Files
Xenia-Canary/src/xenia/kernel/xboxkrnl/xboxkrnl_private.h
2013-10-23 23:09:16 -07:00

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2.1 KiB
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/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_KERNEL_XBOXKRNL_PRIVATE_H_
#define XENIA_KERNEL_XBOXKRNL_PRIVATE_H_
#include <xenia/common.h>
#include <xenia/core.h>
#include <xenia/kernel/xboxkrnl/xboxkrnl_ordinals.h>
namespace xe {
namespace kernel {
namespace xboxkrnl {
class KernelState;
// This is a global object initialized with the XboxkrnlModule.
// It references the current kernel state object that all kernel methods should
// be using to stash their variables.
extern KernelState* shared_kernel_state_;
// Registration functions, one per file.
void RegisterAudioExports(ExportResolver* export_resolver, KernelState* state);
void RegisterDebugExports(ExportResolver* export_resolver, KernelState* state);
void RegisterHalExports(ExportResolver* export_resolver, KernelState* state);
void RegisterIoExports(ExportResolver* export_resolver, KernelState* state);
void RegisterMemoryExports(ExportResolver* export_resolver, KernelState* state);
void RegisterMiscExports(ExportResolver* export_resolver, KernelState* state);
void RegisterModuleExports(ExportResolver* export_resolver, KernelState* state);
void RegisterNtExports(ExportResolver* export_resolver, KernelState* state);
void RegisterObExports(ExportResolver* export_resolver, KernelState* state);
void RegisterRtlExports(ExportResolver* export_resolver, KernelState* state);
void RegisterThreadingExports(ExportResolver* export_resolver,
KernelState* state);
void RegisterVideoExports(ExportResolver* export_resolver, KernelState* state);
} // namespace xboxkrnl
} // namespace kernel
} // namespace xe
#endif // XENIA_KERNEL_XBOXKRNL_PRIVATE_H_