Files
Xenia-Canary/src/xenia/base/filesystem.h
Rick Gibbed 9bb20bfc36 Merge pull request #1254 from Wildenhaus/master
Games on Demand / Multi-file STFS (SVOD) support.
2019-05-04 11:30:48 -05:00

132 lines
4.2 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_BASE_FILESYSTEM_H_
#define XENIA_BASE_FILESYSTEM_H_
#include <iterator>
#include <memory>
#include <string>
#include <vector>
#include "xenia/base/string.h"
namespace xe {
namespace filesystem {
// Get executable path.
std::wstring GetExecutablePath();
// Get executable folder.
std::wstring GetExecutableFolder();
// Get user folder.
std::wstring GetUserFolder();
// Canonicalizes a path, removing ..'s.
std::string CanonicalizePath(const std::string& original_path);
// Returns true of the specified path exists as either a directory or file.
bool PathExists(const std::wstring& path);
// Creates the parent folder of the specified path if needed.
// This can be used to ensure the destination path for a new file exists before
// attempting to create it.
bool CreateParentFolder(const std::wstring& path);
// Creates a folder at the specified path.
// Returns true if the path was created.
bool CreateFolder(const std::wstring& path);
// Recursively deletes the files and folders at the specified path.
// Returns true if the path was found and removed.
bool DeleteFolder(const std::wstring& path);
// Returns true if the given path exists and is a folder.
bool IsFolder(const std::wstring& path);
// Creates an empty file at the given path.
bool CreateFile(const std::wstring& path);
// Opens the file at the given path with the specified mode.
// This behaves like fopen and the returned handle can be used with stdio.
FILE* OpenFile(const std::wstring& path, const char* mode);
// Deletes the file at the given path.
// Returns true if the file was found and removed.
bool DeleteFile(const std::wstring& path);
struct FileAccess {
// Implies kFileReadData.
static const uint32_t kGenericRead = 0x80000000;
// Implies kFileWriteData.
static const uint32_t kGenericWrite = 0x40000000;
static const uint32_t kGenericExecute = 0x20000000;
static const uint32_t kGenericAll = 0x10000000;
static const uint32_t kFileReadData = 0x00000001;
static const uint32_t kFileWriteData = 0x00000002;
static const uint32_t kFileAppendData = 0x00000004;
};
class FileHandle {
public:
// Opens the file, failing if it doesn't exist.
// The desired_access bitmask denotes the permissions on the file.
static std::unique_ptr<FileHandle> OpenExisting(std::wstring path,
uint32_t desired_access);
virtual ~FileHandle() = default;
std::wstring path() const { return path_; }
// Reads the requested number of bytes from the file starting at the given
// offset. The total number of bytes read is returned only if the complete
// read succeeds.
virtual bool Read(size_t file_offset, void* buffer, size_t buffer_length,
size_t* out_bytes_read) = 0;
// Writes the given buffer to the file starting at the given offset.
// The total number of bytes written is returned only if the complete
// write succeeds.
virtual bool Write(size_t file_offset, const void* buffer,
size_t buffer_length, size_t* out_bytes_written) = 0;
// Set length of the file in bytes.
virtual bool SetLength(size_t length) = 0;
// Flushes any pending write buffers to the underlying filesystem.
virtual void Flush() = 0;
protected:
explicit FileHandle(std::wstring path) : path_(std::move(path)) {}
std::wstring path_;
};
struct FileInfo {
enum class Type {
kFile,
kDirectory,
};
Type type;
std::wstring name;
std::wstring path;
size_t total_size;
uint64_t create_timestamp;
uint64_t access_timestamp;
uint64_t write_timestamp;
};
bool GetInfo(const std::wstring& path, FileInfo* out_info);
std::vector<FileInfo> ListFiles(const std::wstring& path);
} // namespace filesystem
} // namespace xe
#endif // XENIA_BASE_FILESYSTEM_H_