29 lines
963 B
C++
29 lines
963 B
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2017 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/cpu/thread.h"
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#include "xenia/cpu/thread_state.h"
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namespace xe {
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namespace cpu {
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thread_local Thread* Thread::current_thread_ = nullptr;
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Thread::Thread() {}
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Thread::~Thread() {}
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bool Thread::IsInThread() { return current_thread_ != nullptr; }
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Thread* Thread::GetCurrentThread() { return current_thread_; }
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uint32_t Thread::GetCurrentThreadId() {
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return Thread::GetCurrentThread()->thread_state()->thread_id();
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}
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} // namespace cpu
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} // namespace xe
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