Files
Xenia-Canary/src/xenia/cpu/processor.cc
2015-05-05 18:52:54 -07:00

385 lines
11 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/cpu/processor.h"
#include <gflags/gflags.h>
#include "xenia/base/assert.h"
#include "xenia/base/atomic.h"
#include "xenia/base/byte_order.h"
#include "xenia/base/logging.h"
#include "xenia/base/memory.h"
#include "xenia/cpu/cpu-private.h"
#include "xenia/cpu/export_resolver.h"
#include "xenia/cpu/frontend/ppc_frontend.h"
#include "xenia/cpu/module.h"
#include "xenia/cpu/thread_state.h"
#include "xenia/cpu/xex_module.h"
#include "xenia/debug/debugger.h"
#include "xenia/profiling.h"
// TODO(benvanik): based on compiler support
#include "xenia/cpu/backend/x64/x64_backend.h"
namespace xe {
namespace cpu {
// TODO(benvanik): remove when enums converted.
using namespace xe::cpu;
using namespace xe::cpu::backend;
using PPCContext = xe::cpu::frontend::PPCContext;
void InitializeIfNeeded();
void CleanupOnShutdown();
void InitializeIfNeeded() {
static bool has_initialized = false;
if (has_initialized) {
return;
}
has_initialized = true;
// ppc::RegisterDisasmCategoryAltivec();
// ppc::RegisterDisasmCategoryALU();
// ppc::RegisterDisasmCategoryControl();
// ppc::RegisterDisasmCategoryFPU();
// ppc::RegisterDisasmCategoryMemory();
atexit(CleanupOnShutdown);
}
void CleanupOnShutdown() {}
class BuiltinModule : public Module {
public:
BuiltinModule(Processor* processor) : Module(processor), name_("builtin") {}
const std::string& name() const override { return name_; }
bool ContainsAddress(uint32_t address) override {
return (address & 0xFFFFFFF0) == 0xFFFFFFF0;
}
private:
std::string name_;
};
Processor::Processor(xe::Memory* memory, ExportResolver* export_resolver)
: memory_(memory),
debug_info_flags_(0),
trace_flags_(0),
builtin_module_(nullptr),
next_builtin_address_(0xFFFF0000ul),
export_resolver_(export_resolver),
interrupt_thread_state_(nullptr),
interrupt_thread_block_(0) {
InitializeIfNeeded();
}
Processor::~Processor() {
if (interrupt_thread_block_) {
memory_->SystemHeapFree(interrupt_thread_block_);
delete interrupt_thread_state_;
}
{
std::lock_guard<std::mutex> guard(modules_lock_);
modules_.clear();
}
debugger_.reset();
frontend_.reset();
backend_.reset();
}
bool Processor::Setup() {
debug_info_flags_ = DEBUG_INFO_DEFAULT;
trace_flags_ = 0;
auto frontend = std::make_unique<xe::cpu::frontend::PPCFrontend>(this);
// TODO(benvanik): set options/etc.
// Must be initialized by subclass before calling into this.
assert_not_null(memory_);
// Create debugger first. Other types hook up to it.
debugger_.reset(new xe::debug::Debugger(this));
std::unique_ptr<Module> builtin_module(new BuiltinModule(this));
builtin_module_ = builtin_module.get();
modules_.push_back(std::move(builtin_module));
if (frontend_ || backend_) {
return false;
}
std::unique_ptr<xe::cpu::backend::Backend> backend;
if (!backend) {
#if defined(XENIA_HAS_X64_BACKEND) && XENIA_HAS_X64_BACKEND
if (FLAGS_processor_backend == "x64") {
backend.reset(new xe::cpu::backend::x64::X64Backend(this));
}
#endif // XENIA_HAS_X64_BACKEND
if (FLAGS_processor_backend == "any") {
#if defined(XENIA_HAS_X64_BACKEND) && XENIA_HAS_X64_BACKEND
if (!backend) {
backend.reset(new xe::cpu::backend::x64::X64Backend(this));
}
#endif // XENIA_HAS_X64_BACKEND
}
}
if (!backend) {
return false;
}
if (!backend->Initialize()) {
return false;
}
if (!frontend->Initialize()) {
return false;
}
backend_ = std::move(backend);
frontend_ = std::move(frontend);
interrupt_thread_state_ = new ThreadState(this, 0, 0, 16 * 1024, 0);
interrupt_thread_state_->set_name("Interrupt");
interrupt_thread_block_ = memory_->SystemHeapAlloc(2048);
interrupt_thread_state_->context()->r[13] = interrupt_thread_block_;
return true;
}
bool Processor::AddModule(std::unique_ptr<Module> module) {
std::lock_guard<std::mutex> guard(modules_lock_);
modules_.push_back(std::move(module));
return true;
}
Module* Processor::GetModule(const char* name) {
std::lock_guard<std::mutex> guard(modules_lock_);
for (const auto& module : modules_) {
if (module->name() == name) {
return module.get();
}
}
return nullptr;
}
std::vector<Module*> Processor::GetModules() {
std::lock_guard<std::mutex> guard(modules_lock_);
std::vector<Module*> clone(modules_.size());
for (const auto& module : modules_) {
clone.push_back(module.get());
}
return clone;
}
FunctionInfo* Processor::DefineBuiltin(const std::string& name,
FunctionInfo::ExternHandler handler,
void* arg0, void* arg1) {
uint32_t address = next_builtin_address_;
next_builtin_address_ += 4;
FunctionInfo* fn_info;
builtin_module_->DeclareFunction(address, &fn_info);
fn_info->set_end_address(address + 4);
fn_info->set_name(name);
fn_info->SetupExtern(handler, arg0, arg1);
fn_info->set_status(SymbolInfo::STATUS_DECLARED);
return fn_info;
}
std::vector<Function*> Processor::FindFunctionsWithAddress(uint32_t address) {
return entry_table_.FindWithAddress(address);
}
bool Processor::ResolveFunction(uint32_t address, Function** out_function) {
*out_function = nullptr;
Entry* entry;
Entry::Status status = entry_table_.GetOrCreate(address, &entry);
if (status == Entry::STATUS_NEW) {
// Needs to be generated. We have the 'lock' on it and must do so now.
// Grab symbol declaration.
FunctionInfo* symbol_info;
if (!LookupFunctionInfo(address, &symbol_info)) {
return false;
}
if (!DemandFunction(symbol_info, &entry->function)) {
entry->status = Entry::STATUS_FAILED;
return false;
}
entry->end_address = symbol_info->end_address();
status = entry->status = Entry::STATUS_READY;
}
if (status == Entry::STATUS_READY) {
// Ready to use.
*out_function = entry->function;
return true;
} else {
// Failed or bad state.
return false;
}
}
bool Processor::LookupFunctionInfo(uint32_t address,
FunctionInfo** out_symbol_info) {
*out_symbol_info = nullptr;
// TODO(benvanik): fast reject invalid addresses/log errors.
// Find the module that contains the address.
Module* code_module = nullptr;
{
std::lock_guard<std::mutex> guard(modules_lock_);
// TODO(benvanik): sort by code address (if contiguous) so can bsearch.
// TODO(benvanik): cache last module low/high, as likely to be in there.
for (const auto& module : modules_) {
if (module->ContainsAddress(address)) {
code_module = module.get();
break;
}
}
}
if (!code_module) {
// No module found that could contain the address.
return false;
}
return LookupFunctionInfo(code_module, address, out_symbol_info);
}
bool Processor::LookupFunctionInfo(Module* module, uint32_t address,
FunctionInfo** out_symbol_info) {
// Atomic create/lookup symbol in module.
// If we get back the NEW flag we must declare it now.
FunctionInfo* symbol_info = nullptr;
SymbolInfo::Status symbol_status =
module->DeclareFunction(address, &symbol_info);
if (symbol_status == SymbolInfo::STATUS_NEW) {
// Symbol is undeclared, so declare now.
if (!frontend_->DeclareFunction(symbol_info)) {
symbol_info->set_status(SymbolInfo::STATUS_FAILED);
return false;
}
symbol_info->set_status(SymbolInfo::STATUS_DECLARED);
}
*out_symbol_info = symbol_info;
return true;
}
bool Processor::DemandFunction(FunctionInfo* symbol_info,
Function** out_function) {
*out_function = nullptr;
// Lock function for generation. If it's already being generated
// by another thread this will block and return DECLARED.
Module* module = symbol_info->module();
SymbolInfo::Status symbol_status = module->DefineFunction(symbol_info);
if (symbol_status == SymbolInfo::STATUS_NEW) {
// Symbol is undefined, so define now.
Function* function = nullptr;
if (!frontend_->DefineFunction(symbol_info, debug_info_flags_, trace_flags_,
&function)) {
symbol_info->set_status(SymbolInfo::STATUS_FAILED);
return false;
}
symbol_info->set_function(function);
// Before we give the symbol back to the rest, let the debugger know.
debugger_->OnFunctionDefined(symbol_info, function);
symbol_info->set_status(SymbolInfo::STATUS_DEFINED);
symbol_status = symbol_info->status();
}
if (symbol_status == SymbolInfo::STATUS_FAILED) {
// Symbol likely failed.
return false;
}
*out_function = symbol_info->function();
return true;
}
bool Processor::Execute(ThreadState* thread_state, uint32_t address) {
SCOPE_profile_cpu_f("cpu");
// Attempt to get the function.
Function* fn;
if (!ResolveFunction(address, &fn)) {
// Symbol not found in any module.
XELOGCPU("Execute(%.8X): failed to find function", address);
return false;
}
PPCContext* context = thread_state->context();
// This could be set to anything to give us a unique identifier to track
// re-entrancy/etc.
uint32_t lr = 0xBEBEBEBE;
// Setup registers.
context->lr = lr;
// Execute the function.
return fn->Call(thread_state, lr);
}
uint64_t Processor::Execute(ThreadState* thread_state, uint32_t address,
uint64_t args[], size_t arg_count) {
SCOPE_profile_cpu_f("cpu");
PPCContext* context = thread_state->context();
assert_true(arg_count <= 5);
for (size_t i = 0; i < arg_count; ++i) {
context->r[3 + i] = args[i];
}
if (!Execute(thread_state, address)) {
return 0xDEADBABE;
}
return context->r[3];
}
Irql Processor::RaiseIrql(Irql new_value) {
return static_cast<Irql>(
xe::atomic_exchange(static_cast<uint32_t>(new_value),
reinterpret_cast<volatile uint32_t*>(&irql_)));
}
void Processor::LowerIrql(Irql old_value) {
xe::atomic_exchange(static_cast<uint32_t>(old_value),
reinterpret_cast<volatile uint32_t*>(&irql_));
}
uint64_t Processor::ExecuteInterrupt(uint32_t cpu, uint32_t address,
uint64_t args[], size_t arg_count) {
SCOPE_profile_cpu_f("cpu");
// Acquire lock on interrupt thread (we can only dispatch one at a time).
std::lock_guard<std::mutex> lock(interrupt_thread_lock_);
// Set 0x10C(r13) to the current CPU ID.
xe::store_and_swap<uint8_t>(
memory_->TranslateVirtual(interrupt_thread_block_ + 0x10C), cpu);
// Execute interrupt.
uint64_t result = Execute(interrupt_thread_state_, address, args, arg_count);
return result;
}
} // namespace cpu
} // namespace xe