29 lines
1.1 KiB
C++
29 lines
1.1 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2021 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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/**
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* Pre-include file for an export table.
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* Use this to build tables of exports:
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*
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* // Build the export table used for resolution.
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* #include "xenia/kernel/util/export_table_pre.inc"
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* static Export my_module_export_table[] = {
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* #include "xenia/kernel/my_module/my_module_table.inc"
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* };
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* #include "xenia/kernel/util/export_table_post.inc"
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* export_resolver_->RegisterTable(
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* "my_module.xex",
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* my_module_export_table, xe::countof(my_module_export_table));
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*/
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#define XE_EXPORT(module, ordinal, name, type) \
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xe::cpu::Export(ordinal, xe::cpu::Export::Type::type, #name)
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#define FLAG(t) kXEKernelExportFlag##t
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