Files
Xenia-Canary/src/xenia/kernel/objects/xsemaphore.h
2015-06-12 22:43:37 -05:00

44 lines
1.2 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_XBOXKRNL_XSEMAPHORE_H_
#define XENIA_KERNEL_XBOXKRNL_XSEMAPHORE_H_
#include "xenia/kernel/xobject.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {
struct X_SEMAPHORE {
X_DISPATCH_HEADER header;
// TODO: Make this not empty!
};
class XSemaphore : public XObject {
public:
XSemaphore(KernelState* kernel_state);
virtual ~XSemaphore();
void Initialize(int32_t initial_count, int32_t maximum_count);
void InitializeNative(void* native_ptr, X_DISPATCH_HEADER& header);
int32_t ReleaseSemaphore(int32_t release_count);
virtual void* GetWaitHandle() { return native_handle_; }
private:
HANDLE native_handle_;
};
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_XBOXKRNL_XSEMAPHORE_H_