Files
Xenia-Canary/src/xenia/ui/imgui_drawer.h
Triang3l fe3f0f26e4 [UI] Image post-processing and full presentation/window rework
[GPU] Add FXAA post-processing
[UI] Add FidelityFX FSR and CAS post-processing
[UI] Add blue noise dithering from 10bpc to 8bpc
[GPU] Apply the DC PWL gamma ramp closer to the spec, supporting fully white color
[UI] Allow the GPU CP thread to present on the host directly, bypassing the UI thread OS paint event
[UI] Allow variable refresh rate (or tearing)
[UI] Present the newest frame (restart) on DXGI
[UI] Replace GraphicsContext with a far more advanced Presenter with more coherent surface connection and UI overlay state management
[UI] Connect presentation to windows via the Surface class, not native window handles
[Vulkan] Switch to simpler Vulkan setup with no instance/device separation due to interdependencies and to pass fewer objects around
[Vulkan] Lower the minimum required Vulkan version to 1.0
[UI/GPU] Various cleanup, mainly ComPtr usage
[UI] Support per-monitor DPI awareness v2 on Windows
[UI] DPI-scale Dear ImGui
[UI] Replace the remaining non-detachable window delegates with unified window event and input listeners
[UI] Allow listeners to safely destroy or close the window, and to register/unregister listeners without use-after-free and the ABA problem
[UI] Explicit Z ordering of input listeners and UI overlays, top-down for input, bottom-up for drawing
[UI] Add explicit window lifecycle phases
[UI] Replace Window virtual functions with explicit desired state, its application, actual state, its feedback
[UI] GTK: Apply the initial size to the drawing area
[UI] Limit internal UI frame rate to that of the monitor
[UI] Hide the cursor using a timer instead of polling due to no repeated UI thread paints with GPU CP thread presentation, and only within the window
2022-01-29 13:22:03 +03:00

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/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2022 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_UI_IMGUI_DRAWER_H_
#define XENIA_UI_IMGUI_DRAWER_H_
#include <cstddef>
#include <cstdint>
#include <memory>
#include <vector>
#include "xenia/ui/immediate_drawer.h"
#include "xenia/ui/presenter.h"
#include "xenia/ui/window.h"
#include "xenia/ui/window_listener.h"
struct ImDrawData;
struct ImGuiContext;
struct ImGuiIO;
namespace xe {
namespace ui {
class ImGuiDialog;
class Window;
class ImGuiDrawer : public WindowInputListener, public UIDrawer {
public:
ImGuiDrawer(Window* window, size_t z_order);
~ImGuiDrawer();
ImGuiIO& GetIO();
void AddDialog(ImGuiDialog* dialog);
void RemoveDialog(ImGuiDialog* dialog);
// SetPresenter may be called from the destructor.
void SetPresenter(Presenter* new_presenter);
void SetImmediateDrawer(ImmediateDrawer* new_immediate_drawer);
void SetPresenterAndImmediateDrawer(Presenter* new_presenter,
ImmediateDrawer* new_immediate_drawer) {
SetPresenter(new_presenter);
SetImmediateDrawer(new_immediate_drawer);
}
void Draw(UIDrawContext& ui_draw_context) override;
protected:
void OnKeyDown(KeyEvent& e) override;
void OnKeyUp(KeyEvent& e) override;
void OnKeyChar(KeyEvent& e) override;
void OnMouseDown(MouseEvent& e) override;
void OnMouseMove(MouseEvent& e) override;
void OnMouseUp(MouseEvent& e) override;
void OnMouseWheel(MouseEvent& e) override;
// For now, no need for OnDpiChanged because redrawing is done continuously.
private:
void Initialize();
void SetupFontTexture();
void RenderDrawLists(ImDrawData* data, UIDrawContext& ui_draw_context);
void ClearInput();
void OnKey(KeyEvent& e, bool is_down);
void UpdateMousePosition(const MouseEvent& e);
Window* window_;
size_t z_order_;
ImGuiContext* internal_state_ = nullptr;
// All currently-attached dialogs that get drawn.
std::vector<ImGuiDialog*> dialogs_;
// Using an index, not an iterator, because after the erasure, the adjustment
// must be done for the vector element indices that would be in the iterator
// range that would be invalidated.
// SIZE_MAX if not currently in the dialog loop.
size_t dialog_loop_next_index_ = SIZE_MAX;
Presenter* presenter_ = nullptr;
ImmediateDrawer* immediate_drawer_ = nullptr;
// Resources specific to an immediate drawer - must be destroyed before
// detaching the presenter.
std::unique_ptr<ImmediateTexture> font_texture_;
double frame_time_tick_frequency_;
uint64_t last_frame_time_ticks_;
};
} // namespace ui
} // namespace xe
#endif // XENIA_UI_IMGUI_DRAWER_H_