Files
Xenia-Canary/src/xenia/kernel/xboxkrnl/xboxkrnl_debug.cc
2026-03-09 14:15:14 +09:00

199 lines
6.4 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2022 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/base/debugging.h"
#include "xenia/base/logging.h"
#include "xenia/emulator.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/kernel/util/shim_utils.h"
#include "xenia/kernel/xboxkrnl/xboxkrnl_private.h"
#include "xenia/kernel/xthread.h"
#include "xenia/ui/imgui_dialog.h"
#include "xenia/ui/imgui_drawer.h"
#include "xenia/ui/window.h"
#include "xenia/ui/windowed_app_context.h"
namespace xe {
namespace kernel {
namespace xboxkrnl {
void DbgBreakPoint_entry() { xe::debugging::Break(); }
DECLARE_XBOXKRNL_EXPORT2(DbgBreakPoint, kDebug, kStub, kImportant);
// https://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx
typedef struct {
xe::be<uint32_t> type;
xe::be<uint32_t> name_ptr;
xe::be<uint32_t> thread_id;
xe::be<uint32_t> flags;
} X_THREADNAME_INFO;
static_assert_size(X_THREADNAME_INFO, 0x10);
void HandleSetThreadName(pointer_t<X_EXCEPTION_RECORD> record) {
// SetThreadName. FFS.
// https://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx
// TODO(benvanik): check record->number_parameters to make sure it's a
// correct size.
auto thread_info =
reinterpret_cast<X_THREADNAME_INFO*>(&record->exception_information[0]);
assert_true(thread_info->type == 0x1000);
if (!thread_info->name_ptr) {
XELOGD("SetThreadName called with null name_ptr");
return;
}
// 4D5307D6 (and its demo) has a bug where it ends up passing freed memory for
// the name, so at the point of SetThreadName it's filled with junk.
// TODO(gibbed): cvar for thread name encoding for conversion, some games use
// SJIS and there's no way to automatically know this.
auto name = std::string(
kernel_memory()->TranslateVirtual<const char*>(thread_info->name_ptr));
std::replace_if(
name.begin(), name.end(), [](auto c) { return c < 32 || c > 127; }, '?');
object_ref<XThread> thread;
if (thread_info->thread_id == -1) {
// Current thread.
thread = retain_object(XThread::GetCurrentThread());
} else {
// Lookup thread by ID.
thread = kernel_state()->GetThreadByID(thread_info->thread_id);
}
if (thread) {
XELOGD("SetThreadName({}, {})", thread->thread_id(), name);
thread->set_name(name);
}
// TODO(benvanik): unwinding required here?
}
typedef struct {
xe::be<int32_t> mdisp;
xe::be<int32_t> pdisp;
xe::be<int32_t> vdisp;
} x_PMD;
typedef struct {
xe::be<uint32_t> properties;
xe::be<uint32_t> type_ptr;
x_PMD this_displacement;
xe::be<int32_t> size_or_offset;
xe::be<uint32_t> copy_function_ptr;
} x_s__CatchableType;
typedef struct {
xe::be<int32_t> number_catchable_types;
xe::be<uint32_t> catchable_type_ptrs[1];
} x_s__CatchableTypeArray;
typedef struct {
xe::be<uint32_t> attributes;
xe::be<uint32_t> unwind_ptr;
xe::be<uint32_t> forward_compat_ptr;
xe::be<uint32_t> catchable_type_array_ptr;
} x_s__ThrowInfo;
void HandleCppException(pointer_t<X_EXCEPTION_RECORD> record) {
// C++ exception.
// https://blogs.msdn.com/b/oldnewthing/archive/2010/07/30/10044061.aspx
// http://www.drdobbs.com/visual-c-exception-handling-instrumentat/184416600
// http://www.openrce.org/articles/full_view/21
assert_true(record->number_parameters == 3);
assert_true(record->exception_information[0] == 0x19930520);
auto thrown_ptr = record->exception_information[1];
auto thrown = kernel_memory()->TranslateVirtual(thrown_ptr);
auto vftable_ptr = *reinterpret_cast<xe::be<uint32_t>*>(thrown);
auto throw_info_ptr = record->exception_information[2];
auto throw_info =
kernel_memory()->TranslateVirtual<x_s__ThrowInfo*>(throw_info_ptr);
auto catchable_types =
kernel_memory()->TranslateVirtual<x_s__CatchableTypeArray*>(
throw_info->catchable_type_array_ptr);
// xe::debugging::Break();
XELOGE("Guest attempted to throw a C++ exception!");
}
void RtlRaiseException_entry(pointer_t<X_EXCEPTION_RECORD> record) {
switch (record->code) {
case 0x406D1388: {
HandleSetThreadName(record);
return;
}
case 0xE06D7363: {
HandleCppException(record);
return;
}
}
// TODO(benvanik): unwinding.
// This is going to suck.
// xe::debugging::Break();
// RtlRaiseException definitely wasn't a noreturn function, we can return
// safe-ish
XELOGE("Guest attempted to trigger a breakpoint!");
}
DECLARE_XBOXKRNL_EXPORT2(RtlRaiseException, kDebug, kStub, kImportant);
void KeBugCheckEx_entry(dword_t code, dword_t param1, dword_t param2,
dword_t param3, dword_t param4) {
auto msg =
fmt::format("*** STOP: 0x{:08X} (0x{:08X}, 0x{:08X}, 0x{:08X}, 0x{:08X})",
static_cast<uint32_t>(code), static_cast<uint32_t>(param1),
static_cast<uint32_t>(param2), static_cast<uint32_t>(param3),
static_cast<uint32_t>(param4));
XELOGE("{}", msg);
fflush(stdout);
if (xe::debugging::IsDebuggerAttached()) {
xe::debugging::Break();
}
// Show crash dialog and suspend the guest thread instead of killing the
// host process.
auto current_thread = kernel::XThread::GetCurrentThread();
const auto* emulator = kernel_state()->emulator();
auto* display_window = emulator->display_window();
auto* imgui_drawer = emulator->imgui_drawer();
if (display_window && imgui_drawer) {
auto dlg_msg = fmt::format(
"The guest kernel has crashed (KeBugCheck).\n\n{}\n\n"
"The faulting thread has been suspended.",
msg);
display_window->app_context().CallInUIThreadSynchronous(
[imgui_drawer, &dlg_msg]() {
xe::ui::ImGuiDialog::ShowMessageBox(imgui_drawer,
"Guest Kernel Crash", dlg_msg);
});
}
if (current_thread) {
current_thread->Suspend(nullptr);
}
}
DECLARE_XBOXKRNL_EXPORT2(KeBugCheckEx, kDebug, kStub, kImportant);
void KeBugCheck_entry(dword_t code) { KeBugCheckEx_entry(code, 0, 0, 0, 0); }
DECLARE_XBOXKRNL_EXPORT2(KeBugCheck, kDebug, kImplemented, kImportant);
} // namespace xboxkrnl
} // namespace kernel
} // namespace xe
DECLARE_XBOXKRNL_EMPTY_REGISTER_EXPORTS(Debug);