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Xenia-Canary/src/xenia/tools/api-scanner/api_scanner_main.cc

54 lines
1.7 KiB
C++

/**
******************************************************************************
* api-scanner - Scan for API imports from a packaged 360 game *
******************************************************************************
* Copyright 2015 x1nixmzeng. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <cstdio>
#include <string>
#include <vector>
#include "xenia/base/console_app_main.h"
#include "xenia/base/cvar.h"
#include "xenia/base/string.h"
#include "xenia/tools/api_scanner_loader.h"
namespace xe {
namespace tools {
DEFINE_transient_string(target, "", "List of file to extract imports from");
// TODO(Triang3l): Change to std::string (currently doesn't even compile).
int api_scanner_main(std::vector<std::wstring>& args) {
// XXX we need gflags to split multiple flags into arrays for us
if (args.size() == 2 || !cvars::target.empty()) {
apiscanner_loader loader_;
std::wstring target(cvars::target.empty() ? args[1]
: xe::to_wstring(cvars::target));
std::wstring target_abs = xe::to_absolute_path(target);
// XXX For each target?
if (loader_.LoadTitleImports(target)) {
for (const auto title : loader_.GetAllTitles()) {
printf("%08x\n", title.title_id);
for (const auto import : title.imports) {
printf("\t%s\n", import.c_str());
}
}
}
}
return 0;
}
} // namespace tools
} // namespace xe
XE_DEFINE_CONSOLE_APP("api-scanner", xe::tools::api_scanner_main,
"[target file]", "target");