Files
Xenia-Canary/src/xenia/xenia.h
Ben Vanik b7ffd46319 Massive refactoring of all code + audio skeleton.
This should make it easier to find files and (in the future) split things
up into separate libraries.
It also changes around emulator initialization to make it a little more
difficult to do things out of order and a little more sensible as to when
real init work happens.
Also adding a skeleton audio system/driver and reworking CPU register
access to be more extensible.
2013-10-23 20:42:24 -07:00

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C

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_H_
#define XENIA_H_
#include <xenia/common.h>
#include <xenia/core.h>
#include <xenia/emulator.h>
#include <xenia/xbox.h>
#include <xenia/apu/apu.h>
#include <xenia/cpu/cpu.h>
#include <xenia/dbg/debugger.h>
#include <xenia/gpu/gpu.h>
#include <xenia/kernel/kernel.h>
#endif // XENIA_H_