Files
Xenia-Canary/src/xenia/debug/server/gdb/gdb_command_processor.h
2015-07-26 22:47:16 -07:00

60 lines
1.7 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_DEBUG_SERVER_GDB_GDB_COMMAND_PROCESSOR_H_
#define XENIA_DEBUG_SERVER_GDB_GDB_COMMAND_PROCESSOR_H_
#include <cstdint>
#include <vector>
#include "xenia/debug/debugger.h"
namespace xe {
namespace debug {
namespace server {
namespace gdb {
class GdbServer;
class GdbCommandProcessor {
public:
GdbCommandProcessor(GdbServer* server, Debugger* debugger);
~GdbCommandProcessor() = default;
bool ProcessBuffer(const uint8_t* buffer, size_t buffer_length);
private:
bool ProcessPacket(const char* buffer, size_t buffer_length);
void SendResponse(const char* value, size_t length);
void SendResponse(const char* value) {
SendResponse(value, std::strlen(value));
}
void SendResponse(std::string value) {
SendResponse(value.data(), value.size());
}
bool Process_qSupported(const std::string& line);
bool ProcessReadRegisters(const std::string& line);
GdbServer* server_ = nullptr;
Debugger* debugger_ = nullptr;
std::vector<uint8_t> receive_buffer_;
size_t receive_offset_ = 0;
std::vector<uint8_t> transmit_buffer_;
bool no_ack_mode_ = false;
};
} // namespace gdb
} // namespace server
} // namespace debug
} // namespace xe
#endif // XENIA_DEBUG_SERVER_GDB_GDB_COMMAND_PROCESSOR_H_