1056 lines
34 KiB
C++
1056 lines
34 KiB
C++
/**
|
|
******************************************************************************
|
|
* Xenia : Xbox 360 Emulator Research Project *
|
|
******************************************************************************
|
|
* Copyright 2013 Ben Vanik. All rights reserved. *
|
|
* Released under the BSD license - see LICENSE in the root for more details. *
|
|
******************************************************************************
|
|
*/
|
|
|
|
#include "xenia/kernel/xthread.h"
|
|
|
|
#include <gflags/gflags.h>
|
|
|
|
#include <cstring>
|
|
|
|
#include "xenia/base/byte_stream.h"
|
|
#include "xenia/base/clock.h"
|
|
#include "xenia/base/logging.h"
|
|
#include "xenia/base/math.h"
|
|
#include "xenia/base/profiling.h"
|
|
#include "xenia/base/threading.h"
|
|
#include "xenia/cpu/breakpoint.h"
|
|
#include "xenia/cpu/ppc/ppc_decode_data.h"
|
|
#include "xenia/cpu/processor.h"
|
|
#include "xenia/emulator.h"
|
|
#include "xenia/kernel/kernel_state.h"
|
|
#include "xenia/kernel/user_module.h"
|
|
#include "xenia/kernel/xevent.h"
|
|
#include "xenia/kernel/xmutant.h"
|
|
|
|
DEFINE_bool(ignore_thread_priorities, true,
|
|
"Ignores game-specified thread priorities.");
|
|
DEFINE_bool(ignore_thread_affinities, true,
|
|
"Ignores game-specified thread affinities.");
|
|
|
|
namespace xe {
|
|
namespace kernel {
|
|
|
|
const uint32_t XAPC::kSize;
|
|
const uint32_t XAPC::kDummyKernelRoutine;
|
|
const uint32_t XAPC::kDummyRundownRoutine;
|
|
|
|
using xe::cpu::ppc::PPCOpcode;
|
|
|
|
uint32_t next_xthread_id_ = 0;
|
|
|
|
XThread::XThread(KernelState* kernel_state)
|
|
: XObject(kernel_state, kTypeThread), guest_thread_(true) {}
|
|
|
|
XThread::XThread(KernelState* kernel_state, uint32_t stack_size,
|
|
uint32_t xapi_thread_startup, uint32_t start_address,
|
|
uint32_t start_context, uint32_t creation_flags,
|
|
bool guest_thread, bool main_thread)
|
|
: XObject(kernel_state, kTypeThread),
|
|
thread_id_(++next_xthread_id_),
|
|
guest_thread_(guest_thread),
|
|
main_thread_(main_thread),
|
|
apc_list_(kernel_state->memory()) {
|
|
creation_params_.stack_size = stack_size;
|
|
creation_params_.xapi_thread_startup = xapi_thread_startup;
|
|
creation_params_.start_address = start_address;
|
|
creation_params_.start_context = start_context;
|
|
|
|
// top 8 bits = processor ID (or 0 for default)
|
|
// bit 0 = 1 to create suspended
|
|
creation_params_.creation_flags = creation_flags;
|
|
|
|
// Adjust stack size - min of 16k.
|
|
if (creation_params_.stack_size < 16 * 1024) {
|
|
creation_params_.stack_size = 16 * 1024;
|
|
}
|
|
|
|
if (!guest_thread_) {
|
|
host_object_ = true;
|
|
}
|
|
|
|
// The kernel does not take a reference. We must unregister in the dtor.
|
|
kernel_state_->RegisterThread(this);
|
|
}
|
|
|
|
XThread::~XThread() {
|
|
// Unregister first to prevent lookups while deleting.
|
|
kernel_state_->UnregisterThread(this);
|
|
|
|
// Notify processor of our impending destruction.
|
|
emulator()->processor()->OnThreadDestroyed(thread_id_);
|
|
|
|
thread_.reset();
|
|
|
|
if (thread_state_) {
|
|
delete thread_state_;
|
|
}
|
|
kernel_state()->memory()->SystemHeapFree(scratch_address_);
|
|
kernel_state()->memory()->SystemHeapFree(tls_static_address_);
|
|
kernel_state()->memory()->SystemHeapFree(pcr_address_);
|
|
FreeStack();
|
|
|
|
if (thread_) {
|
|
// TODO(benvanik): platform kill
|
|
XELOGE("Thread disposed without exiting");
|
|
}
|
|
}
|
|
|
|
thread_local XThread* current_xthread_tls_ = nullptr;
|
|
|
|
bool XThread::IsInThread() { return Thread::IsInThread(); }
|
|
|
|
bool XThread::IsInThread(XThread* other) {
|
|
return current_xthread_tls_ == other;
|
|
}
|
|
|
|
XThread* XThread::GetCurrentThread() {
|
|
XThread* thread = reinterpret_cast<XThread*>(current_xthread_tls_);
|
|
if (!thread) {
|
|
assert_always("Attempting to use kernel stuff from a non-kernel thread");
|
|
}
|
|
return thread;
|
|
}
|
|
|
|
uint32_t XThread::GetCurrentThreadHandle() {
|
|
XThread* thread = XThread::GetCurrentThread();
|
|
return thread->handle();
|
|
}
|
|
|
|
uint32_t XThread::GetCurrentThreadId() {
|
|
XThread* thread = XThread::GetCurrentThread();
|
|
return thread->guest_object<X_KTHREAD>()->thread_id;
|
|
}
|
|
|
|
uint32_t XThread::GetLastError() {
|
|
XThread* thread = XThread::GetCurrentThread();
|
|
return thread->last_error();
|
|
}
|
|
|
|
void XThread::SetLastError(uint32_t error_code) {
|
|
XThread* thread = XThread::GetCurrentThread();
|
|
thread->set_last_error(error_code);
|
|
}
|
|
|
|
uint32_t XThread::last_error() { return guest_object<X_KTHREAD>()->last_error; }
|
|
|
|
void XThread::set_last_error(uint32_t error_code) {
|
|
guest_object<X_KTHREAD>()->last_error = error_code;
|
|
}
|
|
|
|
void XThread::set_name(const std::string& name) {
|
|
thread_name_ = xe::format_string("%s (%.8X)", name.c_str(), handle());
|
|
|
|
if (thread_) {
|
|
// May be getting set before the thread is created.
|
|
// One the thread is ready it will handle it.
|
|
thread_->set_name(thread_name_);
|
|
}
|
|
}
|
|
|
|
uint8_t next_cpu = 0;
|
|
uint8_t GetFakeCpuNumber(uint8_t proc_mask) {
|
|
if (!proc_mask) {
|
|
next_cpu = (next_cpu + 1) % 6;
|
|
return next_cpu; // is this reasonable?
|
|
}
|
|
assert_false(proc_mask & 0xC0);
|
|
|
|
uint8_t cpu_number = 7 - xe::lzcnt(proc_mask);
|
|
assert_true(1 << cpu_number == proc_mask);
|
|
assert_true(cpu_number < 6);
|
|
return cpu_number;
|
|
}
|
|
|
|
void XThread::InitializeGuestObject() {
|
|
auto guest_thread = guest_object<X_KTHREAD>();
|
|
|
|
// Setup the thread state block (last error/etc).
|
|
uint8_t* p = memory()->TranslateVirtual(guest_object());
|
|
guest_thread->header.type = 6;
|
|
guest_thread->suspend_count =
|
|
(creation_params_.creation_flags & X_CREATE_SUSPENDED) ? 1 : 0;
|
|
|
|
xe::store_and_swap<uint32_t>(p + 0x010, guest_object() + 0x010);
|
|
xe::store_and_swap<uint32_t>(p + 0x014, guest_object() + 0x010);
|
|
|
|
xe::store_and_swap<uint32_t>(p + 0x040, guest_object() + 0x018 + 8);
|
|
xe::store_and_swap<uint32_t>(p + 0x044, guest_object() + 0x018 + 8);
|
|
xe::store_and_swap<uint32_t>(p + 0x048, guest_object());
|
|
xe::store_and_swap<uint32_t>(p + 0x04C, guest_object() + 0x018);
|
|
|
|
xe::store_and_swap<uint16_t>(p + 0x054, 0x102);
|
|
xe::store_and_swap<uint16_t>(p + 0x056, 1);
|
|
xe::store_and_swap<uint32_t>(p + 0x05C, stack_base_);
|
|
xe::store_and_swap<uint32_t>(p + 0x060, stack_limit_);
|
|
xe::store_and_swap<uint32_t>(p + 0x068, tls_static_address_);
|
|
xe::store_and_swap<uint8_t>(p + 0x06C, 0);
|
|
xe::store_and_swap<uint32_t>(p + 0x074, guest_object() + 0x074);
|
|
xe::store_and_swap<uint32_t>(p + 0x078, guest_object() + 0x074);
|
|
xe::store_and_swap<uint32_t>(p + 0x07C, guest_object() + 0x07C);
|
|
xe::store_and_swap<uint32_t>(p + 0x080, guest_object() + 0x07C);
|
|
xe::store_and_swap<uint32_t>(p + 0x084,
|
|
kernel_state_->process_info_block_address());
|
|
xe::store_and_swap<uint8_t>(p + 0x08B, 1);
|
|
// 0xD4 = APC
|
|
// 0xFC = semaphore (ptr, 0, 2)
|
|
// 0xA88 = APC
|
|
// 0x18 = timer
|
|
xe::store_and_swap<uint32_t>(p + 0x09C, 0xFDFFD7FF);
|
|
xe::store_and_swap<uint32_t>(p + 0x0D0, stack_base_);
|
|
xe::store_and_swap<uint64_t>(p + 0x130, Clock::QueryGuestSystemTime());
|
|
xe::store_and_swap<uint32_t>(p + 0x144, guest_object() + 0x144);
|
|
xe::store_and_swap<uint32_t>(p + 0x148, guest_object() + 0x144);
|
|
xe::store_and_swap<uint32_t>(p + 0x14C, thread_id_);
|
|
xe::store_and_swap<uint32_t>(p + 0x150, creation_params_.start_address);
|
|
xe::store_and_swap<uint32_t>(p + 0x154, guest_object() + 0x154);
|
|
xe::store_and_swap<uint32_t>(p + 0x158, guest_object() + 0x154);
|
|
xe::store_and_swap<uint32_t>(p + 0x160, 0); // last error
|
|
xe::store_and_swap<uint32_t>(p + 0x16C, creation_params_.creation_flags);
|
|
xe::store_and_swap<uint32_t>(p + 0x17C, 1);
|
|
}
|
|
|
|
bool XThread::AllocateStack(uint32_t size) {
|
|
auto heap = memory()->LookupHeap(0x40000000);
|
|
|
|
auto alignment = heap->page_size();
|
|
auto padding = heap->page_size() * 2; // Guard page size * 2
|
|
size = xe::round_up(size, alignment);
|
|
auto actual_size = size + padding;
|
|
|
|
uint32_t address = 0;
|
|
if (!heap->AllocRange(0x40000000, 0x7F000000, actual_size, alignment,
|
|
kMemoryAllocationReserve | kMemoryAllocationCommit,
|
|
kMemoryProtectRead | kMemoryProtectWrite, false,
|
|
&address)) {
|
|
return false;
|
|
}
|
|
|
|
stack_alloc_base_ = address;
|
|
stack_alloc_size_ = actual_size;
|
|
stack_limit_ = address + (padding / 2);
|
|
stack_base_ = stack_limit_ + size;
|
|
|
|
// Initialize the stack with junk
|
|
memory()->Fill(stack_alloc_base_, actual_size, 0xBE);
|
|
|
|
// Setup the guard pages
|
|
heap->Protect(stack_alloc_base_, padding / 2, kMemoryProtectNoAccess);
|
|
heap->Protect(stack_base_, padding / 2, kMemoryProtectNoAccess);
|
|
|
|
return true;
|
|
}
|
|
|
|
void XThread::FreeStack() {
|
|
if (stack_alloc_base_) {
|
|
auto heap = memory()->LookupHeap(0x40000000);
|
|
heap->Release(stack_alloc_base_);
|
|
|
|
stack_alloc_base_ = 0;
|
|
stack_alloc_size_ = 0;
|
|
stack_base_ = 0;
|
|
stack_limit_ = 0;
|
|
}
|
|
}
|
|
|
|
X_STATUS XThread::Create() {
|
|
// Thread kernel object.
|
|
if (!CreateNative<X_KTHREAD>()) {
|
|
XELOGW("Unable to allocate thread object");
|
|
return X_STATUS_NO_MEMORY;
|
|
}
|
|
|
|
// Allocate a stack.
|
|
if (!AllocateStack(creation_params_.stack_size)) {
|
|
return X_STATUS_NO_MEMORY;
|
|
}
|
|
|
|
// Allocate thread scratch.
|
|
// This is used by interrupts/APCs/etc so we can round-trip pointers through.
|
|
scratch_size_ = 4 * 16;
|
|
scratch_address_ = memory()->SystemHeapAlloc(scratch_size_);
|
|
|
|
// Allocate TLS block.
|
|
// Games will specify a certain number of 4b slots that each thread will get.
|
|
xex2_opt_tls_info* tls_header = nullptr;
|
|
auto module = kernel_state()->GetExecutableModule();
|
|
if (module) {
|
|
module->GetOptHeader(XEX_HEADER_TLS_INFO, &tls_header);
|
|
}
|
|
|
|
const uint32_t kDefaultTlsSlotCount = 1024;
|
|
uint32_t tls_slots = kDefaultTlsSlotCount;
|
|
uint32_t tls_extended_size = 0;
|
|
if (tls_header && tls_header->slot_count) {
|
|
tls_slots = tls_header->slot_count;
|
|
tls_extended_size = tls_header->data_size;
|
|
}
|
|
|
|
// Allocate both the slots and the extended data.
|
|
// Some TLS is compiled with the binary (declspec(thread)) vars. The game
|
|
// will directly access those through 0(r13).
|
|
uint32_t tls_slot_size = tls_slots * 4;
|
|
tls_total_size_ = tls_slot_size + tls_extended_size;
|
|
tls_static_address_ = memory()->SystemHeapAlloc(tls_total_size_);
|
|
tls_dynamic_address_ = tls_static_address_ + tls_extended_size;
|
|
if (!tls_static_address_) {
|
|
XELOGW("Unable to allocate thread local storage block");
|
|
return X_STATUS_NO_MEMORY;
|
|
}
|
|
|
|
// Zero all of TLS.
|
|
memory()->Fill(tls_static_address_, tls_total_size_, 0);
|
|
if (tls_extended_size) {
|
|
// If game has extended data, copy in the default values.
|
|
assert_not_zero(tls_header->raw_data_address);
|
|
memory()->Copy(tls_static_address_, tls_header->raw_data_address,
|
|
tls_header->raw_data_size);
|
|
}
|
|
|
|
// Allocate thread state block from heap.
|
|
// http://www.microsoft.com/msj/archive/s2ce.aspx
|
|
// This is set as r13 for user code and some special inlined Win32 calls
|
|
// (like GetLastError/etc) will poke it directly.
|
|
// We try to use it as our primary store of data just to keep things all
|
|
// consistent.
|
|
// 0x000: pointer to tls data
|
|
// 0x100: pointer to TEB(?)
|
|
// 0x10C: Current CPU(?)
|
|
// 0x150: if >0 then error states don't get set (DPC active bool?)
|
|
// TEB:
|
|
// 0x14C: thread id
|
|
// 0x160: last error
|
|
// So, at offset 0x100 we have a 4b pointer to offset 200, then have the
|
|
// structure.
|
|
pcr_address_ = memory()->SystemHeapAlloc(0x2D8);
|
|
if (!pcr_address_) {
|
|
XELOGW("Unable to allocate thread state block");
|
|
return X_STATUS_NO_MEMORY;
|
|
}
|
|
|
|
// Allocate processor thread state.
|
|
// This is thread safe.
|
|
thread_state_ = new cpu::ThreadState(kernel_state()->processor(), thread_id_,
|
|
stack_base_, pcr_address_);
|
|
XELOGI("XThread%08X (%X) Stack: %.8X-%.8X", handle(), thread_id_,
|
|
stack_limit_, stack_base_);
|
|
|
|
// Exports use this to get the kernel.
|
|
thread_state_->context()->kernel_state = kernel_state_;
|
|
|
|
X_KPCR* pcr = memory()->TranslateVirtual<X_KPCR*>(pcr_address_);
|
|
|
|
pcr->tls_ptr = tls_static_address_;
|
|
pcr->pcr_ptr = pcr_address_;
|
|
pcr->current_thread = guest_object();
|
|
|
|
pcr->stack_base_ptr = stack_base_;
|
|
pcr->stack_end_ptr = stack_limit_;
|
|
|
|
uint8_t proc_mask =
|
|
static_cast<uint8_t>(creation_params_.creation_flags >> 24);
|
|
|
|
pcr->current_cpu = GetFakeCpuNumber(proc_mask); // Current CPU(?)
|
|
pcr->dpc_active = 0; // DPC active bool?
|
|
|
|
// Initialize the KTHREAD object.
|
|
InitializeGuestObject();
|
|
|
|
// Always retain when starting - the thread owns itself until exited.
|
|
Retain();
|
|
|
|
xe::threading::Thread::CreationParameters params;
|
|
params.stack_size = 16 * 1024 * 1024; // Allocate a big host stack.
|
|
params.create_suspended = true;
|
|
thread_ = xe::threading::Thread::Create(params, [this]() {
|
|
// Set thread ID override. This is used by logging.
|
|
xe::threading::set_current_thread_id(handle());
|
|
|
|
// Set name immediately, if we have one.
|
|
thread_->set_name(thread_name_);
|
|
|
|
// Profiler needs to know about the thread.
|
|
xe::Profiler::ThreadEnter(thread_name_.c_str());
|
|
|
|
// Execute user code.
|
|
current_xthread_tls_ = this;
|
|
current_thread_ = this;
|
|
running_ = true;
|
|
Execute();
|
|
running_ = false;
|
|
current_thread_ = nullptr;
|
|
current_xthread_tls_ = nullptr;
|
|
|
|
xe::Profiler::ThreadExit();
|
|
|
|
// Release the self-reference to the thread.
|
|
Release();
|
|
});
|
|
|
|
if (!thread_) {
|
|
// TODO(benvanik): translate error?
|
|
XELOGE("CreateThread failed");
|
|
return X_STATUS_NO_MEMORY;
|
|
}
|
|
|
|
if (!FLAGS_ignore_thread_affinities) {
|
|
thread_->set_affinity_mask(proc_mask);
|
|
}
|
|
|
|
// Set the thread name based on host ID (for easier debugging).
|
|
if (thread_name_.empty()) {
|
|
char thread_name[32];
|
|
snprintf(thread_name, xe::countof(thread_name), "XThread%.04X",
|
|
thread_->system_id());
|
|
set_name(thread_name);
|
|
}
|
|
|
|
if (creation_params_.creation_flags & 0x60) {
|
|
thread_->set_priority(creation_params_.creation_flags & 0x20 ? 1 : 0);
|
|
}
|
|
|
|
// Notify processor of our creation.
|
|
emulator()->processor()->OnThreadCreated(handle(), thread_state_, this);
|
|
|
|
if ((creation_params_.creation_flags & X_CREATE_SUSPENDED) == 0) {
|
|
// Start the thread now that we're all setup.
|
|
thread_->Resume();
|
|
}
|
|
|
|
return X_STATUS_SUCCESS;
|
|
}
|
|
|
|
X_STATUS XThread::Exit(int exit_code) {
|
|
// This may only be called on the thread itself.
|
|
assert_true(XThread::GetCurrentThread() == this);
|
|
|
|
// TODO(benvanik): dispatch events? waiters? etc?
|
|
RundownAPCs();
|
|
|
|
// Set exit code.
|
|
X_KTHREAD* thread = guest_object<X_KTHREAD>();
|
|
thread->header.signal_state = 1;
|
|
thread->exit_status = exit_code;
|
|
|
|
kernel_state()->OnThreadExit(this);
|
|
|
|
// Notify processor of our exit.
|
|
emulator()->processor()->OnThreadExit(thread_id_);
|
|
|
|
// NOTE: unless PlatformExit fails, expect it to never return!
|
|
current_xthread_tls_ = nullptr;
|
|
current_thread_ = nullptr;
|
|
xe::Profiler::ThreadExit();
|
|
|
|
running_ = false;
|
|
Release();
|
|
|
|
// NOTE: this does not return!
|
|
xe::threading::Thread::Exit(exit_code);
|
|
return X_STATUS_SUCCESS;
|
|
}
|
|
|
|
X_STATUS XThread::Terminate(int exit_code) {
|
|
// TODO(benvanik): inform the profiler that this thread is exiting.
|
|
|
|
// Set exit code.
|
|
X_KTHREAD* thread = guest_object<X_KTHREAD>();
|
|
thread->header.signal_state = 1;
|
|
thread->exit_status = exit_code;
|
|
|
|
// Notify processor of our exit.
|
|
emulator()->processor()->OnThreadExit(thread_id_);
|
|
|
|
running_ = false;
|
|
if (XThread::IsInThread(this)) {
|
|
Release();
|
|
xe::threading::Thread::Exit(exit_code);
|
|
} else {
|
|
thread_->Terminate(exit_code);
|
|
Release();
|
|
}
|
|
|
|
return X_STATUS_SUCCESS;
|
|
}
|
|
|
|
void XThread::Execute() {
|
|
XELOGKERNEL("XThread::Execute thid %d (handle=%.8X, '%s', native=%.8X)",
|
|
thread_id_, handle(), thread_name_.c_str(), thread_->system_id());
|
|
|
|
// Let the kernel know we are starting.
|
|
kernel_state()->OnThreadExecute(this);
|
|
|
|
// All threads get a mandatory sleep. This is to deal with some buggy
|
|
// games that are assuming the 360 is so slow to create threads that they
|
|
// have time to initialize shared structures AFTER CreateThread (RR).
|
|
xe::threading::Sleep(std::chrono::milliseconds(10));
|
|
|
|
int exit_code = 0;
|
|
|
|
// Dispatch any APCs that were queued before the thread was created first.
|
|
DeliverAPCs();
|
|
|
|
// If a XapiThreadStartup value is present, we use that as a trampoline.
|
|
// Otherwise, we are a raw thread.
|
|
if (creation_params_.xapi_thread_startup) {
|
|
uint64_t args[] = {creation_params_.start_address,
|
|
creation_params_.start_context};
|
|
kernel_state()->processor()->Execute(thread_state_,
|
|
creation_params_.xapi_thread_startup,
|
|
args, xe::countof(args));
|
|
} else {
|
|
// Run user code.
|
|
uint64_t args[] = {creation_params_.start_context};
|
|
exit_code = static_cast<int>(kernel_state()->processor()->Execute(
|
|
thread_state_, creation_params_.start_address, args,
|
|
xe::countof(args)));
|
|
// If we got here it means the execute completed without an exit being
|
|
// called.
|
|
// Treat the return code as an implicit exit code.
|
|
}
|
|
|
|
Exit(exit_code);
|
|
}
|
|
|
|
void XThread::EnterCriticalRegion() {
|
|
xe::global_critical_region::mutex().lock();
|
|
}
|
|
|
|
void XThread::LeaveCriticalRegion() {
|
|
xe::global_critical_region::mutex().unlock();
|
|
}
|
|
|
|
uint32_t XThread::RaiseIrql(uint32_t new_irql) {
|
|
return irql_.exchange(new_irql);
|
|
}
|
|
|
|
void XThread::LowerIrql(uint32_t new_irql) { irql_ = new_irql; }
|
|
|
|
void XThread::CheckApcs() { DeliverAPCs(); }
|
|
|
|
void XThread::LockApc() { EnterCriticalRegion(); }
|
|
|
|
void XThread::UnlockApc(bool queue_delivery) {
|
|
bool needs_apc = apc_list_.HasPending();
|
|
LeaveCriticalRegion();
|
|
if (needs_apc && queue_delivery) {
|
|
thread_->QueueUserCallback([this]() { DeliverAPCs(); });
|
|
}
|
|
}
|
|
|
|
void XThread::EnqueueApc(uint32_t normal_routine, uint32_t normal_context,
|
|
uint32_t arg1, uint32_t arg2) {
|
|
LockApc();
|
|
|
|
// Allocate APC.
|
|
// We'll tag it as special and free it when dispatched.
|
|
uint32_t apc_ptr = memory()->SystemHeapAlloc(XAPC::kSize);
|
|
auto apc = reinterpret_cast<XAPC*>(memory()->TranslateVirtual(apc_ptr));
|
|
|
|
apc->Initialize();
|
|
apc->kernel_routine = XAPC::kDummyKernelRoutine;
|
|
apc->rundown_routine = XAPC::kDummyRundownRoutine;
|
|
apc->normal_routine = normal_routine;
|
|
apc->normal_context = normal_context;
|
|
apc->arg1 = arg1;
|
|
apc->arg2 = arg2;
|
|
apc->enqueued = 1;
|
|
|
|
uint32_t list_entry_ptr = apc_ptr + 8;
|
|
apc_list_.Insert(list_entry_ptr);
|
|
|
|
UnlockApc(true);
|
|
}
|
|
|
|
void XThread::DeliverAPCs() {
|
|
// http://www.drdobbs.com/inside-nts-asynchronous-procedure-call/184416590?pgno=1
|
|
// http://www.drdobbs.com/inside-nts-asynchronous-procedure-call/184416590?pgno=7
|
|
auto processor = kernel_state()->processor();
|
|
LockApc();
|
|
while (apc_list_.HasPending()) {
|
|
// Get APC entry (offset for LIST_ENTRY offset) and cache what we need.
|
|
// Calling the routine may delete the memory/overwrite it.
|
|
uint32_t apc_ptr = apc_list_.Shift() - 8;
|
|
auto apc = reinterpret_cast<XAPC*>(memory()->TranslateVirtual(apc_ptr));
|
|
bool needs_freeing = apc->kernel_routine == XAPC::kDummyKernelRoutine;
|
|
|
|
XELOGD("Delivering APC to %.8X", uint32_t(apc->normal_routine));
|
|
|
|
// Mark as uninserted so that it can be reinserted again by the routine.
|
|
apc->enqueued = 0;
|
|
|
|
// Call kernel routine.
|
|
// The routine can modify all of its arguments before passing it on.
|
|
// Since we need to give guest accessible pointers over, we copy things
|
|
// into and out of scratch.
|
|
uint8_t* scratch_ptr = memory()->TranslateVirtual(scratch_address_);
|
|
xe::store_and_swap<uint32_t>(scratch_ptr + 0, apc->normal_routine);
|
|
xe::store_and_swap<uint32_t>(scratch_ptr + 4, apc->normal_context);
|
|
xe::store_and_swap<uint32_t>(scratch_ptr + 8, apc->arg1);
|
|
xe::store_and_swap<uint32_t>(scratch_ptr + 12, apc->arg2);
|
|
if (apc->kernel_routine != XAPC::kDummyKernelRoutine) {
|
|
// kernel_routine(apc_address, &normal_routine, &normal_context,
|
|
// &system_arg1, &system_arg2)
|
|
uint64_t kernel_args[] = {
|
|
apc_ptr,
|
|
scratch_address_ + 0,
|
|
scratch_address_ + 4,
|
|
scratch_address_ + 8,
|
|
scratch_address_ + 12,
|
|
};
|
|
processor->Execute(thread_state_, apc->kernel_routine, kernel_args,
|
|
xe::countof(kernel_args));
|
|
}
|
|
uint32_t normal_routine = xe::load_and_swap<uint32_t>(scratch_ptr + 0);
|
|
uint32_t normal_context = xe::load_and_swap<uint32_t>(scratch_ptr + 4);
|
|
uint32_t arg1 = xe::load_and_swap<uint32_t>(scratch_ptr + 8);
|
|
uint32_t arg2 = xe::load_and_swap<uint32_t>(scratch_ptr + 12);
|
|
|
|
// Call the normal routine. Note that it may have been killed by the kernel
|
|
// routine.
|
|
if (normal_routine) {
|
|
UnlockApc(false);
|
|
// normal_routine(normal_context, system_arg1, system_arg2)
|
|
uint64_t normal_args[] = {normal_context, arg1, arg2};
|
|
processor->Execute(thread_state_, normal_routine, normal_args,
|
|
xe::countof(normal_args));
|
|
LockApc();
|
|
}
|
|
|
|
XELOGD("Completed delivery of APC to %.8X (%.8X, %.8X, %.8X)",
|
|
normal_routine, normal_context, arg1, arg2);
|
|
|
|
// If special, free it.
|
|
if (needs_freeing) {
|
|
memory()->SystemHeapFree(apc_ptr);
|
|
}
|
|
}
|
|
UnlockApc(true);
|
|
}
|
|
|
|
void XThread::RundownAPCs() {
|
|
assert_true(XThread::GetCurrentThread() == this);
|
|
LockApc();
|
|
while (apc_list_.HasPending()) {
|
|
// Get APC entry (offset for LIST_ENTRY offset) and cache what we need.
|
|
// Calling the routine may delete the memory/overwrite it.
|
|
uint32_t apc_ptr = apc_list_.Shift() - 8;
|
|
auto apc = reinterpret_cast<XAPC*>(memory()->TranslateVirtual(apc_ptr));
|
|
bool needs_freeing = apc->kernel_routine == XAPC::kDummyKernelRoutine;
|
|
|
|
// Mark as uninserted so that it can be reinserted again by the routine.
|
|
apc->enqueued = 0;
|
|
|
|
// Call the rundown routine.
|
|
if (apc->rundown_routine == XAPC::kDummyRundownRoutine) {
|
|
// No-op.
|
|
} else if (apc->rundown_routine) {
|
|
// rundown_routine(apc)
|
|
uint64_t args[] = {apc_ptr};
|
|
kernel_state()->processor()->Execute(thread_state(), apc->rundown_routine,
|
|
args, xe::countof(args));
|
|
}
|
|
|
|
// If special, free it.
|
|
if (needs_freeing) {
|
|
memory()->SystemHeapFree(apc_ptr);
|
|
}
|
|
}
|
|
UnlockApc(true);
|
|
}
|
|
|
|
int32_t XThread::QueryPriority() { return thread_->priority(); }
|
|
|
|
void XThread::SetPriority(int32_t increment) {
|
|
priority_ = increment;
|
|
int32_t target_priority = 0;
|
|
if (increment > 0x22) {
|
|
target_priority = xe::threading::ThreadPriority::kHighest;
|
|
} else if (increment > 0x11) {
|
|
target_priority = xe::threading::ThreadPriority::kAboveNormal;
|
|
} else if (increment < -0x22) {
|
|
target_priority = xe::threading::ThreadPriority::kLowest;
|
|
} else if (increment < -0x11) {
|
|
target_priority = xe::threading::ThreadPriority::kBelowNormal;
|
|
} else {
|
|
target_priority = xe::threading::ThreadPriority::kNormal;
|
|
}
|
|
if (!FLAGS_ignore_thread_priorities) {
|
|
thread_->set_priority(target_priority);
|
|
}
|
|
}
|
|
|
|
void XThread::SetAffinity(uint32_t affinity) {
|
|
// Affinity mask, as in SetThreadAffinityMask.
|
|
// Xbox thread IDs:
|
|
// 0 - core 0, thread 0 - user
|
|
// 1 - core 0, thread 1 - user
|
|
// 2 - core 1, thread 0 - sometimes xcontent
|
|
// 3 - core 1, thread 1 - user
|
|
// 4 - core 2, thread 0 - xaudio
|
|
// 5 - core 2, thread 1 - user
|
|
// TODO(benvanik): implement better thread distribution.
|
|
// NOTE: these are logical processors, not physical processors or cores.
|
|
if (xe::threading::logical_processor_count() < 6) {
|
|
XELOGW("Too few processors - scheduling will be wonky");
|
|
}
|
|
SetActiveCpu(GetFakeCpuNumber(affinity));
|
|
affinity_ = affinity;
|
|
if (!FLAGS_ignore_thread_affinities) {
|
|
thread_->set_affinity_mask(affinity);
|
|
}
|
|
}
|
|
|
|
uint32_t XThread::active_cpu() const {
|
|
uint8_t* pcr = memory()->TranslateVirtual(pcr_address_);
|
|
return xe::load_and_swap<uint8_t>(pcr + 0x10C);
|
|
}
|
|
|
|
void XThread::SetActiveCpu(uint32_t cpu_index) {
|
|
assert_true(cpu_index < 6);
|
|
uint8_t* pcr = memory()->TranslateVirtual(pcr_address_);
|
|
xe::store_and_swap<uint8_t>(pcr + 0x10C, cpu_index);
|
|
}
|
|
|
|
bool XThread::GetTLSValue(uint32_t slot, uint32_t* value_out) {
|
|
if (slot * 4 > tls_total_size_) {
|
|
return false;
|
|
}
|
|
|
|
auto mem = memory()->TranslateVirtual(tls_dynamic_address_ + slot * 4);
|
|
*value_out = xe::load_and_swap<uint32_t>(mem);
|
|
return true;
|
|
}
|
|
|
|
bool XThread::SetTLSValue(uint32_t slot, uint32_t value) {
|
|
if (slot * 4 >= tls_total_size_) {
|
|
return false;
|
|
}
|
|
|
|
auto mem = memory()->TranslateVirtual(tls_dynamic_address_ + slot * 4);
|
|
xe::store_and_swap<uint32_t>(mem, value);
|
|
return true;
|
|
}
|
|
|
|
uint32_t XThread::suspend_count() {
|
|
return guest_object<X_KTHREAD>()->suspend_count;
|
|
}
|
|
|
|
X_STATUS XThread::Resume(uint32_t* out_suspend_count) {
|
|
--guest_object<X_KTHREAD>()->suspend_count;
|
|
|
|
if (thread_->Resume(out_suspend_count)) {
|
|
return X_STATUS_SUCCESS;
|
|
} else {
|
|
return X_STATUS_UNSUCCESSFUL;
|
|
}
|
|
}
|
|
|
|
X_STATUS XThread::Suspend(uint32_t* out_suspend_count) {
|
|
auto global_lock = global_critical_region_.Acquire();
|
|
|
|
++guest_object<X_KTHREAD>()->suspend_count;
|
|
|
|
// If we are suspending ourselves, we can't hold the lock.
|
|
if (XThread::IsInThread() && XThread::GetCurrentThread() == this) {
|
|
global_lock.unlock();
|
|
}
|
|
|
|
if (thread_->Suspend(out_suspend_count)) {
|
|
return X_STATUS_SUCCESS;
|
|
} else {
|
|
return X_STATUS_UNSUCCESSFUL;
|
|
}
|
|
}
|
|
|
|
X_STATUS XThread::Delay(uint32_t processor_mode, uint32_t alertable,
|
|
uint64_t interval) {
|
|
int64_t timeout_ticks = interval;
|
|
uint32_t timeout_ms;
|
|
if (timeout_ticks > 0) {
|
|
// Absolute time, based on January 1, 1601.
|
|
// TODO(benvanik): convert time to relative time.
|
|
assert_always();
|
|
timeout_ms = 0;
|
|
} else if (timeout_ticks < 0) {
|
|
// Relative time.
|
|
timeout_ms = uint32_t(-timeout_ticks / 10000); // Ticks -> MS
|
|
} else {
|
|
timeout_ms = 0;
|
|
}
|
|
timeout_ms = Clock::ScaleGuestDurationMillis(timeout_ms);
|
|
if (alertable) {
|
|
auto result =
|
|
xe::threading::AlertableSleep(std::chrono::milliseconds(timeout_ms));
|
|
switch (result) {
|
|
default:
|
|
case xe::threading::SleepResult::kSuccess:
|
|
return X_STATUS_SUCCESS;
|
|
case xe::threading::SleepResult::kAlerted:
|
|
return X_STATUS_USER_APC;
|
|
}
|
|
} else {
|
|
xe::threading::Sleep(std::chrono::milliseconds(timeout_ms));
|
|
return X_STATUS_SUCCESS;
|
|
}
|
|
}
|
|
|
|
struct ThreadSavedState {
|
|
uint32_t thread_id;
|
|
bool is_main_thread; // Is this the main thread?
|
|
bool is_running;
|
|
|
|
// Clock settings (invalid if not running)
|
|
uint64_t tick_count_;
|
|
uint64_t system_time_;
|
|
|
|
uint32_t apc_head;
|
|
uint32_t tls_static_address;
|
|
uint32_t tls_dynamic_address;
|
|
uint32_t tls_total_size;
|
|
uint32_t pcr_address;
|
|
uint32_t stack_base; // High address
|
|
uint32_t stack_limit; // Low address
|
|
uint32_t stack_alloc_base; // Allocation address
|
|
uint32_t stack_alloc_size; // Allocation size
|
|
|
|
// Context (invalid if not running)
|
|
struct {
|
|
uint64_t lr;
|
|
uint64_t ctr;
|
|
uint64_t r[32];
|
|
double f[32];
|
|
vec128_t v[128];
|
|
uint32_t cr[8];
|
|
uint32_t fpscr;
|
|
uint8_t xer_ca;
|
|
uint8_t xer_ov;
|
|
uint8_t xer_so;
|
|
uint8_t vscr_sat;
|
|
uint32_t pc;
|
|
} context;
|
|
};
|
|
|
|
bool XThread::Save(ByteStream* stream) {
|
|
if (!guest_thread_) {
|
|
// Host XThreads are expected to be recreated on their own.
|
|
return false;
|
|
}
|
|
|
|
XELOGD("XThread %.8X serializing...", handle());
|
|
|
|
uint32_t pc = 0;
|
|
if (running_) {
|
|
pc = emulator()->processor()->StepToGuestSafePoint(thread_id_);
|
|
if (!pc) {
|
|
XELOGE("XThread %.8X failed to save: could not step to a safe point!",
|
|
handle());
|
|
assert_always();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (!SaveObject(stream)) {
|
|
return false;
|
|
}
|
|
|
|
stream->Write('THRD');
|
|
stream->Write(thread_name_);
|
|
|
|
ThreadSavedState state;
|
|
state.thread_id = thread_id_;
|
|
state.is_main_thread = main_thread_;
|
|
state.is_running = running_;
|
|
state.apc_head = apc_list_.head();
|
|
state.tls_static_address = tls_static_address_;
|
|
state.tls_dynamic_address = tls_dynamic_address_;
|
|
state.tls_total_size = tls_total_size_;
|
|
state.pcr_address = pcr_address_;
|
|
state.stack_base = stack_base_;
|
|
state.stack_limit = stack_limit_;
|
|
state.stack_alloc_base = stack_alloc_base_;
|
|
state.stack_alloc_size = stack_alloc_size_;
|
|
|
|
if (running_) {
|
|
state.tick_count_ = Clock::QueryGuestTickCount();
|
|
state.system_time_ =
|
|
Clock::QueryGuestSystemTime() - Clock::guest_system_time_base();
|
|
|
|
// Context information
|
|
auto context = thread_state_->context();
|
|
state.context.lr = context->lr;
|
|
state.context.ctr = context->ctr;
|
|
std::memcpy(state.context.r, context->r, 32 * 8);
|
|
std::memcpy(state.context.f, context->f, 32 * 8);
|
|
std::memcpy(state.context.v, context->v, 128 * 16);
|
|
state.context.cr[0] = context->cr0.value;
|
|
state.context.cr[1] = context->cr1.value;
|
|
state.context.cr[2] = context->cr2.value;
|
|
state.context.cr[3] = context->cr3.value;
|
|
state.context.cr[4] = context->cr4.value;
|
|
state.context.cr[5] = context->cr5.value;
|
|
state.context.cr[6] = context->cr6.value;
|
|
state.context.cr[7] = context->cr7.value;
|
|
state.context.fpscr = context->fpscr.value;
|
|
state.context.xer_ca = context->xer_ca;
|
|
state.context.xer_ov = context->xer_ov;
|
|
state.context.xer_so = context->xer_so;
|
|
state.context.vscr_sat = context->vscr_sat;
|
|
state.context.pc = pc;
|
|
}
|
|
|
|
stream->Write(&state, sizeof(ThreadSavedState));
|
|
return true;
|
|
}
|
|
|
|
object_ref<XThread> XThread::Restore(KernelState* kernel_state,
|
|
ByteStream* stream) {
|
|
// Kind-of a hack, but we need to set the kernel state outside of the object
|
|
// constructor so it doesn't register a handle with the object table.
|
|
auto thread = new XThread(nullptr);
|
|
thread->kernel_state_ = kernel_state;
|
|
|
|
if (!thread->RestoreObject(stream)) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (stream->Read<uint32_t>() != 'THRD') {
|
|
XELOGE("Could not restore XThread - invalid magic!");
|
|
return nullptr;
|
|
}
|
|
|
|
XELOGD("XThread %.8X", thread->handle());
|
|
|
|
thread->thread_name_ = stream->Read<std::string>();
|
|
|
|
ThreadSavedState state;
|
|
stream->Read(&state, sizeof(ThreadSavedState));
|
|
thread->thread_id_ = state.thread_id;
|
|
thread->main_thread_ = state.is_main_thread;
|
|
thread->running_ = state.is_running;
|
|
thread->apc_list_.set_head(state.apc_head);
|
|
thread->tls_static_address_ = state.tls_static_address;
|
|
thread->tls_dynamic_address_ = state.tls_dynamic_address;
|
|
thread->tls_total_size_ = state.tls_total_size;
|
|
thread->pcr_address_ = state.pcr_address;
|
|
thread->stack_base_ = state.stack_base;
|
|
thread->stack_limit_ = state.stack_limit;
|
|
thread->stack_alloc_base_ = state.stack_alloc_base;
|
|
thread->stack_alloc_size_ = state.stack_alloc_size;
|
|
|
|
thread->apc_list_.set_memory(kernel_state->memory());
|
|
|
|
// Register now that we know our thread ID.
|
|
kernel_state->RegisterThread(thread);
|
|
|
|
thread->thread_state_ =
|
|
new cpu::ThreadState(kernel_state->processor(), thread->thread_id_,
|
|
thread->stack_base_, thread->pcr_address_);
|
|
|
|
if (state.is_running) {
|
|
auto context = thread->thread_state_->context();
|
|
context->kernel_state = kernel_state;
|
|
context->lr = state.context.lr;
|
|
context->ctr = state.context.ctr;
|
|
std::memcpy(context->r, state.context.r, 32 * 8);
|
|
std::memcpy(context->f, state.context.f, 32 * 8);
|
|
std::memcpy(context->v, state.context.v, 128 * 16);
|
|
context->cr0.value = state.context.cr[0];
|
|
context->cr1.value = state.context.cr[1];
|
|
context->cr2.value = state.context.cr[2];
|
|
context->cr3.value = state.context.cr[3];
|
|
context->cr4.value = state.context.cr[4];
|
|
context->cr5.value = state.context.cr[5];
|
|
context->cr6.value = state.context.cr[6];
|
|
context->cr7.value = state.context.cr[7];
|
|
context->fpscr.value = state.context.fpscr;
|
|
context->xer_ca = state.context.xer_ca;
|
|
context->xer_ov = state.context.xer_ov;
|
|
context->xer_so = state.context.xer_so;
|
|
context->vscr_sat = state.context.vscr_sat;
|
|
|
|
// Always retain when starting - the thread owns itself until exited.
|
|
thread->Retain();
|
|
|
|
xe::threading::Thread::CreationParameters params;
|
|
params.create_suspended = true; // Not done restoring yet.
|
|
params.stack_size = 16 * 1024 * 1024;
|
|
thread->thread_ = xe::threading::Thread::Create(params, [thread, state]() {
|
|
// Set thread ID override. This is used by logging.
|
|
xe::threading::set_current_thread_id(thread->handle());
|
|
|
|
// Set name immediately, if we have one.
|
|
thread->thread_->set_name(thread->name());
|
|
|
|
// Profiler needs to know about the thread.
|
|
xe::Profiler::ThreadEnter(thread->name().c_str());
|
|
|
|
// Setup the time now that we're in the thread.
|
|
Clock::SetGuestTickCount(state.tick_count_);
|
|
Clock::SetGuestSystemTime(state.system_time_);
|
|
|
|
current_xthread_tls_ = thread;
|
|
current_thread_ = thread;
|
|
|
|
// Acquire any mutants
|
|
for (auto mutant : thread->pending_mutant_acquires_) {
|
|
uint64_t timeout = 0;
|
|
auto status = mutant->Wait(0, 0, 0, &timeout);
|
|
assert_true(status == X_STATUS_SUCCESS);
|
|
}
|
|
thread->pending_mutant_acquires_.clear();
|
|
|
|
// Execute user code.
|
|
thread->running_ = true;
|
|
|
|
uint32_t pc = state.context.pc;
|
|
thread->kernel_state_->processor()->ExecuteRaw(thread->thread_state_, pc);
|
|
|
|
current_thread_ = nullptr;
|
|
current_xthread_tls_ = nullptr;
|
|
|
|
xe::Profiler::ThreadExit();
|
|
|
|
// Release the self-reference to the thread.
|
|
thread->Release();
|
|
});
|
|
|
|
// Notify processor we were recreated.
|
|
thread->emulator()->processor()->OnThreadCreated(
|
|
thread->handle(), thread->thread_state(), thread);
|
|
}
|
|
|
|
return object_ref<XThread>(thread);
|
|
}
|
|
|
|
XHostThread::XHostThread(KernelState* kernel_state, uint32_t stack_size,
|
|
uint32_t creation_flags, std::function<int()> host_fn)
|
|
: XThread(kernel_state, stack_size, 0, 0, 0, creation_flags, false),
|
|
host_fn_(host_fn) {
|
|
// By default host threads are not debugger suspendable. If the thread runs
|
|
// any guest code this must be overridden.
|
|
can_debugger_suspend_ = false;
|
|
}
|
|
|
|
void XHostThread::Execute() {
|
|
XELOGKERNEL(
|
|
"XThread::Execute thid %d (handle=%.8X, '%s', native=%.8X, <host>)",
|
|
thread_id_, handle(), thread_name_.c_str(), thread_->system_id());
|
|
|
|
// Let the kernel know we are starting.
|
|
kernel_state()->OnThreadExecute(this);
|
|
|
|
int ret = host_fn_();
|
|
|
|
// Exit.
|
|
Exit(ret);
|
|
}
|
|
|
|
} // namespace kernel
|
|
} // namespace xe
|