50 lines
1.4 KiB
C++
50 lines
1.4 KiB
C++
/**
|
|
******************************************************************************
|
|
* Xenia : Xbox 360 Emulator Research Project *
|
|
******************************************************************************
|
|
* Copyright 2013 Ben Vanik. All rights reserved. *
|
|
* Released under the BSD license - see LICENSE in the root for more details. *
|
|
******************************************************************************
|
|
*/
|
|
|
|
#ifndef XENIA_VFS_DEVICE_H_
|
|
#define XENIA_VFS_DEVICE_H_
|
|
|
|
#include <memory>
|
|
#include <string>
|
|
|
|
#include "xenia/base/mutex.h"
|
|
#include "xenia/base/string_buffer.h"
|
|
#include "xenia/vfs/entry.h"
|
|
|
|
namespace xe {
|
|
namespace vfs {
|
|
|
|
class Device {
|
|
public:
|
|
explicit Device(const std::string& path);
|
|
virtual ~Device();
|
|
|
|
virtual bool Initialize() = 0;
|
|
|
|
const std::string& mount_path() const { return mount_path_; }
|
|
virtual bool is_read_only() const { return true; }
|
|
|
|
virtual void Dump(StringBuffer* string_buffer) = 0;
|
|
virtual Entry* ResolvePath(std::string path) = 0;
|
|
|
|
virtual uint32_t total_allocation_units() const = 0;
|
|
virtual uint32_t available_allocation_units() const = 0;
|
|
virtual uint32_t sectors_per_allocation_unit() const = 0;
|
|
virtual uint32_t bytes_per_sector() const = 0;
|
|
|
|
protected:
|
|
xe::global_critical_region global_critical_region_;
|
|
std::string mount_path_;
|
|
};
|
|
|
|
} // namespace vfs
|
|
} // namespace xe
|
|
|
|
#endif // XENIA_VFS_DEVICE_H_
|