50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2015 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/gpu/tracing.h"
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#include "xenia/base/filesystem.h"
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#include "xenia/base/string.h"
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namespace xe {
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namespace gpu {
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TraceWriter::TraceWriter(uint8_t* membase)
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: membase_(membase), file_(nullptr) {}
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TraceWriter::~TraceWriter() = default;
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bool TraceWriter::Open(const std::wstring& path) {
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Close();
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auto canonical_path = xe::to_absolute_path(path);
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auto base_path = xe::find_base_path(canonical_path);
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xe::filesystem::CreateFolder(base_path);
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file_ = xe::filesystem::OpenFile(canonical_path, "wb");
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return file_ != nullptr;
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}
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void TraceWriter::Flush() {
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if (file_) {
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fflush(file_);
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}
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}
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void TraceWriter::Close() {
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if (file_) {
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fflush(file_);
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fclose(file_);
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file_ = nullptr;
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}
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}
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} // namespace gpu
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} // namespace xe
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