Files
Xenia-Canary/src/xenia/gpu/premake5.lua
2020-10-16 19:55:41 +03:00

52 lines
1.0 KiB
Lua

project_root = "../../.."
include(project_root.."/tools/build")
group("src")
project("xenia-gpu")
uuid("0e8d3370-e4b1-4b05-a2e8-39ebbcdf9b17")
kind("StaticLib")
language("C++")
links({
"dxbc",
"fmt",
"glslang-spirv",
"snappy",
"xenia-base",
"xenia-ui",
"xxhash",
})
defines({
})
local_platform_files()
group("src")
project("xenia-gpu-shader-compiler")
uuid("ad76d3e4-4c62-439b-a0f6-f83fcf0e83c5")
kind("ConsoleApp")
language("C++")
links({
"dxbc",
"fmt",
"glslang-spirv",
"xenia-base",
"xenia-gpu",
"xenia-ui-vulkan",
})
defines({
})
files({
"shader_compiler_main.cc",
"../base/main_"..platform_suffix..".cc",
})
filter("platforms:Windows")
-- Only create the .user file if it doesn't already exist.
local user_file = project_root.."/build/xenia-gpu-shader-compiler.vcxproj.user"
if not os.isfile(user_file) then
debugdir(project_root)
debugargs({
"2>&1",
"1>scratch/stdout-shader-compiler.txt",
})
end