30 lines
1020 B
C++
30 lines
1020 B
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_CPU_LZX_H_
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#define XENIA_CPU_LZX_H_
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#include <string>
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#include <vector>
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#include "xenia/cpu/module.h"
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namespace xe {
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struct xex2_delta_patch;
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} // namespace xe
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int lzx_decompress(const void* lzx_data, size_t lzx_len, void* dest,
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size_t dest_len, uint32_t window_size, void* window_data,
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size_t window_data_len);
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int lzxdelta_apply_patch(xe::xex2_delta_patch* patch, size_t patch_len,
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uint32_t window_size, void* dest);
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#endif // XENIA_CPU_LZX_H_
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