52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
/**
|
|
******************************************************************************
|
|
* Xenia : Xbox 360 Emulator Research Project *
|
|
******************************************************************************
|
|
* Copyright 2013 Ben Vanik. All rights reserved. *
|
|
* Released under the BSD license - see LICENSE in the root for more details. *
|
|
******************************************************************************
|
|
*/
|
|
|
|
#ifndef XENIA_CPU_XENON_THREAD_STATE_H_
|
|
#define XENIA_CPU_XENON_THREAD_STATE_H_
|
|
|
|
#include <alloy/frontend/ppc/ppc_context.h>
|
|
#include <alloy/runtime/thread_state.h>
|
|
#include <xenia/core.h>
|
|
|
|
|
|
namespace xe {
|
|
namespace cpu {
|
|
|
|
class XenonRuntime;
|
|
|
|
using PPCContext = alloy::frontend::ppc::PPCContext;
|
|
|
|
|
|
class XenonThreadState : public alloy::runtime::ThreadState {
|
|
public:
|
|
XenonThreadState(XenonRuntime* runtime, uint32_t thread_id,
|
|
size_t stack_size, uint64_t thread_state_address);
|
|
virtual ~XenonThreadState();
|
|
|
|
PPCContext* context() const { return context_; }
|
|
|
|
private:
|
|
size_t stack_size_;
|
|
uint64_t thread_state_address;
|
|
|
|
uint32_t thread_id_;
|
|
uint64_t stack_address_;
|
|
uint64_t thread_state_address_;
|
|
|
|
// NOTE: must be 64b aligned for SSE ops.
|
|
PPCContext* context_;
|
|
};
|
|
|
|
|
|
} // namespace cpu
|
|
} // namespace xe
|
|
|
|
|
|
#endif // XENIA_CPU_XENON_THREAD_STATE_H_
|