845 lines
34 KiB
C++
845 lines
34 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2020 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/gpu/vulkan/vulkan_command_processor.h"
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#include <cstdint>
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#include <iterator>
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#include "xenia/base/assert.h"
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#include "xenia/base/logging.h"
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#include "xenia/base/math.h"
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#include "xenia/base/profiling.h"
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#include "xenia/gpu/spirv_shader_translator.h"
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#include "xenia/gpu/vulkan/vulkan_shared_memory.h"
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#include "xenia/ui/vulkan/vulkan_context.h"
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#include "xenia/ui/vulkan/vulkan_provider.h"
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#include "xenia/ui/vulkan/vulkan_util.h"
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namespace xe {
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namespace gpu {
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namespace vulkan {
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VulkanCommandProcessor::VulkanCommandProcessor(
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VulkanGraphicsSystem* graphics_system, kernel::KernelState* kernel_state)
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: CommandProcessor(graphics_system, kernel_state),
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deferred_command_buffer_(*this) {}
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VulkanCommandProcessor::~VulkanCommandProcessor() = default;
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void VulkanCommandProcessor::TracePlaybackWroteMemory(uint32_t base_ptr,
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uint32_t length) {}
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void VulkanCommandProcessor::RestoreEdramSnapshot(const void* snapshot) {}
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bool VulkanCommandProcessor::SetupContext() {
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if (!CommandProcessor::SetupContext()) {
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XELOGE("Failed to initialize base command processor context");
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return false;
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}
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const ui::vulkan::VulkanProvider& provider =
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GetVulkanContext().GetVulkanProvider();
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const ui::vulkan::VulkanProvider::DeviceFunctions& dfn = provider.dfn();
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VkDevice device = provider.device();
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VkDescriptorSetLayoutCreateInfo descriptor_set_layout_create_info;
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descriptor_set_layout_create_info.sType =
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VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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descriptor_set_layout_create_info.pNext = nullptr;
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descriptor_set_layout_create_info.flags = 0;
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descriptor_set_layout_create_info.bindingCount = 0;
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descriptor_set_layout_create_info.pBindings = nullptr;
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if (dfn.vkCreateDescriptorSetLayout(
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device, &descriptor_set_layout_create_info, nullptr,
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&descriptor_set_layout_empty_) != VK_SUCCESS) {
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XELOGE("Failed to create an empty Vulkan descriptor set layout");
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return false;
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}
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VkShaderStageFlags shader_stages_guest_vertex =
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GetGuestVertexShaderStageFlags();
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VkDescriptorSetLayoutBinding descriptor_set_layout_binding_uniform_buffer;
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descriptor_set_layout_binding_uniform_buffer.binding = 0;
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descriptor_set_layout_binding_uniform_buffer.descriptorType =
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VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
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descriptor_set_layout_binding_uniform_buffer.descriptorCount = 1;
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descriptor_set_layout_binding_uniform_buffer.stageFlags =
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shader_stages_guest_vertex | VK_SHADER_STAGE_FRAGMENT_BIT;
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descriptor_set_layout_binding_uniform_buffer.pImmutableSamplers = nullptr;
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descriptor_set_layout_create_info.bindingCount = 1;
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descriptor_set_layout_create_info.pBindings =
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&descriptor_set_layout_binding_uniform_buffer;
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if (dfn.vkCreateDescriptorSetLayout(
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device, &descriptor_set_layout_create_info, nullptr,
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&descriptor_set_layout_ub_fetch_bool_loop_constants_) != VK_SUCCESS) {
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XELOGE(
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"Failed to create a Vulkan descriptor set layout for the fetch, bool "
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"and loop constants uniform buffer");
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return false;
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}
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descriptor_set_layout_binding_uniform_buffer.stageFlags =
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shader_stages_guest_vertex;
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if (dfn.vkCreateDescriptorSetLayout(
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device, &descriptor_set_layout_create_info, nullptr,
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&descriptor_set_layout_ub_float_constants_vertex_) != VK_SUCCESS) {
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XELOGE(
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"Failed to create a Vulkan descriptor set layout for the vertex shader "
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"float constants uniform buffer");
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return false;
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}
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descriptor_set_layout_binding_uniform_buffer.stageFlags =
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VK_SHADER_STAGE_FRAGMENT_BIT;
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if (dfn.vkCreateDescriptorSetLayout(
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device, &descriptor_set_layout_create_info, nullptr,
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&descriptor_set_layout_ub_float_constants_pixel_) != VK_SUCCESS) {
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XELOGE(
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"Failed to create a Vulkan descriptor set layout for the pixel shader "
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"float constants uniform buffer");
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return false;
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}
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descriptor_set_layout_binding_uniform_buffer.stageFlags =
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shader_stages_guest_vertex | VK_SHADER_STAGE_FRAGMENT_BIT;
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if (provider.device_features().tessellationShader) {
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descriptor_set_layout_binding_uniform_buffer.stageFlags |=
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VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT;
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}
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if (dfn.vkCreateDescriptorSetLayout(
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device, &descriptor_set_layout_create_info, nullptr,
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&descriptor_set_layout_ub_system_constants_) != VK_SUCCESS) {
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XELOGE(
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"Failed to create a Vulkan descriptor set layout for the system "
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"constants uniform buffer");
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return false;
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}
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uint32_t shared_memory_binding_count_log2 =
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SpirvShaderTranslator::GetSharedMemoryStorageBufferCountLog2(
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provider.device_properties().limits.maxStorageBufferRange);
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uint32_t shared_memory_binding_count = uint32_t(1)
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<< shared_memory_binding_count_log2;
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VkDescriptorSetLayoutBinding
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descriptor_set_layout_binding_shared_memory_and_edram[1];
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descriptor_set_layout_binding_shared_memory_and_edram[0].binding = 0;
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descriptor_set_layout_binding_shared_memory_and_edram[0].descriptorType =
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VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
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descriptor_set_layout_binding_shared_memory_and_edram[0].descriptorCount =
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shared_memory_binding_count;
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// TODO(Triang3l): When fullDrawIndexUint32 fallback is added, force host
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// vertex shader access to the shared memory for the tessellation vertex
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// shader (to retrieve tessellation factors).
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descriptor_set_layout_binding_shared_memory_and_edram[0].stageFlags =
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shader_stages_guest_vertex | VK_SHADER_STAGE_FRAGMENT_BIT;
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descriptor_set_layout_binding_shared_memory_and_edram[0].pImmutableSamplers =
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nullptr;
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// TODO(Triang3l): EDRAM binding for the fragment shader interlocks case.
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descriptor_set_layout_create_info.pBindings =
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descriptor_set_layout_binding_shared_memory_and_edram;
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if (dfn.vkCreateDescriptorSetLayout(
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device, &descriptor_set_layout_create_info, nullptr,
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&descriptor_set_layout_shared_memory_and_edram_) != VK_SUCCESS) {
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XELOGE(
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"Failed to create a Vulkan descriptor set layout for the shared memory "
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"and the EDRAM");
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return false;
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}
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shared_memory_ =
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std::make_unique<VulkanSharedMemory>(*this, *memory_, trace_writer_);
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if (!shared_memory_->Initialize()) {
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XELOGE("Failed to initialize shared memory");
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return false;
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}
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return true;
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}
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void VulkanCommandProcessor::ShutdownContext() {
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AwaitAllQueueOperationsCompletion();
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shared_memory_.reset();
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const ui::vulkan::VulkanProvider& provider =
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GetVulkanContext().GetVulkanProvider();
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const ui::vulkan::VulkanProvider::DeviceFunctions& dfn = provider.dfn();
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VkDevice device = provider.device();
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for (const auto& pipeline_layout_pair : pipeline_layouts_) {
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dfn.vkDestroyPipelineLayout(
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device, pipeline_layout_pair.second.pipeline_layout, nullptr);
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}
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pipeline_layouts_.clear();
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for (const auto& descriptor_set_layout_pair :
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descriptor_set_layouts_textures_) {
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dfn.vkDestroyDescriptorSetLayout(device, descriptor_set_layout_pair.second,
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nullptr);
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}
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descriptor_set_layouts_textures_.clear();
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ui::vulkan::util::DestroyAndNullHandle(
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dfn.vkDestroyDescriptorSetLayout, device,
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descriptor_set_layout_shared_memory_and_edram_);
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ui::vulkan::util::DestroyAndNullHandle(
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dfn.vkDestroyDescriptorSetLayout, device,
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descriptor_set_layout_ub_system_constants_);
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ui::vulkan::util::DestroyAndNullHandle(
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dfn.vkDestroyDescriptorSetLayout, device,
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descriptor_set_layout_ub_float_constants_pixel_);
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ui::vulkan::util::DestroyAndNullHandle(
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dfn.vkDestroyDescriptorSetLayout, device,
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descriptor_set_layout_ub_float_constants_vertex_);
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ui::vulkan::util::DestroyAndNullHandle(
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dfn.vkDestroyDescriptorSetLayout, device,
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descriptor_set_layout_ub_fetch_bool_loop_constants_);
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ui::vulkan::util::DestroyAndNullHandle(dfn.vkDestroyDescriptorSetLayout,
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device, descriptor_set_layout_empty_);
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sparse_bind_wait_stage_mask_ = 0;
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sparse_buffer_binds_.clear();
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sparse_memory_binds_.clear();
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deferred_command_buffer_.Reset();
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for (const auto& command_buffer_pair : command_buffers_submitted_) {
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dfn.vkDestroyCommandPool(device, command_buffer_pair.first.pool, nullptr);
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}
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command_buffers_submitted_.clear();
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for (const CommandBuffer& command_buffer : command_buffers_writable_) {
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dfn.vkDestroyCommandPool(device, command_buffer.pool, nullptr);
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}
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command_buffers_writable_.clear();
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std::memset(closed_frame_submissions_, 0, sizeof(closed_frame_submissions_));
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frame_completed_ = 0;
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frame_current_ = 1;
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frame_open_ = false;
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for (const auto& semaphore : submissions_in_flight_semaphores_) {
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dfn.vkDestroySemaphore(device, semaphore.first, nullptr);
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}
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submissions_in_flight_semaphores_.clear();
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for (VkFence& fence : submissions_in_flight_fences_) {
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dfn.vkDestroyFence(device, fence, nullptr);
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}
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submissions_in_flight_fences_.clear();
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current_submission_wait_stage_masks_.clear();
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for (VkSemaphore semaphore : current_submission_wait_semaphores_) {
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dfn.vkDestroySemaphore(device, semaphore, nullptr);
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}
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current_submission_wait_semaphores_.clear();
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submission_completed_ = 0;
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submission_open_ = false;
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for (VkSemaphore semaphore : semaphores_free_) {
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dfn.vkDestroySemaphore(device, semaphore, nullptr);
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}
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semaphores_free_.clear();
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for (VkFence fence : fences_free_) {
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dfn.vkDestroyFence(device, fence, nullptr);
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}
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fences_free_.clear();
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CommandProcessor::ShutdownContext();
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}
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void VulkanCommandProcessor::SparseBindBuffer(
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VkBuffer buffer, uint32_t bind_count, const VkSparseMemoryBind* binds,
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VkPipelineStageFlags wait_stage_mask) {
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if (!bind_count) {
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return;
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}
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SparseBufferBind& buffer_bind = sparse_buffer_binds_.emplace_back();
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buffer_bind.buffer = buffer;
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buffer_bind.bind_offset = sparse_memory_binds_.size();
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buffer_bind.bind_count = bind_count;
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sparse_memory_binds_.reserve(sparse_memory_binds_.size() + bind_count);
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sparse_memory_binds_.insert(sparse_memory_binds_.end(), binds,
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binds + bind_count);
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sparse_bind_wait_stage_mask_ |= wait_stage_mask;
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}
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void VulkanCommandProcessor::PerformSwap(uint32_t frontbuffer_ptr,
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uint32_t frontbuffer_width,
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uint32_t frontbuffer_height) {
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// FIXME(Triang3l): frontbuffer_ptr is currently unreliable, in the trace
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// player it's set to 0, but it's not needed anyway since the fetch constant
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// contains the address.
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SCOPE_profile_cpu_f("gpu");
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// In case the swap command is the only one in the frame.
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BeginSubmission(true);
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EndSubmission(true);
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}
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bool VulkanCommandProcessor::GetPipelineLayout(
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uint32_t texture_count_pixel, uint32_t texture_count_vertex,
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PipelineLayout& pipeline_layout_out) {
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PipelineLayoutKey pipeline_layout_key;
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pipeline_layout_key.texture_count_pixel = texture_count_pixel;
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pipeline_layout_key.texture_count_vertex = texture_count_vertex;
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{
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auto it = pipeline_layouts_.find(pipeline_layout_key.key);
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if (it != pipeline_layouts_.end()) {
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pipeline_layout_out = it->second;
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return true;
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}
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}
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const ui::vulkan::VulkanProvider& provider =
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GetVulkanContext().GetVulkanProvider();
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const ui::vulkan::VulkanProvider::DeviceFunctions& dfn = provider.dfn();
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VkDevice device = provider.device();
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VkDescriptorSetLayout descriptor_set_layout_textures_pixel;
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if (texture_count_pixel) {
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TextureDescriptorSetLayoutKey texture_descriptor_set_layout_key;
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texture_descriptor_set_layout_key.is_vertex = 0;
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texture_descriptor_set_layout_key.texture_count = texture_count_pixel;
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auto it = descriptor_set_layouts_textures_.find(
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texture_descriptor_set_layout_key.key);
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if (it != descriptor_set_layouts_textures_.end()) {
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descriptor_set_layout_textures_pixel = it->second;
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} else {
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VkDescriptorSetLayoutBinding descriptor_set_layout_binding;
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descriptor_set_layout_binding.binding = 0;
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descriptor_set_layout_binding.descriptorType =
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VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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descriptor_set_layout_binding.descriptorCount = texture_count_pixel;
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descriptor_set_layout_binding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
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descriptor_set_layout_binding.pImmutableSamplers = nullptr;
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VkDescriptorSetLayoutCreateInfo descriptor_set_layout_create_info;
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descriptor_set_layout_create_info.sType =
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VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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descriptor_set_layout_create_info.pNext = nullptr;
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descriptor_set_layout_create_info.flags = 0;
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descriptor_set_layout_create_info.bindingCount = 1;
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descriptor_set_layout_create_info.pBindings =
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&descriptor_set_layout_binding;
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if (dfn.vkCreateDescriptorSetLayout(
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device, &descriptor_set_layout_create_info, nullptr,
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&descriptor_set_layout_textures_pixel) != VK_SUCCESS) {
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XELOGE(
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"Failed to create a Vulkan descriptor set layout for {} combined "
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"images and samplers for guest pixel shaders",
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texture_count_pixel);
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return false;
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}
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descriptor_set_layouts_textures_.emplace(
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texture_descriptor_set_layout_key.key,
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descriptor_set_layout_textures_pixel);
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}
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} else {
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descriptor_set_layout_textures_pixel = descriptor_set_layout_empty_;
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}
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VkDescriptorSetLayout descriptor_set_layout_textures_vertex;
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if (texture_count_vertex) {
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TextureDescriptorSetLayoutKey texture_descriptor_set_layout_key;
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texture_descriptor_set_layout_key.is_vertex = 0;
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texture_descriptor_set_layout_key.texture_count = texture_count_vertex;
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auto it = descriptor_set_layouts_textures_.find(
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texture_descriptor_set_layout_key.key);
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if (it != descriptor_set_layouts_textures_.end()) {
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descriptor_set_layout_textures_vertex = it->second;
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} else {
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VkDescriptorSetLayoutBinding descriptor_set_layout_binding;
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descriptor_set_layout_binding.binding = 0;
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descriptor_set_layout_binding.descriptorType =
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VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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descriptor_set_layout_binding.descriptorCount = texture_count_vertex;
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descriptor_set_layout_binding.stageFlags =
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GetGuestVertexShaderStageFlags();
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descriptor_set_layout_binding.pImmutableSamplers = nullptr;
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VkDescriptorSetLayoutCreateInfo descriptor_set_layout_create_info;
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descriptor_set_layout_create_info.sType =
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VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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descriptor_set_layout_create_info.pNext = nullptr;
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descriptor_set_layout_create_info.flags = 0;
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descriptor_set_layout_create_info.bindingCount = 1;
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descriptor_set_layout_create_info.pBindings =
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&descriptor_set_layout_binding;
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if (dfn.vkCreateDescriptorSetLayout(
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device, &descriptor_set_layout_create_info, nullptr,
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&descriptor_set_layout_textures_vertex) != VK_SUCCESS) {
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XELOGE(
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"Failed to create a Vulkan descriptor set layout for {} combined "
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"images and samplers for guest vertex shaders",
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texture_count_vertex);
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return false;
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}
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descriptor_set_layouts_textures_.emplace(
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texture_descriptor_set_layout_key.key,
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descriptor_set_layout_textures_vertex);
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}
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} else {
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descriptor_set_layout_textures_vertex = descriptor_set_layout_empty_;
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}
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VkDescriptorSetLayout
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descriptor_set_layouts[SpirvShaderTranslator::kDescriptorSetCount];
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// Fill any unused set layouts with empty layouts.
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// TODO(Triang3l): Remove this.
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for (size_t i = 0; i < xe::countof(descriptor_set_layouts); ++i) {
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descriptor_set_layouts[i] = descriptor_set_layout_empty_;
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}
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descriptor_set_layouts[SpirvShaderTranslator::kDescriptorSetTexturesPixel] =
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descriptor_set_layout_textures_pixel;
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descriptor_set_layouts[SpirvShaderTranslator::kDescriptorSetTexturesVertex] =
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descriptor_set_layout_textures_vertex;
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VkPipelineLayoutCreateInfo pipeline_layout_create_info;
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pipeline_layout_create_info.sType =
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VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
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pipeline_layout_create_info.pNext = nullptr;
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pipeline_layout_create_info.flags = 0;
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pipeline_layout_create_info.setLayoutCount =
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uint32_t(xe::countof(descriptor_set_layouts));
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pipeline_layout_create_info.pSetLayouts = descriptor_set_layouts;
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pipeline_layout_create_info.pushConstantRangeCount = 0;
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pipeline_layout_create_info.pPushConstantRanges = nullptr;
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VkPipelineLayout pipeline_layout;
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if (dfn.vkCreatePipelineLayout(device, &pipeline_layout_create_info, nullptr,
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&pipeline_layout) != VK_SUCCESS) {
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XELOGE(
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"Failed to create a Vulkan pipeline layout for guest drawing with {} "
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"pixel shader and {} vertex shader textures",
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texture_count_pixel, texture_count_vertex);
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return false;
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}
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PipelineLayout pipeline_layout_entry;
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pipeline_layout_entry.pipeline_layout = pipeline_layout;
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pipeline_layout_entry.descriptor_set_layout_textures_pixel_ref =
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descriptor_set_layout_textures_pixel;
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pipeline_layout_entry.descriptor_set_layout_textures_vertex_ref =
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descriptor_set_layout_textures_vertex;
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pipeline_layouts_.emplace(pipeline_layout_key.key, pipeline_layout_entry);
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pipeline_layout_out = pipeline_layout_entry;
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return true;
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}
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Shader* VulkanCommandProcessor::LoadShader(xenos::ShaderType shader_type,
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uint32_t guest_address,
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const uint32_t* host_address,
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uint32_t dword_count) {
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return nullptr;
|
|
}
|
|
|
|
bool VulkanCommandProcessor::IssueDraw(xenos::PrimitiveType prim_type,
|
|
uint32_t index_count,
|
|
IndexBufferInfo* index_buffer_info,
|
|
bool major_mode_explicit) {
|
|
#if XE_UI_VULKAN_FINE_GRAINED_DRAW_SCOPES
|
|
SCOPE_profile_cpu_f("gpu");
|
|
#endif // XE_UI_VULKAN_FINE_GRAINED_DRAW_SCOPES
|
|
|
|
BeginSubmission(true);
|
|
|
|
bool indexed = index_buffer_info != nullptr && index_buffer_info->guest_base;
|
|
|
|
// Actually draw.
|
|
if (indexed) {
|
|
uint32_t index_size =
|
|
index_buffer_info->format == xenos::IndexFormat::kInt32
|
|
? sizeof(uint32_t)
|
|
: sizeof(uint16_t);
|
|
assert_false(index_buffer_info->guest_base & (index_size - 1));
|
|
uint32_t index_base =
|
|
index_buffer_info->guest_base & 0x1FFFFFFF & ~(index_size - 1);
|
|
uint32_t index_buffer_size = index_buffer_info->count * index_size;
|
|
if (!shared_memory_->RequestRange(index_base, index_buffer_size)) {
|
|
XELOGE(
|
|
"Failed to request index buffer at 0x{:08X} (size {}) in the shared "
|
|
"memory",
|
|
index_base, index_buffer_size);
|
|
return false;
|
|
}
|
|
deferred_command_buffer_.CmdVkBindIndexBuffer(
|
|
shared_memory_->buffer(), index_base,
|
|
index_buffer_info->format == xenos::IndexFormat::kInt32
|
|
? VK_INDEX_TYPE_UINT32
|
|
: VK_INDEX_TYPE_UINT16);
|
|
}
|
|
shared_memory_->Use(VulkanSharedMemory::Usage::kRead);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool VulkanCommandProcessor::IssueCopy() {
|
|
#if XE_UI_VULKAN_FINE_GRAINED_DRAW_SCOPES
|
|
SCOPE_profile_cpu_f("gpu");
|
|
#endif // XE_UI_VULKAN_FINE_GRAINED_DRAW_SCOPES
|
|
|
|
BeginSubmission(true);
|
|
|
|
return true;
|
|
}
|
|
|
|
void VulkanCommandProcessor::InitializeTrace() {
|
|
BeginSubmission(false);
|
|
bool shared_memory_submitted =
|
|
shared_memory_->InitializeTraceSubmitDownloads();
|
|
if (!shared_memory_submitted) {
|
|
return;
|
|
}
|
|
AwaitAllQueueOperationsCompletion();
|
|
if (shared_memory_submitted) {
|
|
shared_memory_->InitializeTraceCompleteDownloads();
|
|
}
|
|
}
|
|
|
|
void VulkanCommandProcessor::CheckSubmissionFence(uint64_t await_submission) {
|
|
if (await_submission >= GetCurrentSubmission()) {
|
|
if (submission_open_) {
|
|
EndSubmission(false);
|
|
}
|
|
// A submission won't be ended if it hasn't been started, or if ending
|
|
// has failed - clamp the index.
|
|
await_submission = GetCurrentSubmission() - 1;
|
|
}
|
|
|
|
const ui::vulkan::VulkanProvider& provider =
|
|
GetVulkanContext().GetVulkanProvider();
|
|
const ui::vulkan::VulkanProvider::DeviceFunctions& dfn = provider.dfn();
|
|
VkDevice device = provider.device();
|
|
|
|
size_t fences_total = submissions_in_flight_fences_.size();
|
|
size_t fences_awaited = 0;
|
|
if (await_submission > submission_completed_) {
|
|
// Await in a blocking way if requested.
|
|
if (dfn.vkWaitForFences(device,
|
|
uint32_t(await_submission - submission_completed_),
|
|
submissions_in_flight_fences_.data(), VK_TRUE,
|
|
UINT64_MAX) == VK_SUCCESS) {
|
|
fences_awaited += await_submission - submission_completed_;
|
|
} else {
|
|
XELOGE("Failed to await submission completion Vulkan fences");
|
|
}
|
|
}
|
|
// Check how far into the submissions the GPU currently is, in order because
|
|
// submission themselves can be executed out of order, but Xenia serializes
|
|
// that for simplicity.
|
|
while (fences_awaited < fences_total) {
|
|
if (dfn.vkWaitForFences(device, 1,
|
|
&submissions_in_flight_fences_[fences_awaited],
|
|
VK_TRUE, 0) != VK_SUCCESS) {
|
|
break;
|
|
}
|
|
++fences_awaited;
|
|
}
|
|
if (!fences_awaited) {
|
|
// Not updated - no need to reclaim or download things.
|
|
return;
|
|
}
|
|
// Reclaim fences.
|
|
fences_free_.reserve(fences_free_.size() + fences_awaited);
|
|
auto submissions_in_flight_fences_awaited_end =
|
|
submissions_in_flight_fences_.cbegin();
|
|
std::advance(submissions_in_flight_fences_awaited_end, fences_awaited);
|
|
fences_free_.insert(fences_free_.cend(),
|
|
submissions_in_flight_fences_.cbegin(),
|
|
submissions_in_flight_fences_awaited_end);
|
|
submissions_in_flight_fences_.erase(submissions_in_flight_fences_.cbegin(),
|
|
submissions_in_flight_fences_awaited_end);
|
|
submission_completed_ += fences_awaited;
|
|
|
|
// Reclaim semaphores.
|
|
while (!submissions_in_flight_semaphores_.empty()) {
|
|
const auto& semaphore_submission =
|
|
submissions_in_flight_semaphores_.front();
|
|
if (semaphore_submission.second > submission_completed_) {
|
|
break;
|
|
}
|
|
semaphores_free_.push_back(semaphore_submission.first);
|
|
submissions_in_flight_semaphores_.pop_front();
|
|
}
|
|
|
|
// Reclaim command pools.
|
|
while (!command_buffers_submitted_.empty()) {
|
|
const auto& command_buffer_pair = command_buffers_submitted_.front();
|
|
if (command_buffer_pair.second > submission_completed_) {
|
|
break;
|
|
}
|
|
command_buffers_writable_.push_back(command_buffer_pair.first);
|
|
command_buffers_submitted_.pop_front();
|
|
}
|
|
|
|
shared_memory_->CompletedSubmissionUpdated();
|
|
}
|
|
|
|
void VulkanCommandProcessor::BeginSubmission(bool is_guest_command) {
|
|
#if XE_UI_VULKAN_FINE_GRAINED_DRAW_SCOPES
|
|
SCOPE_profile_cpu_f("gpu");
|
|
#endif // XE_UI_VULKAN_FINE_GRAINED_DRAW_SCOPES
|
|
|
|
bool is_opening_frame = is_guest_command && !frame_open_;
|
|
if (submission_open_ && !is_opening_frame) {
|
|
return;
|
|
}
|
|
|
|
// Check the fence - needed for all kinds of submissions (to reclaim transient
|
|
// resources early) and specifically for frames (not to queue too many), and
|
|
// await the availability of the current frame.
|
|
CheckSubmissionFence(
|
|
is_opening_frame
|
|
? closed_frame_submissions_[frame_current_ % kMaxFramesInFlight]
|
|
: 0);
|
|
// TODO(Triang3l): If failed to await (completed submission < awaited frame
|
|
// submission), do something like dropping the draw command that wanted to
|
|
// open the frame.
|
|
if (is_opening_frame) {
|
|
// Update the completed frame index, also obtaining the actual completed
|
|
// frame number (since the CPU may be actually less than 3 frames behind)
|
|
// before reclaiming resources tracked with the frame number.
|
|
frame_completed_ = std::max(frame_current_, uint64_t(kMaxFramesInFlight)) -
|
|
kMaxFramesInFlight;
|
|
for (uint64_t frame = frame_completed_ + 1; frame < frame_current_;
|
|
++frame) {
|
|
if (closed_frame_submissions_[frame % kMaxFramesInFlight] >
|
|
submission_completed_) {
|
|
break;
|
|
}
|
|
frame_completed_ = frame;
|
|
}
|
|
}
|
|
|
|
if (!submission_open_) {
|
|
submission_open_ = true;
|
|
|
|
// Start a new deferred command buffer - will submit it to the real one in
|
|
// the end of the submission (when async pipeline state object creation
|
|
// requests are fulfilled).
|
|
deferred_command_buffer_.Reset();
|
|
}
|
|
|
|
if (is_opening_frame) {
|
|
frame_open_ = true;
|
|
}
|
|
}
|
|
|
|
bool VulkanCommandProcessor::EndSubmission(bool is_swap) {
|
|
ui::vulkan::VulkanProvider& provider = GetVulkanContext().GetVulkanProvider();
|
|
const ui::vulkan::VulkanProvider::DeviceFunctions& dfn = provider.dfn();
|
|
VkDevice device = provider.device();
|
|
|
|
// Make sure everything needed for submitting exist.
|
|
if (submission_open_) {
|
|
if (fences_free_.empty()) {
|
|
VkFenceCreateInfo fence_create_info;
|
|
fence_create_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
|
fence_create_info.pNext = nullptr;
|
|
fence_create_info.flags = 0;
|
|
VkFence fence;
|
|
if (dfn.vkCreateFence(device, &fence_create_info, nullptr, &fence) !=
|
|
VK_SUCCESS) {
|
|
XELOGE("Failed to create a Vulkan fence");
|
|
// Try to submit later. Completely dropping the submission is not
|
|
// permitted because resources would be left in an undefined state.
|
|
return false;
|
|
}
|
|
fences_free_.push_back(fence);
|
|
}
|
|
if (!sparse_memory_binds_.empty() && semaphores_free_.empty()) {
|
|
VkSemaphoreCreateInfo semaphore_create_info;
|
|
semaphore_create_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
|
semaphore_create_info.pNext = nullptr;
|
|
semaphore_create_info.flags = 0;
|
|
VkSemaphore semaphore;
|
|
if (dfn.vkCreateSemaphore(device, &semaphore_create_info, nullptr,
|
|
&semaphore) != VK_SUCCESS) {
|
|
XELOGE("Failed to create a Vulkan semaphore");
|
|
return false;
|
|
}
|
|
semaphores_free_.push_back(semaphore);
|
|
}
|
|
if (command_buffers_writable_.empty()) {
|
|
CommandBuffer command_buffer;
|
|
VkCommandPoolCreateInfo command_pool_create_info;
|
|
command_pool_create_info.sType =
|
|
VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
|
command_pool_create_info.pNext = nullptr;
|
|
command_pool_create_info.flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT;
|
|
command_pool_create_info.queueFamilyIndex =
|
|
provider.queue_family_graphics_compute();
|
|
if (dfn.vkCreateCommandPool(device, &command_pool_create_info, nullptr,
|
|
&command_buffer.pool) != VK_SUCCESS) {
|
|
XELOGE("Failed to create a Vulkan command pool");
|
|
return false;
|
|
}
|
|
VkCommandBufferAllocateInfo command_buffer_allocate_info;
|
|
command_buffer_allocate_info.sType =
|
|
VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
command_buffer_allocate_info.pNext = nullptr;
|
|
command_buffer_allocate_info.commandPool = command_buffer.pool;
|
|
command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
|
command_buffer_allocate_info.commandBufferCount = 1;
|
|
if (dfn.vkAllocateCommandBuffers(device, &command_buffer_allocate_info,
|
|
&command_buffer.buffer) != VK_SUCCESS) {
|
|
XELOGE("Failed to allocate a Vulkan command buffer");
|
|
dfn.vkDestroyCommandPool(device, command_buffer.pool, nullptr);
|
|
return false;
|
|
}
|
|
command_buffers_writable_.push_back(command_buffer);
|
|
}
|
|
}
|
|
|
|
bool is_closing_frame = is_swap && frame_open_;
|
|
|
|
if (submission_open_) {
|
|
shared_memory_->EndSubmission();
|
|
|
|
// Submit sparse binds earlier, before executing the deferred command
|
|
// buffer, to reduce latency.
|
|
if (!sparse_memory_binds_.empty()) {
|
|
sparse_buffer_bind_infos_temp_.clear();
|
|
sparse_buffer_bind_infos_temp_.reserve(sparse_buffer_binds_.size());
|
|
for (const SparseBufferBind& sparse_buffer_bind : sparse_buffer_binds_) {
|
|
VkSparseBufferMemoryBindInfo& sparse_buffer_bind_info =
|
|
sparse_buffer_bind_infos_temp_.emplace_back();
|
|
sparse_buffer_bind_info.buffer = sparse_buffer_bind.buffer;
|
|
sparse_buffer_bind_info.bindCount = sparse_buffer_bind.bind_count;
|
|
sparse_buffer_bind_info.pBinds =
|
|
sparse_memory_binds_.data() + sparse_buffer_bind.bind_offset;
|
|
}
|
|
assert_false(semaphores_free_.empty());
|
|
VkSemaphore bind_sparse_semaphore = semaphores_free_.back();
|
|
VkBindSparseInfo bind_sparse_info;
|
|
bind_sparse_info.sType = VK_STRUCTURE_TYPE_BIND_SPARSE_INFO;
|
|
bind_sparse_info.pNext = nullptr;
|
|
bind_sparse_info.waitSemaphoreCount = 0;
|
|
bind_sparse_info.pWaitSemaphores = nullptr;
|
|
bind_sparse_info.bufferBindCount =
|
|
uint32_t(sparse_buffer_bind_infos_temp_.size());
|
|
bind_sparse_info.pBufferBinds =
|
|
!sparse_buffer_bind_infos_temp_.empty()
|
|
? sparse_buffer_bind_infos_temp_.data()
|
|
: nullptr;
|
|
bind_sparse_info.imageOpaqueBindCount = 0;
|
|
bind_sparse_info.pImageOpaqueBinds = nullptr;
|
|
bind_sparse_info.imageBindCount = 0;
|
|
bind_sparse_info.pImageBinds = 0;
|
|
bind_sparse_info.signalSemaphoreCount = 1;
|
|
bind_sparse_info.pSignalSemaphores = &bind_sparse_semaphore;
|
|
if (provider.BindSparse(1, &bind_sparse_info, VK_NULL_HANDLE) !=
|
|
VK_SUCCESS) {
|
|
XELOGE("Failed to submit Vulkan sparse binds");
|
|
return false;
|
|
}
|
|
current_submission_wait_semaphores_.push_back(bind_sparse_semaphore);
|
|
semaphores_free_.pop_back();
|
|
current_submission_wait_stage_masks_.push_back(
|
|
sparse_bind_wait_stage_mask_);
|
|
sparse_bind_wait_stage_mask_ = 0;
|
|
sparse_buffer_binds_.clear();
|
|
sparse_memory_binds_.clear();
|
|
}
|
|
|
|
assert_false(command_buffers_writable_.empty());
|
|
CommandBuffer command_buffer = command_buffers_writable_.back();
|
|
if (dfn.vkResetCommandPool(device, command_buffer.pool, 0) != VK_SUCCESS) {
|
|
XELOGE("Failed to reset a Vulkan command pool");
|
|
return false;
|
|
}
|
|
VkCommandBufferBeginInfo command_buffer_begin_info;
|
|
command_buffer_begin_info.sType =
|
|
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
command_buffer_begin_info.pNext = nullptr;
|
|
command_buffer_begin_info.flags =
|
|
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
|
command_buffer_begin_info.pInheritanceInfo = nullptr;
|
|
if (dfn.vkBeginCommandBuffer(command_buffer.buffer,
|
|
&command_buffer_begin_info) != VK_SUCCESS) {
|
|
XELOGE("Failed to begin a Vulkan command buffer");
|
|
return false;
|
|
}
|
|
deferred_command_buffer_.Execute(command_buffer.buffer);
|
|
if (dfn.vkEndCommandBuffer(command_buffer.buffer) != VK_SUCCESS) {
|
|
XELOGE("Failed to end a Vulkan command buffer");
|
|
return false;
|
|
}
|
|
|
|
VkSubmitInfo submit_info;
|
|
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
submit_info.pNext = nullptr;
|
|
if (!current_submission_wait_semaphores_.empty()) {
|
|
submit_info.waitSemaphoreCount =
|
|
uint32_t(current_submission_wait_semaphores_.size());
|
|
submit_info.pWaitSemaphores = current_submission_wait_semaphores_.data();
|
|
submit_info.pWaitDstStageMask =
|
|
current_submission_wait_stage_masks_.data();
|
|
} else {
|
|
submit_info.waitSemaphoreCount = 0;
|
|
submit_info.pWaitSemaphores = nullptr;
|
|
submit_info.pWaitDstStageMask = nullptr;
|
|
}
|
|
submit_info.commandBufferCount = 1;
|
|
submit_info.pCommandBuffers = &command_buffer.buffer;
|
|
submit_info.signalSemaphoreCount = 0;
|
|
submit_info.pSignalSemaphores = nullptr;
|
|
assert_false(fences_free_.empty());
|
|
VkFence fence = fences_free_.back();
|
|
if (dfn.vkResetFences(device, 1, &fence) != VK_SUCCESS) {
|
|
XELOGE("Failed to reset a Vulkan submission fence");
|
|
return false;
|
|
}
|
|
if (provider.SubmitToGraphicsComputeQueue(1, &submit_info, fence) !=
|
|
VK_SUCCESS) {
|
|
XELOGE("Failed to submit a Vulkan command buffer");
|
|
return false;
|
|
}
|
|
uint64_t submission_current = GetCurrentSubmission();
|
|
current_submission_wait_stage_masks_.clear();
|
|
for (VkSemaphore semaphore : current_submission_wait_semaphores_) {
|
|
submissions_in_flight_semaphores_.emplace_back(semaphore,
|
|
submission_current);
|
|
}
|
|
current_submission_wait_semaphores_.clear();
|
|
command_buffers_submitted_.emplace_back(command_buffer, submission_current);
|
|
command_buffers_writable_.pop_back();
|
|
// Increments the current submission number, going to the next submission.
|
|
submissions_in_flight_fences_.push_back(fence);
|
|
fences_free_.pop_back();
|
|
|
|
submission_open_ = false;
|
|
}
|
|
|
|
if (is_closing_frame) {
|
|
frame_open_ = false;
|
|
// Submission already closed now, so minus 1.
|
|
closed_frame_submissions_[(frame_current_++) % kMaxFramesInFlight] =
|
|
GetCurrentSubmission() - 1;
|
|
|
|
if (cache_clear_requested_ && AwaitAllQueueOperationsCompletion()) {
|
|
cache_clear_requested_ = false;
|
|
|
|
for (const CommandBuffer& command_buffer : command_buffers_writable_) {
|
|
dfn.vkDestroyCommandPool(device, command_buffer.pool, nullptr);
|
|
}
|
|
command_buffers_writable_.clear();
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
VkShaderStageFlags VulkanCommandProcessor::GetGuestVertexShaderStageFlags()
|
|
const {
|
|
VkShaderStageFlags stages = VK_SHADER_STAGE_VERTEX_BIT;
|
|
const ui::vulkan::VulkanProvider& provider =
|
|
GetVulkanContext().GetVulkanProvider();
|
|
if (provider.device_features().tessellationShader) {
|
|
stages |= VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT;
|
|
}
|
|
// TODO(Triang3l): Vertex to compute translation for rectangle and possibly
|
|
// point emulation.
|
|
return stages;
|
|
}
|
|
|
|
} // namespace vulkan
|
|
} // namespace gpu
|
|
} // namespace xe
|