Files
Xenia-Canary/src/xenia/cpu/ppc/ppc_frontend.cc
Ben Vanik cc72de0f64 Moving disasm to new tables.
Also adding useful CPU docs.
2015-12-28 20:49:22 -08:00

113 lines
3.7 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/cpu/ppc/ppc_frontend.h"
#include "xenia/base/atomic.h"
#include "xenia/cpu/ppc/ppc_context.h"
#include "xenia/cpu/ppc/ppc_emit.h"
#include "xenia/cpu/ppc/ppc_opcode_info.h"
#include "xenia/cpu/ppc/ppc_translator.h"
#include "xenia/cpu/processor.h"
namespace xe {
namespace cpu {
namespace ppc {
void InitializeIfNeeded();
void CleanupOnShutdown();
void InitializeIfNeeded() {
static bool has_initialized = false;
if (has_initialized) {
return;
}
has_initialized = true;
RegisterEmitCategoryAltivec();
RegisterEmitCategoryALU();
RegisterEmitCategoryControl();
RegisterEmitCategoryFPU();
RegisterEmitCategoryMemory();
atexit(CleanupOnShutdown);
}
void CleanupOnShutdown() {}
PPCFrontend::PPCFrontend(Processor* processor) : processor_(processor) {
InitializeIfNeeded();
}
PPCFrontend::~PPCFrontend() {
// Force cleanup now before we deinit.
translator_pool_.Reset();
}
Memory* PPCFrontend::memory() const { return processor_->memory(); }
// Checks the state of the global lock and sets scratch to the current MSR
// value.
void CheckGlobalLock(PPCContext* ppc_context, void* arg0, void* arg1) {
auto global_mutex = reinterpret_cast<std::recursive_mutex*>(arg0);
auto global_lock_count = reinterpret_cast<int32_t*>(arg1);
std::lock_guard<std::recursive_mutex> lock(*global_mutex);
ppc_context->scratch = *global_lock_count ? 0 : 0x8000;
}
// Enters the global lock. Safe to recursion.
void EnterGlobalLock(PPCContext* ppc_context, void* arg0, void* arg1) {
auto global_mutex = reinterpret_cast<std::recursive_mutex*>(arg0);
auto global_lock_count = reinterpret_cast<int32_t*>(arg1);
global_mutex->lock();
xe::atomic_inc(global_lock_count);
}
// Leaves the global lock. Safe to recursion.
void LeaveGlobalLock(PPCContext* ppc_context, void* arg0, void* arg1) {
auto global_mutex = reinterpret_cast<std::recursive_mutex*>(arg0);
auto global_lock_count = reinterpret_cast<int32_t*>(arg1);
auto new_lock_count = xe::atomic_dec(global_lock_count);
assert_true(new_lock_count >= 0);
global_mutex->unlock();
}
bool PPCFrontend::Initialize() {
void* arg0 = reinterpret_cast<void*>(&xe::global_critical_region::mutex());
void* arg1 = reinterpret_cast<void*>(&builtins_.global_lock_count);
builtins_.check_global_lock =
processor_->DefineBuiltin("CheckGlobalLock", CheckGlobalLock, arg0, arg1);
builtins_.enter_global_lock =
processor_->DefineBuiltin("EnterGlobalLock", EnterGlobalLock, arg0, arg1);
builtins_.leave_global_lock =
processor_->DefineBuiltin("LeaveGlobalLock", LeaveGlobalLock, arg0, arg1);
return true;
}
bool PPCFrontend::DeclareFunction(GuestFunction* function) {
// Could scan or something here.
// Could also check to see if it's a well-known function type and classify
// for later.
// Could also kick off a precompiler, since we know it's likely the function
// will be demanded soon.
return true;
}
bool PPCFrontend::DefineFunction(GuestFunction* function,
uint32_t debug_info_flags) {
auto translator = translator_pool_.Allocate(this);
bool result = translator->Translate(function, debug_info_flags);
translator_pool_.Release(translator);
return result;
}
} // namespace ppc
} // namespace cpu
} // namespace xe