[GPU] Add FXAA post-processing [UI] Add FidelityFX FSR and CAS post-processing [UI] Add blue noise dithering from 10bpc to 8bpc [GPU] Apply the DC PWL gamma ramp closer to the spec, supporting fully white color [UI] Allow the GPU CP thread to present on the host directly, bypassing the UI thread OS paint event [UI] Allow variable refresh rate (or tearing) [UI] Present the newest frame (restart) on DXGI [UI] Replace GraphicsContext with a far more advanced Presenter with more coherent surface connection and UI overlay state management [UI] Connect presentation to windows via the Surface class, not native window handles [Vulkan] Switch to simpler Vulkan setup with no instance/device separation due to interdependencies and to pass fewer objects around [Vulkan] Lower the minimum required Vulkan version to 1.0 [UI/GPU] Various cleanup, mainly ComPtr usage [UI] Support per-monitor DPI awareness v2 on Windows [UI] DPI-scale Dear ImGui [UI] Replace the remaining non-detachable window delegates with unified window event and input listeners [UI] Allow listeners to safely destroy or close the window, and to register/unregister listeners without use-after-free and the ABA problem [UI] Explicit Z ordering of input listeners and UI overlays, top-down for input, bottom-up for drawing [UI] Add explicit window lifecycle phases [UI] Replace Window virtual functions with explicit desired state, its application, actual state, its feedback [UI] GTK: Apply the initial size to the drawing area [UI] Limit internal UI frame rate to that of the monitor [UI] Hide the cursor using a timer instead of polling due to no repeated UI thread paints with GPU CP thread presentation, and only within the window
84 lines
2.8 KiB
C++
84 lines
2.8 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2021 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_UI_SURFACE_H_
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#define XENIA_UI_SURFACE_H_
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#include <cstdint>
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#include "xenia/base/assert.h"
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namespace xe {
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namespace ui {
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// Represents a surface that presenting can be performed to.
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// Surface methods can be called only from the UI thread.
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class Surface {
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public:
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enum TypeIndex {
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// Within one platform, the more preferable surface types are earlier in
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// this enumeration, so xe::bit_scan_forward can be used to try creating
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// surfaces of all types supported by both the graphics provider and the
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// window.
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// Android.
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kTypeIndex_AndroidNativeWindow,
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// GNU/Linux.
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kTypeIndex_XcbWindow,
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// Windows.
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kTypeIndex_Win32Hwnd,
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};
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using TypeFlags = uint32_t;
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enum : TypeFlags {
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kTypeFlag_AndroidNativeWindow = TypeFlags(1)
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<< kTypeIndex_AndroidNativeWindow,
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kTypeFlag_XcbWindow = TypeFlags(1) << kTypeIndex_XcbWindow,
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kTypeFlag_Win32Hwnd = TypeFlags(1) << kTypeIndex_Win32Hwnd,
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};
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Surface(const Surface& surface) = delete;
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Surface& operator=(const Surface& surface) = delete;
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virtual ~Surface() = default;
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virtual TypeIndex GetType() const = 0;
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// Returns the up-to-date size (and true), or zeros (and false) if not ready
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// to open a presentation connection yet. The size preferably should be
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// exactly the dimensions of the surface in physical pixels of the display
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// (without stretching performed by the platform's composition), but even if
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// stretching happens, it is required that surface pixels have 1:1 aspect
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// ratio relatively to the physical display.
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bool GetSize(uint32_t& width_out, uint32_t& height_out) {
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// If any dimension is 0 (like, resized completely to zero in one direction,
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// but not in another), the surface is zero-area - don't try to present to
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// it.
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uint32_t width, height;
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if (!GetSizeImpl(width, height) || !width || !height) {
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width_out = 0;
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height_out = 0;
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return false;
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}
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width_out = width;
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height_out = height;
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return true;
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}
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protected:
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Surface() = default;
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// Returns the up-to-date size in physical pixels (and true), or zeros (and
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// optionally false) if not ready to open a presentation connection yet.
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virtual bool GetSizeImpl(uint32_t& width_out, uint32_t& height_out) const = 0;
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};
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} // namespace ui
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} // namespace xe
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#endif // XENIA_UI_SURFACE_H_
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