Files
Xenia-Canary/src/xenia/kernel/xboxkrnl_module.cc
2015-08-07 21:29:03 -07:00

201 lines
8.7 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/kernel/xboxkrnl_module.h"
#include <gflags/gflags.h>
#include <vector>
#include "xenia/base/clock.h"
#include "xenia/base/logging.h"
#include "xenia/base/math.h"
#include "xenia/emulator.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/kernel/xboxkrnl_private.h"
#include "xenia/kernel/objects/xuser_module.h"
namespace xe {
namespace kernel {
XboxkrnlModule::XboxkrnlModule(Emulator* emulator, KernelState* kernel_state)
: XKernelModule(kernel_state, "xe:\\xboxkrnl.exe"),
timestamp_timer_(nullptr) {
RegisterExportTable(export_resolver_);
// Register all exported functions.
xboxkrnl::RegisterAudioExports(export_resolver_, kernel_state_);
xboxkrnl::RegisterAudioXmaExports(export_resolver_, kernel_state_);
xboxkrnl::RegisterCryptExports(export_resolver_, kernel_state_);
xboxkrnl::RegisterDebugExports(export_resolver_, kernel_state_);
xboxkrnl::RegisterErrorExports(export_resolver_, kernel_state_);
xboxkrnl::RegisterHalExports(export_resolver_, kernel_state_);
xboxkrnl::RegisterIoExports(export_resolver_, kernel_state_);
xboxkrnl::RegisterMemoryExports(export_resolver_, kernel_state_);
xboxkrnl::RegisterMiscExports(export_resolver_, kernel_state_);
xboxkrnl::RegisterModuleExports(export_resolver_, kernel_state_);
xboxkrnl::RegisterObExports(export_resolver_, kernel_state_);
xboxkrnl::RegisterRtlExports(export_resolver_, kernel_state_);
xboxkrnl::RegisterStringExports(export_resolver_, kernel_state_);
xboxkrnl::RegisterThreadingExports(export_resolver_, kernel_state_);
xboxkrnl::RegisterUsbcamExports(export_resolver_, kernel_state_);
xboxkrnl::RegisterVideoExports(export_resolver_, kernel_state_);
// KeDebugMonitorData (?*)
// Set to a valid value when a remote debugger is attached.
// Offset 0x18 is a 4b pointer to a handler function that seems to take two
// arguments. If we wanted to see what would happen we could fake that.
uint32_t pKeDebugMonitorData = memory_->SystemHeapAlloc(256);
auto lpKeDebugMonitorData = memory_->TranslateVirtual(pKeDebugMonitorData);
export_resolver_->SetVariableMapping(
"xboxkrnl.exe", ordinals::KeDebugMonitorData, pKeDebugMonitorData);
xe::store_and_swap<uint32_t>(lpKeDebugMonitorData, 0);
// KeCertMonitorData (?*)
// Always set to zero, ignored.
uint32_t pKeCertMonitorData = memory_->SystemHeapAlloc(4);
auto lpKeCertMonitorData = memory_->TranslateVirtual(pKeCertMonitorData);
export_resolver_->SetVariableMapping(
"xboxkrnl.exe", ordinals::KeCertMonitorData, pKeCertMonitorData);
xe::store_and_swap<uint32_t>(lpKeCertMonitorData, 0);
// XboxHardwareInfo (XboxHardwareInfo_t, 16b)
// flags cpu# ? ? ? ? ? ?
// 0x00000000, 0x06, 0x00, 0x00, 0x00, 0x00000000, 0x0000, 0x0000
// Games seem to check if bit 26 (0x20) is set, which at least for xbox1
// was whether an HDD was present. Not sure what the other flags are.
//
// aomega08 says the value is 0x02000817, bit 27: debug mode on.
// When that is set, though, allocs crash in weird ways.
uint32_t pXboxHardwareInfo = memory_->SystemHeapAlloc(16);
auto lpXboxHardwareInfo = memory_->TranslateVirtual(pXboxHardwareInfo);
export_resolver_->SetVariableMapping(
"xboxkrnl.exe", ordinals::XboxHardwareInfo, pXboxHardwareInfo);
xe::store_and_swap<uint32_t>(lpXboxHardwareInfo + 0, 0); // flags
xe::store_and_swap<uint8_t>(lpXboxHardwareInfo + 4, 0x06); // cpu count
// Remaining 11b are zeroes?
// XexExecutableModuleHandle (?**)
// Games try to dereference this to get a pointer to some module struct.
// So far it seems like it's just in loader code, and only used to look up
// the XexHeaderBase for use by RtlImageXexHeaderField.
// We fake it so that the address passed to that looks legit.
// 0x80100FFC <- pointer to structure
// 0x80101000 <- our module structure
// 0x80101058 <- pointer to xex header
// 0x80101100 <- xex header base
uint32_t ppXexExecutableModuleHandle = memory_->SystemHeapAlloc(4);
export_resolver_->SetVariableMapping("xboxkrnl.exe",
ordinals::XexExecutableModuleHandle,
ppXexExecutableModuleHandle);
// ExLoadedCommandLine (char*)
// The name of the xex. Not sure this is ever really used on real devices.
// Perhaps it's how swap disc/etc data is sent?
// Always set to "default.xex" (with quotes) for now.
uint32_t pExLoadedCommandLine = memory_->SystemHeapAlloc(1024);
auto lpExLoadedCommandLine = memory_->TranslateVirtual(pExLoadedCommandLine);
export_resolver_->SetVariableMapping(
"xboxkrnl.exe", ordinals::ExLoadedCommandLine, pExLoadedCommandLine);
char command_line[] = "\"default.xex\"";
std::memcpy(lpExLoadedCommandLine, command_line,
xe::countof(command_line) + 1);
// XboxKrnlVersion (8b)
// Kernel version, looks like 2b.2b.2b.2b.
// I've only seen games check >=, so we just fake something here.
uint32_t pXboxKrnlVersion = memory_->SystemHeapAlloc(8);
auto lpXboxKrnlVersion = memory_->TranslateVirtual(pXboxKrnlVersion);
export_resolver_->SetVariableMapping(
"xboxkrnl.exe", ordinals::XboxKrnlVersion, pXboxKrnlVersion);
xe::store_and_swap<uint16_t>(lpXboxKrnlVersion + 0, 2);
xe::store_and_swap<uint16_t>(lpXboxKrnlVersion + 2, 0xFFFF);
xe::store_and_swap<uint16_t>(lpXboxKrnlVersion + 4, 0xFFFF);
xe::store_and_swap<uint8_t>(lpXboxKrnlVersion + 6, 0x80);
xe::store_and_swap<uint8_t>(lpXboxKrnlVersion + 7, 0x00);
// KeTimeStampBundle (ad)
// This must be updated during execution, at 1ms intevals.
// We setup a system timer here to do that.
uint32_t pKeTimeStampBundle = memory_->SystemHeapAlloc(24);
auto lpKeTimeStampBundle = memory_->TranslateVirtual(pKeTimeStampBundle);
export_resolver_->SetVariableMapping(
"xboxkrnl.exe", ordinals::KeTimeStampBundle, pKeTimeStampBundle);
xe::store_and_swap<uint64_t>(lpKeTimeStampBundle + 0, 0);
xe::store_and_swap<uint64_t>(lpKeTimeStampBundle + 8, 0);
xe::store_and_swap<uint32_t>(lpKeTimeStampBundle + 16,
Clock::QueryGuestUptimeMillis());
xe::store_and_swap<uint32_t>(lpKeTimeStampBundle + 20, 0);
timestamp_timer_ = xe::threading::HighResolutionTimer::CreateRepeating(
std::chrono::milliseconds(1), [lpKeTimeStampBundle]() {
xe::store_and_swap<uint32_t>(lpKeTimeStampBundle + 16,
Clock::QueryGuestUptimeMillis());
});
}
std::vector<xe::cpu::Export*> xboxkrnl_exports(4096);
xe::cpu::Export* RegisterExport_xboxkrnl(xe::cpu::Export* export_entry) {
assert_true(export_entry->ordinal < xboxkrnl_exports.size());
xboxkrnl_exports[export_entry->ordinal] = export_entry;
return export_entry;
}
void XboxkrnlModule::RegisterExportTable(
xe::cpu::ExportResolver* export_resolver) {
assert_not_null(export_resolver);
// Build the export table used for resolution.
#include "xenia/kernel/util/export_table_pre.inc"
static xe::cpu::Export xboxkrnl_export_table[] = {
#include "xenia/kernel/xboxkrnl_table.inc"
};
#include "xenia/kernel/util/export_table_post.inc"
for (size_t i = 0; i < xe::countof(xboxkrnl_export_table); ++i) {
auto& export_entry = xboxkrnl_export_table[i];
assert_true(export_entry.ordinal < xboxkrnl_exports.size());
if (!xboxkrnl_exports[export_entry.ordinal]) {
xboxkrnl_exports[export_entry.ordinal] = &export_entry;
}
}
export_resolver->RegisterTable("xboxkrnl.exe", &xboxkrnl_exports);
}
XboxkrnlModule::~XboxkrnlModule() = default;
int XboxkrnlModule::LaunchModule(const char* path) {
// Create and register the module. We keep it local to this function and
// dispose it on exit.
auto module = kernel_state_->LoadUserModule(path);
if (!module) {
XELOGE("Failed to load user module %s.", path);
return 2;
}
// Set as the main module, while running.
kernel_state_->SetExecutableModule(module);
// Launch the module.
// NOTE: this won't return until the module exits.
X_STATUS result_code = module->Launch(0);
// Main thread exited. Terminate the title.
kernel_state_->TerminateTitle();
kernel_state_->SetExecutableModule(NULL);
if (XFAILED(result_code)) {
XELOGE("Failed to launch module %s: %.8X", path, result_code);
return 2;
}
return 0;
}
} // namespace kernel
} // namespace xe