Files
Xenia-Canary/src/alloy/runtime/module.cc
2014-07-14 19:18:42 -07:00

250 lines
7.4 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <alloy/runtime/module.h>
#include <fstream>
#include <sstream>
#include <alloy/runtime/runtime.h>
#include <poly/poly.h>
namespace alloy {
namespace runtime {
Module::Module(Runtime* runtime)
: runtime_(runtime), memory_(runtime->memory()) {}
Module::~Module() = default;
bool Module::ContainsAddress(uint64_t address) { return true; }
SymbolInfo* Module::LookupSymbol(uint64_t address, bool wait) {
lock_.lock();
const auto it = map_.find(address);
SymbolInfo* symbol_info = it != map_.end() ? it->second : nullptr;
if (symbol_info) {
if (symbol_info->status() == SymbolInfo::STATUS_DECLARING) {
// Some other thread is declaring the symbol - wait.
if (wait) {
do {
lock_.unlock();
// TODO(benvanik): sleep for less time?
poly::threading::Sleep(std::chrono::microseconds(100));
lock_.lock();
} while (symbol_info->status() == SymbolInfo::STATUS_DECLARING);
} else {
// Immediate request, just return.
symbol_info = nullptr;
}
}
}
lock_.unlock();
return symbol_info;
}
SymbolInfo::Status Module::DeclareSymbol(SymbolInfo::Type type,
uint64_t address,
SymbolInfo** out_symbol_info) {
*out_symbol_info = nullptr;
lock_.lock();
auto it = map_.find(address);
SymbolInfo* symbol_info = it != map_.end() ? it->second : nullptr;
SymbolInfo::Status status;
if (symbol_info) {
// If we exist but are the wrong type, die.
if (symbol_info->type() != type) {
lock_.unlock();
return SymbolInfo::STATUS_FAILED;
}
// If we aren't ready yet spin and wait.
if (symbol_info->status() == SymbolInfo::STATUS_DECLARING) {
// Still declaring, so spin.
do {
lock_.unlock();
// TODO(benvanik): sleep for less time?
poly::threading::Sleep(std::chrono::microseconds(100));
lock_.lock();
} while (symbol_info->status() == SymbolInfo::STATUS_DECLARING);
}
status = symbol_info->status();
} else {
// Create and return for initialization.
switch (type) {
case SymbolInfo::TYPE_FUNCTION:
symbol_info = new FunctionInfo(this, address);
break;
case SymbolInfo::TYPE_VARIABLE:
symbol_info = new VariableInfo(this, address);
break;
}
map_[address] = symbol_info;
list_.emplace_back(symbol_info);
status = SymbolInfo::STATUS_NEW;
}
lock_.unlock();
*out_symbol_info = symbol_info;
// Get debug info from providers, if this is new.
if (status == SymbolInfo::STATUS_NEW) {
// TODO(benvanik): lookup in map data/dwarf/etc?
}
return status;
}
SymbolInfo::Status Module::DeclareFunction(uint64_t address,
FunctionInfo** out_symbol_info) {
SymbolInfo* symbol_info;
SymbolInfo::Status status =
DeclareSymbol(SymbolInfo::TYPE_FUNCTION, address, &symbol_info);
*out_symbol_info = (FunctionInfo*)symbol_info;
return status;
}
SymbolInfo::Status Module::DeclareVariable(uint64_t address,
VariableInfo** out_symbol_info) {
SymbolInfo* symbol_info;
SymbolInfo::Status status =
DeclareSymbol(SymbolInfo::TYPE_VARIABLE, address, &symbol_info);
*out_symbol_info = (VariableInfo*)symbol_info;
return status;
}
SymbolInfo::Status Module::DefineSymbol(SymbolInfo* symbol_info) {
lock_.lock();
SymbolInfo::Status status;
if (symbol_info->status() == SymbolInfo::STATUS_DECLARED) {
// Declared but undefined, so request caller define it.
symbol_info->set_status(SymbolInfo::STATUS_DEFINING);
status = SymbolInfo::STATUS_NEW;
} else if (symbol_info->status() == SymbolInfo::STATUS_DEFINING) {
// Still defining, so spin.
do {
lock_.unlock();
// TODO(benvanik): sleep for less time?
poly::threading::Sleep(std::chrono::microseconds(100));
lock_.lock();
} while (symbol_info->status() == SymbolInfo::STATUS_DEFINING);
status = symbol_info->status();
} else {
status = symbol_info->status();
}
lock_.unlock();
return status;
}
SymbolInfo::Status Module::DefineFunction(FunctionInfo* symbol_info) {
return DefineSymbol((SymbolInfo*)symbol_info);
}
SymbolInfo::Status Module::DefineVariable(VariableInfo* symbol_info) {
return DefineSymbol((SymbolInfo*)symbol_info);
}
void Module::ForEachFunction(std::function<void(FunctionInfo*)> callback) {
SCOPE_profile_cpu_f("alloy");
std::lock_guard<std::mutex> guard(lock_);
for (auto& symbol_info : list_) {
if (symbol_info->type() == SymbolInfo::TYPE_FUNCTION) {
FunctionInfo* info = static_cast<FunctionInfo*>(symbol_info.get());
callback(info);
}
}
}
void Module::ForEachFunction(size_t since, size_t& version,
std::function<void(FunctionInfo*)> callback) {
SCOPE_profile_cpu_f("alloy");
std::lock_guard<std::mutex> guard(lock_);
size_t count = list_.size();
version = count;
for (size_t n = since; n < count; n++) {
auto& symbol_info = list_[n];
if (symbol_info->type() == SymbolInfo::TYPE_FUNCTION) {
FunctionInfo* info = static_cast<FunctionInfo*>(symbol_info.get());
callback(info);
}
}
}
int Module::ReadMap(const char* file_name) {
std::ifstream infile(file_name);
// Skip until ' Address'. Skip the next blank line.
std::string line;
while (std::getline(infile, line)) {
if (line.find(" Address") == 0) {
// Skip the next line.
std::getline(infile, line);
break;
}
}
std::stringstream sstream;
std::string ignore;
std::string name;
std::string addr_str;
std::string type_str;
while (std::getline(infile, line)) {
// Remove newline.
while (line.size() &&
(line[line.size() - 1] == '\r' || line[line.size() - 1] == '\n')) {
line.erase(line.end() - 1);
}
// End when we hit the first whitespace.
if (line.size() == 0) {
break;
}
// Line is [ws][ignore][ws][name][ws][hex addr][ws][(f)][ws][library]
sstream.clear();
sstream.str(line);
sstream >> std::ws;
sstream >> ignore;
sstream >> std::ws;
sstream >> name;
sstream >> std::ws;
sstream >> addr_str;
sstream >> std::ws;
sstream >> type_str;
uint32_t address = (uint32_t)strtoul(addr_str.c_str(), NULL, 16);
if (!address) {
continue;
}
if (type_str == "f") {
// Function.
FunctionInfo* fn_info;
if (runtime_->LookupFunctionInfo(this, address, &fn_info)) {
continue;
}
// Don't overwrite names we've set elsewhere.
if (fn_info->name().empty()) {
// If it's a mangled C++ name (?name@...) just use the name.
// TODO(benvanik): better demangling, or leave it to clients.
/*if (name[0] == '?') {
size_t at = name.find('@');
name = name.substr(1, at - 1);
}*/
fn_info->set_name(name.c_str());
}
} else {
// Variable.
}
}
return 0;
}
} // namespace runtime
} // namespace alloy