34 lines
1.1 KiB
C++
34 lines
1.1 KiB
C++
#pragma once
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2014 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_UI_PLATFORM_H_
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#define XENIA_UI_PLATFORM_H_
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// TODO(benvanik): only on windows.
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#include "xenia/ui/win32/win32_control.h"
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#include "xenia/ui/win32/win32_file_picker.h"
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#include "xenia/ui/win32/win32_loop.h"
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#include "xenia/ui/win32/win32_menu_item.h"
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#include "xenia/ui/win32/win32_window.h"
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namespace xe {
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namespace ui {
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using PlatformControl = xe::ui::win32::Win32Control;
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using PlatformFilePicker = xe::ui::win32::Win32FilePicker;
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using PlatformLoop = xe::ui::win32::Win32Loop;
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using PlatformMenu = xe::ui::win32::Win32MenuItem;
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using PlatformWindow = xe::ui::win32::Win32Window;
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} // namespace ui
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} // namespace xe
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#endif // XENIA_UI_PLATFORM_H_
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