Files
Xenia-Canary/src/xenia/kernel/xboxkrnl_private.h
2015-05-02 02:11:11 -07:00

56 lines
2.4 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_XBOXKRNL_PRIVATE_H_
#define XENIA_KERNEL_XBOXKRNL_PRIVATE_H_
#include "xenia/kernel/xboxkrnl_ordinals.h"
namespace xe {
namespace kernel {
class KernelState;
namespace xboxkrnl {
// Registration functions, one per file.
void RegisterAudioExports(xe::cpu::ExportResolver* export_resolver,
KernelState* state);
void RegisterAudioXmaExports(xe::cpu::ExportResolver* export_resolver,
KernelState* state);
void RegisterDebugExports(xe::cpu::ExportResolver* export_resolver,
KernelState* state);
void RegisterHalExports(xe::cpu::ExportResolver* export_resolver,
KernelState* state);
void RegisterIoExports(xe::cpu::ExportResolver* export_resolver,
KernelState* state);
void RegisterMemoryExports(xe::cpu::ExportResolver* export_resolver,
KernelState* state);
void RegisterMiscExports(xe::cpu::ExportResolver* export_resolver,
KernelState* state);
void RegisterModuleExports(xe::cpu::ExportResolver* export_resolver,
KernelState* state);
void RegisterObExports(xe::cpu::ExportResolver* export_resolver,
KernelState* state);
void RegisterRtlExports(xe::cpu::ExportResolver* export_resolver,
KernelState* state);
void RegisterStringExports(xe::cpu::ExportResolver* export_resolver,
KernelState* state);
void RegisterThreadingExports(xe::cpu::ExportResolver* export_resolver,
KernelState* state);
void RegisterUsbcamExports(xe::cpu::ExportResolver* export_resolver,
KernelState* state);
void RegisterVideoExports(xe::cpu::ExportResolver* export_resolver,
KernelState* state);
} // namespace xboxkrnl
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_XBOXKRNL_PRIVATE_H_