Files
Xenia-Canary/src/xenia/debug/debug_server.h
2013-12-20 23:52:47 -08:00

64 lines
1.4 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_DEBUG_DEBUG_SERVER_H_
#define XENIA_DEBUG_DEBUG_SERVER_H_
#include <xenia/common.h>
#include <xenia/core.h>
#include <vector>
XEDECLARECLASS1(xe, Emulator);
XEDECLARECLASS2(xe, debug, DebugClient);
XEDECLARECLASS2(xe, debug, Protocol);
namespace xe {
namespace debug {
class DebugServer {
public:
DebugServer(Emulator* emulator);
virtual ~DebugServer();
Emulator* emulator() const { return emulator_; }
bool has_clients();
int Startup();
int BeforeEntry();
void Shutdown();
int WaitForClient();
private:
void AddClient(DebugClient* debug_client);
void RemoveClient(DebugClient* debug_client);
friend class DebugClient;
private:
Emulator* emulator_;
std::vector<Protocol*> protocols_;
xe_mutex_t* lock_;
std::vector<DebugClient*> clients_;
HANDLE client_event_;
};
} // namespace debug
} // namespace xe
#endif // XENIA_DEBUG_DEBUG_SERVER_H_