Files
Xenia-Canary/src/xenia/kernel/xmutant.h
2015-11-12 19:01:55 -06:00

42 lines
1.2 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_XMUTANT_H_
#define XENIA_KERNEL_XMUTANT_H_
#include "xenia/base/threading.h"
#include "xenia/kernel/xobject.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {
class XMutant : public XObject {
public:
static const Type kType = kTypeMutant;
explicit XMutant(KernelState* kernel_state);
~XMutant() override;
void Initialize(bool initial_owner);
void InitializeNative(void* native_ptr, X_DISPATCH_HEADER* header);
X_STATUS ReleaseMutant(uint32_t priority_increment, bool abandon, bool wait);
xe::threading::WaitHandle* GetWaitHandle() override { return mutant_.get(); }
private:
std::unique_ptr<xe::threading::Mutant> mutant_;
};
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_XMUTANT_H_