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Xenia-Canary/src/xenia/cpu/backend/code_cache.h

45 lines
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C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2020 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_CPU_BACKEND_CODE_CACHE_H_
#define XENIA_CPU_BACKEND_CODE_CACHE_H_
#include <cstddef>
#include <cstdint>
#include <string>
#include "xenia/cpu/function.h"
namespace xe {
namespace cpu {
namespace backend {
class CodeCache {
public:
CodeCache() = default;
virtual ~CodeCache() = default;
virtual const std::filesystem::path& file_name() const = 0;
virtual uintptr_t execute_base_address() const = 0;
virtual size_t total_size() const = 0;
// Finds a function based on the given host PC (that may be within a
// function).
virtual GuestFunction* LookupFunction(uint64_t host_pc) = 0;
// Finds platform-specific function unwind info for the given host PC.
virtual void* LookupUnwindInfo(uint64_t host_pc) = 0;
};
} // namespace backend
} // namespace cpu
} // namespace xe
#endif // XENIA_CPU_BACKEND_CODE_CACHE_H_