Based entirely off existing xbyak x86 implementation and available tests. Still needs a lot of optimization and testing on non-Windows platforms. So far passes all tests and boots at least some games on Windows.
78 lines
3.5 KiB
C++
78 lines
3.5 KiB
C++
/**
|
|
******************************************************************************
|
|
* Xenia : Xbox 360 Emulator Research Project *
|
|
******************************************************************************
|
|
* Copyright 2026 Ben Vanik. All rights reserved. *
|
|
* Released under the BSD license - see LICENSE in the root for more details. *
|
|
******************************************************************************
|
|
*/
|
|
|
|
#ifndef XENIA_CPU_BACKEND_A64_A64_TRACERS_H_
|
|
#define XENIA_CPU_BACKEND_A64_A64_TRACERS_H_
|
|
|
|
#include <cstdint>
|
|
|
|
namespace xe {
|
|
namespace cpu {
|
|
namespace backend {
|
|
namespace a64 {
|
|
|
|
class A64Emitter;
|
|
|
|
enum TracingMode {
|
|
TRACING_INSTR = (1 << 1),
|
|
TRACING_DATA = (1 << 2),
|
|
};
|
|
|
|
uint32_t GetTracingMode();
|
|
inline bool IsTracingInstr() { return (GetTracingMode() & TRACING_INSTR) != 0; }
|
|
inline bool IsTracingData() { return (GetTracingMode() & TRACING_DATA) != 0; }
|
|
|
|
void TraceString(void* raw_context, const char* str);
|
|
|
|
void TraceContextLoadI8(void* raw_context, uint64_t offset, uint8_t value);
|
|
void TraceContextLoadI16(void* raw_context, uint64_t offset, uint16_t value);
|
|
void TraceContextLoadI32(void* raw_context, uint64_t offset, uint32_t value);
|
|
void TraceContextLoadI64(void* raw_context, uint64_t offset, uint64_t value);
|
|
void TraceContextLoadF32(void* raw_context, uint64_t offset, float value);
|
|
void TraceContextLoadF64(void* raw_context, uint64_t offset, double value);
|
|
void TraceContextLoadV128(void* raw_context, uint64_t offset,
|
|
const uint8_t* value);
|
|
|
|
void TraceContextStoreI8(void* raw_context, uint64_t offset, uint8_t value);
|
|
void TraceContextStoreI16(void* raw_context, uint64_t offset, uint16_t value);
|
|
void TraceContextStoreI32(void* raw_context, uint64_t offset, uint32_t value);
|
|
void TraceContextStoreI64(void* raw_context, uint64_t offset, uint64_t value);
|
|
void TraceContextStoreF32(void* raw_context, uint64_t offset, float value);
|
|
void TraceContextStoreF64(void* raw_context, uint64_t offset, double value);
|
|
void TraceContextStoreV128(void* raw_context, uint64_t offset,
|
|
const uint8_t* value);
|
|
|
|
void TraceMemoryLoadI8(void* raw_context, uint32_t address, uint8_t value);
|
|
void TraceMemoryLoadI16(void* raw_context, uint32_t address, uint16_t value);
|
|
void TraceMemoryLoadI32(void* raw_context, uint32_t address, uint32_t value);
|
|
void TraceMemoryLoadI64(void* raw_context, uint32_t address, uint64_t value);
|
|
void TraceMemoryLoadF32(void* raw_context, uint32_t address, float value);
|
|
void TraceMemoryLoadF64(void* raw_context, uint32_t address, double value);
|
|
void TraceMemoryLoadV128(void* raw_context, uint32_t address,
|
|
const uint8_t* value);
|
|
|
|
void TraceMemoryStoreI8(void* raw_context, uint32_t address, uint8_t value);
|
|
void TraceMemoryStoreI16(void* raw_context, uint32_t address, uint16_t value);
|
|
void TraceMemoryStoreI32(void* raw_context, uint32_t address, uint32_t value);
|
|
void TraceMemoryStoreI64(void* raw_context, uint32_t address, uint64_t value);
|
|
void TraceMemoryStoreF32(void* raw_context, uint32_t address, float value);
|
|
void TraceMemoryStoreF64(void* raw_context, uint32_t address, double value);
|
|
void TraceMemoryStoreV128(void* raw_context, uint32_t address,
|
|
const uint8_t* value);
|
|
|
|
void TraceMemset(void* raw_context, uint32_t address, uint8_t value,
|
|
uint32_t length);
|
|
|
|
} // namespace a64
|
|
} // namespace backend
|
|
} // namespace cpu
|
|
} // namespace xe
|
|
|
|
#endif // XENIA_CPU_BACKEND_A64_A64_TRACERS_H_
|