Files
Xenia-Canary/src/xenia/kernel/app.h
2015-05-02 01:25:59 -07:00

57 lines
1.6 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_XBOXKRNL_APP_H_
#define XENIA_KERNEL_XBOXKRNL_APP_H_
#include <unordered_map>
#include <vector>
#include "xenia/memory.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {
class KernelState;
class XApp {
public:
uint32_t app_id() const { return app_id_; }
virtual X_RESULT DispatchMessageSync(uint32_t message, uint32_t buffer_ptr,
uint32_t buffer_length) = 0;
protected:
XApp(KernelState* kernel_state, uint32_t app_id);
KernelState* kernel_state_;
Memory* memory_;
uint32_t app_id_;
};
class XAppManager {
public:
void RegisterApp(std::unique_ptr<XApp> app);
X_RESULT DispatchMessageSync(uint32_t app_id, uint32_t message,
uint32_t buffer_ptr, uint32_t buffer_length);
X_RESULT DispatchMessageAsync(uint32_t app_id, uint32_t message,
uint32_t buffer_ptr, uint32_t buffer_length);
private:
std::vector<std::unique_ptr<XApp>> apps_;
std::unordered_map<uint32_t, XApp*> app_lookup_;
};
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_XBOXKRNL_APP_H_