360 lines
12 KiB
C++
360 lines
12 KiB
C++
/**
|
|
******************************************************************************
|
|
* Xenia : Xbox 360 Emulator Research Project *
|
|
******************************************************************************
|
|
* Copyright 2013 Ben Vanik. All rights reserved. *
|
|
* Released under the BSD license - see LICENSE in the root for more details. *
|
|
******************************************************************************
|
|
*/
|
|
|
|
#include "xenia/kernel/xobject.h"
|
|
|
|
#include "xenia/base/clock.h"
|
|
#include "xenia/kernel/kernel_state.h"
|
|
#include "xenia/kernel/objects/xevent.h"
|
|
#include "xenia/kernel/objects/xmutant.h"
|
|
#include "xenia/kernel/objects/xsemaphore.h"
|
|
#include "xenia/kernel/xboxkrnl_private.h"
|
|
|
|
namespace xe {
|
|
namespace kernel {
|
|
|
|
XObject::XObject(KernelState* kernel_state, Type type)
|
|
: kernel_state_(kernel_state),
|
|
pointer_ref_count_(1),
|
|
type_(type),
|
|
handle_(X_INVALID_HANDLE_VALUE),
|
|
guest_object_ptr_(0),
|
|
allocated_guest_object_(false) {
|
|
// Added pointer check to support usage without a kernel_state
|
|
if (kernel_state != nullptr) {
|
|
kernel_state->object_table()->AddHandle(this, &handle_);
|
|
}
|
|
}
|
|
|
|
XObject::~XObject() {
|
|
assert_zero(pointer_ref_count_);
|
|
|
|
if (allocated_guest_object_) {
|
|
uint32_t ptr = guest_object_ptr_ - sizeof(X_OBJECT_HEADER);
|
|
auto header = memory()->TranslateVirtual<X_OBJECT_HEADER*>(ptr);
|
|
|
|
// Free the object creation info
|
|
if (header->object_type_ptr) {
|
|
memory()->SystemHeapFree(header->object_type_ptr);
|
|
}
|
|
|
|
memory()->SystemHeapFree(ptr);
|
|
}
|
|
}
|
|
|
|
Emulator* XObject::emulator() const { return kernel_state_->emulator_; }
|
|
KernelState* XObject::kernel_state() const { return kernel_state_; }
|
|
Memory* XObject::memory() const { return kernel_state_->memory(); }
|
|
|
|
XObject::Type XObject::type() { return type_; }
|
|
|
|
X_HANDLE XObject::handle() const { return handle_; }
|
|
|
|
void XObject::RetainHandle() {
|
|
kernel_state_->object_table()->RetainHandle(handle_);
|
|
}
|
|
|
|
bool XObject::ReleaseHandle() {
|
|
// FIXME: Return true when handle is actually released.
|
|
return kernel_state_->object_table()->ReleaseHandle(handle_) ==
|
|
X_STATUS_SUCCESS;
|
|
}
|
|
|
|
void XObject::Retain() { ++pointer_ref_count_; }
|
|
|
|
void XObject::Release() {
|
|
if (--pointer_ref_count_ == 0) {
|
|
delete this;
|
|
}
|
|
}
|
|
|
|
X_STATUS XObject::Delete() {
|
|
if (kernel_state_ == nullptr) {
|
|
// Fake return value for api-scanner
|
|
return X_STATUS_SUCCESS;
|
|
} else {
|
|
if (!name_.empty()) {
|
|
kernel_state_->object_table()->RemoveNameMapping(name_);
|
|
}
|
|
return kernel_state_->object_table()->RemoveHandle(handle_);
|
|
}
|
|
}
|
|
|
|
void XObject::SetAttributes(uint32_t obj_attributes_ptr) {
|
|
if (!obj_attributes_ptr) {
|
|
return;
|
|
}
|
|
|
|
auto name = X_ANSI_STRING::to_string_indirect(memory()->virtual_membase(),
|
|
obj_attributes_ptr + 4);
|
|
if (!name.empty()) {
|
|
name_ = std::move(name);
|
|
kernel_state_->object_table()->AddNameMapping(name_, handle_);
|
|
}
|
|
}
|
|
|
|
uint32_t XObject::TimeoutTicksToMs(int64_t timeout_ticks) {
|
|
if (timeout_ticks > 0) {
|
|
// Absolute time, based on January 1, 1601.
|
|
// TODO(benvanik): convert time to relative time.
|
|
assert_always();
|
|
return 0;
|
|
} else if (timeout_ticks < 0) {
|
|
// Relative time.
|
|
return (uint32_t)(-timeout_ticks / 10000); // Ticks -> MS
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
X_STATUS XObject::Wait(uint32_t wait_reason, uint32_t processor_mode,
|
|
uint32_t alertable, uint64_t* opt_timeout) {
|
|
auto wait_handle = GetWaitHandle();
|
|
if (!wait_handle) {
|
|
// Object doesn't support waiting.
|
|
return X_STATUS_SUCCESS;
|
|
}
|
|
|
|
auto timeout_ms =
|
|
opt_timeout ? std::chrono::milliseconds(Clock::ScaleGuestDurationMillis(
|
|
TimeoutTicksToMs(*opt_timeout)))
|
|
: std::chrono::milliseconds::max();
|
|
|
|
auto result =
|
|
xe::threading::Wait(wait_handle, alertable ? true : false, timeout_ms);
|
|
switch (result) {
|
|
case xe::threading::WaitResult::kSuccess:
|
|
return X_STATUS_SUCCESS;
|
|
case xe::threading::WaitResult::kUserCallback:
|
|
// Or X_STATUS_ALERTED?
|
|
return X_STATUS_USER_APC;
|
|
case xe::threading::WaitResult::kTimeout:
|
|
xe::threading::MaybeYield();
|
|
return X_STATUS_TIMEOUT;
|
|
default:
|
|
case xe::threading::WaitResult::kAbandoned:
|
|
case xe::threading::WaitResult::kFailed:
|
|
return X_STATUS_ABANDONED_WAIT_0;
|
|
}
|
|
}
|
|
|
|
X_STATUS XObject::SignalAndWait(XObject* signal_object, XObject* wait_object,
|
|
uint32_t wait_reason, uint32_t processor_mode,
|
|
uint32_t alertable, uint64_t* opt_timeout) {
|
|
auto timeout_ms =
|
|
opt_timeout ? std::chrono::milliseconds(Clock::ScaleGuestDurationMillis(
|
|
TimeoutTicksToMs(*opt_timeout)))
|
|
: std::chrono::milliseconds::max();
|
|
|
|
auto result = xe::threading::SignalAndWait(
|
|
signal_object->GetWaitHandle(), wait_object->GetWaitHandle(),
|
|
alertable ? true : false, timeout_ms);
|
|
switch (result) {
|
|
case xe::threading::WaitResult::kSuccess:
|
|
return X_STATUS_SUCCESS;
|
|
case xe::threading::WaitResult::kUserCallback:
|
|
// Or X_STATUS_ALERTED?
|
|
return X_STATUS_USER_APC;
|
|
case xe::threading::WaitResult::kTimeout:
|
|
xe::threading::MaybeYield();
|
|
return X_STATUS_TIMEOUT;
|
|
default:
|
|
case xe::threading::WaitResult::kAbandoned:
|
|
case xe::threading::WaitResult::kFailed:
|
|
return X_STATUS_ABANDONED_WAIT_0;
|
|
}
|
|
}
|
|
|
|
X_STATUS XObject::WaitMultiple(uint32_t count, XObject** objects,
|
|
uint32_t wait_type, uint32_t wait_reason,
|
|
uint32_t processor_mode, uint32_t alertable,
|
|
uint64_t* opt_timeout) {
|
|
std::vector<xe::threading::WaitHandle*> wait_handles(count);
|
|
for (size_t i = 0; i < count; ++i) {
|
|
wait_handles[i] = objects[i]->GetWaitHandle();
|
|
assert_not_null(wait_handles[i]);
|
|
}
|
|
|
|
auto timeout_ms =
|
|
opt_timeout ? std::chrono::milliseconds(Clock::ScaleGuestDurationMillis(
|
|
TimeoutTicksToMs(*opt_timeout)))
|
|
: std::chrono::milliseconds::max();
|
|
|
|
if (wait_type) {
|
|
auto result = xe::threading::WaitAny(std::move(wait_handles),
|
|
alertable ? true : false, timeout_ms);
|
|
switch (result.first) {
|
|
case xe::threading::WaitResult::kSuccess:
|
|
return X_STATUS(result.second);
|
|
case xe::threading::WaitResult::kUserCallback:
|
|
// Or X_STATUS_ALERTED?
|
|
return X_STATUS_USER_APC;
|
|
case xe::threading::WaitResult::kTimeout:
|
|
xe::threading::MaybeYield();
|
|
return X_STATUS_TIMEOUT;
|
|
default:
|
|
case xe::threading::WaitResult::kAbandoned:
|
|
return X_STATUS(X_STATUS_ABANDONED_WAIT_0 + result.second);
|
|
case xe::threading::WaitResult::kFailed:
|
|
return X_STATUS_UNSUCCESSFUL;
|
|
}
|
|
} else {
|
|
auto result = xe::threading::WaitAll(std::move(wait_handles),
|
|
alertable ? true : false, timeout_ms);
|
|
switch (result) {
|
|
case xe::threading::WaitResult::kSuccess:
|
|
return X_STATUS_SUCCESS;
|
|
case xe::threading::WaitResult::kUserCallback:
|
|
// Or X_STATUS_ALERTED?
|
|
return X_STATUS_USER_APC;
|
|
case xe::threading::WaitResult::kTimeout:
|
|
xe::threading::MaybeYield();
|
|
return X_STATUS_TIMEOUT;
|
|
default:
|
|
case xe::threading::WaitResult::kAbandoned:
|
|
case xe::threading::WaitResult::kFailed:
|
|
return X_STATUS_ABANDONED_WAIT_0;
|
|
}
|
|
}
|
|
}
|
|
|
|
uint8_t* XObject::CreateNative(uint32_t size) {
|
|
std::lock_guard<xe::recursive_mutex> lock(kernel_state_->object_mutex());
|
|
|
|
uint32_t total_size = size + sizeof(X_OBJECT_HEADER);
|
|
|
|
auto mem = memory()->SystemHeapAlloc(total_size);
|
|
if (!mem) {
|
|
// Out of memory!
|
|
return nullptr;
|
|
}
|
|
|
|
allocated_guest_object_ = true;
|
|
memory()->Zero(mem, total_size);
|
|
SetNativePointer(mem + sizeof(X_OBJECT_HEADER), true);
|
|
|
|
auto header = memory()->TranslateVirtual<X_OBJECT_HEADER*>(mem);
|
|
|
|
auto object_type =
|
|
memory()->SystemHeapAlloc(sizeof(X_OBJECT_TYPE));
|
|
if (object_type) {
|
|
// Set it up in the header.
|
|
// Some kernel method is accessing this struct and dereferencing a member
|
|
// @ offset 0x14
|
|
header->object_type_ptr = object_type;
|
|
}
|
|
|
|
return memory()->TranslateVirtual(guest_object_ptr_);
|
|
}
|
|
|
|
void XObject::SetNativePointer(uint32_t native_ptr, bool uninitialized) {
|
|
std::lock_guard<xe::recursive_mutex> lock(kernel_state_->object_mutex());
|
|
|
|
// If hit: We've already setup the native ptr with CreateNative!
|
|
assert_zero(guest_object_ptr_);
|
|
|
|
auto header =
|
|
kernel_state_->memory()->TranslateVirtual<X_DISPATCH_HEADER*>(native_ptr);
|
|
|
|
// Memory uninitialized, so don't bother with the check.
|
|
if (!uninitialized) {
|
|
assert_true(!(header->wait_list_blink & 0x1));
|
|
}
|
|
|
|
// Stash pointer in struct.
|
|
// FIXME: This assumes the object has a dispatch header (some don't!)
|
|
StashNative(header, this);
|
|
|
|
guest_object_ptr_ = native_ptr;
|
|
}
|
|
|
|
object_ref<XObject> XObject::GetNativeObject(KernelState* kernel_state,
|
|
void* native_ptr,
|
|
int32_t as_type) {
|
|
assert_not_null(native_ptr);
|
|
|
|
// Unfortunately the XDK seems to inline some KeInitialize calls, meaning
|
|
// we never see it and just randomly start getting passed events/timers/etc.
|
|
// Luckily it seems like all other calls (Set/Reset/Wait/etc) are used and
|
|
// we don't have to worry about PPC code poking the struct. Because of that,
|
|
// we init on first use, store our pointer in the struct, and dereference it
|
|
// each time.
|
|
// We identify this by checking the low bit of wait_list_blink - if it's 1,
|
|
// we have already put our pointer in there.
|
|
|
|
std::lock_guard<xe::recursive_mutex> lock(kernel_state->object_mutex());
|
|
|
|
auto header = reinterpret_cast<X_DISPATCH_HEADER*>(native_ptr);
|
|
|
|
if (as_type == -1) {
|
|
as_type = header->type;
|
|
}
|
|
|
|
if (header->wait_list_blink & 0x1) {
|
|
// Already initialized.
|
|
uint64_t object_ptr = ((uint64_t)header->wait_list_flink << 32) |
|
|
((header->wait_list_blink) & ~0x1);
|
|
XObject* object = reinterpret_cast<XObject*>(object_ptr);
|
|
// TODO(benvanik): assert nothing has been changed in the struct.
|
|
return retain_object<XObject>(object);
|
|
} else {
|
|
// First use, create new.
|
|
// http://www.nirsoft.net/kernel_struct/vista/KOBJECTS.html
|
|
XObject* object = nullptr;
|
|
switch (as_type) {
|
|
case 0: // EventNotificationObject
|
|
case 1: // EventSynchronizationObject
|
|
{
|
|
auto ev = new XEvent(kernel_state);
|
|
ev->InitializeNative(native_ptr, *header);
|
|
object = ev;
|
|
} break;
|
|
case 2: // MutantObject
|
|
{
|
|
auto mutant = new XMutant(kernel_state);
|
|
mutant->InitializeNative(native_ptr, *header);
|
|
object = mutant;
|
|
} break;
|
|
case 5: // SemaphoreObject
|
|
{
|
|
auto sem = new XSemaphore(kernel_state);
|
|
sem->InitializeNative(native_ptr, *header);
|
|
object = sem;
|
|
} break;
|
|
case 3: // ProcessObject
|
|
case 4: // QueueObject
|
|
case 6: // ThreadObject
|
|
case 7: // GateObject
|
|
case 8: // TimerNotificationObject
|
|
case 9: // TimerSynchronizationObject
|
|
case 18: // ApcObject
|
|
case 19: // DpcObject
|
|
case 20: // DeviceQueueObject
|
|
case 21: // EventPairObject
|
|
case 22: // InterruptObject
|
|
case 23: // ProfileObject
|
|
case 24: // ThreadedDpcObject
|
|
default:
|
|
assert_always();
|
|
return NULL;
|
|
}
|
|
|
|
// Stash pointer in struct.
|
|
// FIXME: This assumes the object contains a dispatch header (some don't!)
|
|
StashNative(header, object);
|
|
|
|
// NOTE: we are double-retaining, as the object is implicitly created and
|
|
// can never be released.
|
|
return retain_object<XObject>(object);
|
|
}
|
|
}
|
|
|
|
} // namespace kernel
|
|
} // namespace xe
|