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Xenia-Canary/src/xenia/ui/vulkan/vulkan_provider.h
2022-02-13 23:25:39 +03:00

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9.8 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2022 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_UI_VULKAN_VULKAN_PROVIDER_H_
#define XENIA_UI_VULKAN_VULKAN_PROVIDER_H_
#include <cstddef>
#include <cstdint>
#include <memory>
#include <mutex>
#include <utility>
#include <vector>
#include "xenia/base/assert.h"
#include "xenia/base/platform.h"
#include "xenia/ui/graphics_provider.h"
#include "xenia/ui/renderdoc_api.h"
#if XE_PLATFORM_ANDROID
#ifndef VK_USE_PLATFORM_ANDROID_KHR
#define VK_USE_PLATFORM_ANDROID_KHR 1
#endif
#elif XE_PLATFORM_GNU_LINUX
#ifndef VK_USE_PLATFORM_XCB_KHR
#define VK_USE_PLATFORM_XCB_KHR 1
#endif
#elif XE_PLATFORM_WIN32
// Must be included before vulkan.h with VK_USE_PLATFORM_WIN32_KHR because it
// includes Windows.h too.
#include "xenia/base/platform_win.h"
#ifndef VK_USE_PLATFORM_WIN32_KHR
#define VK_USE_PLATFORM_WIN32_KHR 1
#endif
#endif
#ifndef VK_ENABLE_BETA_EXTENSIONS
#define VK_ENABLE_BETA_EXTENSIONS 1
#endif
#ifndef VK_NO_PROTOTYPES
#define VK_NO_PROTOTYPES 1
#endif
#include "third_party/Vulkan-Headers/include/vulkan/vulkan.h"
#define XELOGVK XELOGI
#define XE_UI_VULKAN_FINE_GRAINED_DRAW_SCOPES 1
namespace xe {
namespace ui {
namespace vulkan {
class VulkanProvider : public GraphicsProvider {
public:
~VulkanProvider();
static std::unique_ptr<VulkanProvider> Create(bool is_surface_required);
std::unique_ptr<Presenter> CreatePresenter(
Presenter::HostGpuLossCallback host_gpu_loss_callback =
Presenter::FatalErrorHostGpuLossCallback) override;
std::unique_ptr<ImmediateDrawer> CreateImmediateDrawer() override;
const RenderdocApi& renderdoc_api() const { return renderdoc_api_; }
struct LibraryFunctions {
// From the module.
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
PFN_vkDestroyInstance vkDestroyInstance;
// From vkGetInstanceProcAddr.
PFN_vkCreateInstance vkCreateInstance;
PFN_vkEnumerateInstanceExtensionProperties
vkEnumerateInstanceExtensionProperties;
PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties;
struct {
PFN_vkEnumerateInstanceVersion vkEnumerateInstanceVersion;
} v_1_1;
};
const LibraryFunctions& lfn() const { return lfn_; }
struct InstanceExtensions {
bool ext_debug_utils;
// Core since 1.1.0.
bool khr_get_physical_device_properties2;
// Surface extensions.
bool khr_surface;
#if XE_PLATFORM_ANDROID
bool khr_android_surface;
#elif XE_PLATFORM_GNU_LINUX
bool khr_xcb_surface;
#elif XE_PLATFORM_WIN32
bool khr_win32_surface;
#endif
};
const InstanceExtensions& instance_extensions() const {
return instance_extensions_;
}
VkInstance instance() const { return instance_; }
struct InstanceFunctions {
#define XE_UI_VULKAN_FUNCTION(name) PFN_##name name;
#define XE_UI_VULKAN_FUNCTION_PROMOTED(extension_name, core_name) \
PFN_##extension_name extension_name;
#include "xenia/ui/vulkan/functions/instance_1_0.inc"
#include "xenia/ui/vulkan/functions/instance_ext_debug_utils.inc"
#include "xenia/ui/vulkan/functions/instance_khr_get_physical_device_properties2.inc"
#include "xenia/ui/vulkan/functions/instance_khr_surface.inc"
#if XE_PLATFORM_ANDROID
#include "xenia/ui/vulkan/functions/instance_khr_android_surface.inc"
#elif XE_PLATFORM_GNU_LINUX
#include "xenia/ui/vulkan/functions/instance_khr_xcb_surface.inc"
#elif XE_PLATFORM_WIN32
#include "xenia/ui/vulkan/functions/instance_khr_win32_surface.inc"
#endif
#undef XE_UI_VULKAN_FUNCTION_PROMOTED
#undef XE_UI_VULKAN_FUNCTION
};
const InstanceFunctions& ifn() const { return ifn_; }
VkPhysicalDevice physical_device() const { return physical_device_; }
const VkPhysicalDeviceProperties& device_properties() const {
return device_properties_;
}
const VkPhysicalDeviceFeatures& device_features() const {
return device_features_;
}
struct DeviceExtensions {
bool ext_fragment_shader_interlock;
// Core since 1.1.0.
bool khr_dedicated_allocation;
// Core since 1.2.0.
bool khr_image_format_list;
// Requires the VK_KHR_get_physical_device_properties2 instance extension.
bool khr_portability_subset;
// Core since 1.2.0.
bool khr_shader_float_controls;
// Core since 1.2.0.
bool khr_spirv_1_4;
bool khr_swapchain;
};
const DeviceExtensions& device_extensions() const {
return device_extensions_;
}
// Returns nullptr if the device is fully compliant with Vulkan 1.0.
const VkPhysicalDevicePortabilitySubsetFeaturesKHR*
device_portability_subset_features() const {
if (!device_extensions_.khr_portability_subset) {
return nullptr;
}
return &device_portability_subset_features_;
}
uint32_t memory_types_device_local() const {
return memory_types_device_local_;
}
uint32_t memory_types_host_visible() const {
return memory_types_host_visible_;
}
uint32_t memory_types_host_coherent() const {
return memory_types_host_coherent_;
}
uint32_t memory_types_host_cached() const {
return memory_types_host_cached_;
}
struct QueueFamily {
uint32_t queue_first_index = 0;
uint32_t queue_count = 0;
bool potentially_supports_present = false;
};
const std::vector<QueueFamily>& queue_families() const {
return queue_families_;
}
// Required.
uint32_t queue_family_graphics_compute() const {
return queue_family_graphics_compute_;
}
// Optional, if sparse binding is supported (UINT32_MAX otherwise). May be the
// same as queue_family_graphics_compute_.
uint32_t queue_family_sparse_binding() const {
return queue_family_sparse_binding_;
}
const VkPhysicalDeviceFloatControlsPropertiesKHR&
device_float_controls_properties() const {
return device_float_controls_properties_;
}
struct Queue {
VkQueue queue = VK_NULL_HANDLE;
std::recursive_mutex mutex;
};
struct QueueAcquisition {
QueueAcquisition(std::unique_lock<std::recursive_mutex>&& lock,
VkQueue queue)
: lock(std::move(lock)), queue(queue) {}
std::unique_lock<std::recursive_mutex> lock;
VkQueue queue;
};
QueueAcquisition AcquireQueue(uint32_t index) {
Queue& queue = queues_[index];
return QueueAcquisition(std::unique_lock<std::recursive_mutex>(queue.mutex),
queue.queue);
}
QueueAcquisition AcquireQueue(uint32_t family_index, uint32_t index) {
assert_true(family_index != UINT32_MAX);
return AcquireQueue(queue_families_[family_index].queue_first_index +
index);
}
VkDevice device() const { return device_; }
struct DeviceFunctions {
#define XE_UI_VULKAN_FUNCTION(name) PFN_##name name;
#include "xenia/ui/vulkan/functions/device_1_0.inc"
#include "xenia/ui/vulkan/functions/device_khr_swapchain.inc"
#undef XE_UI_VULKAN_FUNCTION
};
const DeviceFunctions& dfn() const { return dfn_; }
void SetDeviceObjectName(VkObjectType type, uint64_t handle,
const char* name) const;
bool IsSparseBindingSupported() const {
return queue_family_sparse_binding_ != UINT32_MAX;
}
// Samplers that may be useful for host needs. Only these samplers should be
// used in host, non-emulation contexts, because the total number of samplers
// is heavily limited (4000) on Nvidia GPUs - the rest of samplers are
// allocated for emulation.
enum class HostSampler {
kNearestClamp,
kLinearClamp,
kNearestRepeat,
kLinearRepeat,
kCount,
};
VkSampler GetHostSampler(HostSampler sampler) const {
return host_samplers_[size_t(sampler)];
}
private:
explicit VulkanProvider(bool is_surface_required)
: is_surface_required_(is_surface_required) {}
bool Initialize();
static void AccumulateInstanceExtensions(
size_t properties_count, const VkExtensionProperties* properties,
bool request_debug_utils, InstanceExtensions& instance_extensions,
std::vector<const char*>& instance_extensions_enabled);
static VkBool32 VKAPI_CALL DebugMessengerCallback(
VkDebugUtilsMessageSeverityFlagBitsEXT message_severity,
VkDebugUtilsMessageTypeFlagsEXT message_types,
const VkDebugUtilsMessengerCallbackDataEXT* callback_data,
void* user_data);
bool is_surface_required_;
RenderdocApi renderdoc_api_;
#if XE_PLATFORM_LINUX
void* library_ = nullptr;
#elif XE_PLATFORM_WIN32
HMODULE library_ = nullptr;
#endif
LibraryFunctions lfn_ = {};
InstanceExtensions instance_extensions_;
VkInstance instance_ = VK_NULL_HANDLE;
InstanceFunctions ifn_;
VkDebugUtilsMessengerEXT debug_messenger_ = VK_NULL_HANDLE;
bool debug_names_used_ = false;
VkPhysicalDevice physical_device_ = VK_NULL_HANDLE;
VkPhysicalDeviceProperties device_properties_;
VkPhysicalDeviceFeatures device_features_;
DeviceExtensions device_extensions_;
VkPhysicalDevicePortabilitySubsetFeaturesKHR
device_portability_subset_features_;
uint32_t memory_types_device_local_;
uint32_t memory_types_host_visible_;
uint32_t memory_types_host_coherent_;
uint32_t memory_types_host_cached_;
std::vector<QueueFamily> queue_families_;
uint32_t queue_family_graphics_compute_;
uint32_t queue_family_sparse_binding_;
VkPhysicalDeviceFloatControlsPropertiesKHR device_float_controls_properties_;
VkDevice device_ = VK_NULL_HANDLE;
DeviceFunctions dfn_ = {};
// Queues contain a mutex, can't use std::vector.
std::unique_ptr<Queue[]> queues_;
VkSampler host_samplers_[size_t(HostSampler::kCount)] = {};
};
} // namespace vulkan
} // namespace ui
} // namespace xe
#endif // XENIA_UI_VULKAN_VULKAN_PROVIDER_H_