Files
Xenia-Canary/src/xenia/debug/debug_target.h
2013-12-22 19:58:00 -08:00

49 lines
1.3 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_DEBUG_DEBUG_TARGET_H_
#define XENIA_DEBUG_DEBUG_TARGET_H_
#include <xenia/common.h>
#include <xenia/core.h>
#include <xenia/debug/debug_server.h>
struct json_t;
namespace xe {
namespace debug {
class DebugTarget {
public:
DebugTarget(DebugServer* debug_server) :
debug_server_(debug_server) {}
virtual ~DebugTarget() {}
DebugServer* debug_server() const { return debug_server_; }
virtual void OnDebugClientConnected(uint32_t client_id) {}
virtual void OnDebugClientDisconnected(uint32_t client_id) {}
virtual json_t* OnDebugRequest(
uint32_t client_id, const char* command, json_t* request,
bool& succeeded) = 0;
protected:
DebugServer* debug_server_;
};
} // namespace debug
} // namespace xe
#endif // XENIA_DEBUG_DEBUG_TARGET_H_