101 lines
2.9 KiB
C++
101 lines
2.9 KiB
C++
/**
|
|
******************************************************************************
|
|
* Xenia : Xbox 360 Emulator Research Project *
|
|
******************************************************************************
|
|
* Copyright 2015 Ben Vanik. All rights reserved. *
|
|
* Released under the BSD license - see LICENSE in the root for more details. *
|
|
******************************************************************************
|
|
*/
|
|
|
|
#ifndef XENIA_GPU_TRACE_VIEWER_H_
|
|
#define XENIA_GPU_TRACE_VIEWER_H_
|
|
|
|
#include <string>
|
|
|
|
#include "xenia/emulator.h"
|
|
#include "xenia/gpu/shader.h"
|
|
#include "xenia/gpu/trace_player.h"
|
|
#include "xenia/gpu/trace_protocol.h"
|
|
#include "xenia/gpu/xenos.h"
|
|
#include "xenia/memory.h"
|
|
|
|
namespace xe {
|
|
namespace ui {
|
|
class ImGuiDrawer;
|
|
class Loop;
|
|
class Window;
|
|
} // namespace ui
|
|
} // namespace xe
|
|
|
|
namespace xe {
|
|
namespace gpu {
|
|
|
|
struct SamplerInfo;
|
|
struct TextureInfo;
|
|
|
|
class TraceViewer {
|
|
public:
|
|
virtual ~TraceViewer();
|
|
|
|
bool Setup();
|
|
bool Load(std::wstring trace_file_path);
|
|
void Run();
|
|
|
|
protected:
|
|
TraceViewer();
|
|
|
|
virtual std::unique_ptr<gpu::GraphicsSystem> CreateGraphicsSystem() = 0;
|
|
|
|
void DrawMultilineString(const std::string& str);
|
|
|
|
virtual uintptr_t GetColorRenderTarget(uint32_t pitch, MsaaSamples samples,
|
|
uint32_t base,
|
|
ColorRenderTargetFormat format) = 0;
|
|
virtual uintptr_t GetDepthRenderTarget(uint32_t pitch, MsaaSamples samples,
|
|
uint32_t base,
|
|
DepthRenderTargetFormat format) = 0;
|
|
virtual uintptr_t GetTextureEntry(const TextureInfo& texture_info,
|
|
const SamplerInfo& sampler_info) = 0;
|
|
|
|
std::unique_ptr<xe::ui::Loop> loop_;
|
|
std::unique_ptr<xe::ui::Window> window_;
|
|
std::unique_ptr<Emulator> emulator_;
|
|
Memory* memory_ = nullptr;
|
|
GraphicsSystem* graphics_system_ = nullptr;
|
|
std::unique_ptr<TracePlayer> player_;
|
|
|
|
std::unique_ptr<xe::ui::ImGuiDrawer> imgui_drawer_;
|
|
|
|
private:
|
|
enum class ShaderDisplayType : int {
|
|
kUcode,
|
|
kTranslated,
|
|
kHostDisasm,
|
|
};
|
|
|
|
void DrawUI();
|
|
void DrawControllerUI();
|
|
void DrawPacketDisassemblerUI();
|
|
void DrawCommandListUI();
|
|
void DrawStateUI();
|
|
|
|
ShaderDisplayType DrawShaderTypeUI();
|
|
void DrawShaderUI(Shader* shader, ShaderDisplayType display_type);
|
|
|
|
void DrawBlendMode(uint32_t src_blend, uint32_t dest_blend,
|
|
uint32_t blend_op);
|
|
|
|
void DrawTextureInfo(const Shader::TextureBinding& texture_binding);
|
|
void DrawFailedTextureInfo(const Shader::TextureBinding& texture_binding,
|
|
const char* message);
|
|
|
|
void DrawVertexFetcher(Shader* shader,
|
|
const Shader::VertexBinding& vertex_binding,
|
|
const xenos::xe_gpu_vertex_fetch_t* fetch);
|
|
};
|
|
|
|
} // namespace gpu
|
|
} // namespace xe
|
|
|
|
#endif // XENIA_GPU_TRACE_VIEWER_H_
|