32 lines
1.1 KiB
C++
32 lines
1.1 KiB
C++
/**
|
|
******************************************************************************
|
|
* Xenia : Xbox 360 Emulator Research Project *
|
|
******************************************************************************
|
|
* Copyright 2013 Ben Vanik. All rights reserved. *
|
|
* Released under the BSD license - see LICENSE in the root for more details. *
|
|
******************************************************************************
|
|
*/
|
|
|
|
#include "xenia/base/logging.h"
|
|
#include "xenia/kernel/kernel_state.h"
|
|
#include "xenia/kernel/util/shim_utils.h"
|
|
#include "xenia/kernel/xboxkrnl/xboxkrnl_private.h"
|
|
#include "xenia/kernel/xthread.h"
|
|
#include "xenia/xbox.h"
|
|
|
|
namespace xe {
|
|
namespace kernel {
|
|
namespace xboxkrnl {
|
|
|
|
void KeEnableFpuExceptions(dword_t enabled) {
|
|
// TODO(benvanik): can we do anything about exceptions?
|
|
}
|
|
DECLARE_XBOXKRNL_EXPORT1(KeEnableFpuExceptions, kNone, kStub);
|
|
|
|
void RegisterMiscExports(xe::cpu::ExportResolver* export_resolver,
|
|
KernelState* kernel_state) {}
|
|
|
|
} // namespace xboxkrnl
|
|
} // namespace kernel
|
|
} // namespace xe
|