Files
Xenia-Canary/src/xenia/debug/server/mi/mi_command_processor.h
2015-07-26 22:47:16 -07:00

58 lines
1.8 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_DEBUG_SERVER_MI_MI_COMMAND_PROCESSOR_H_
#define XENIA_DEBUG_SERVER_MI_MI_COMMAND_PROCESSOR_H_
#include <cstdint>
#include <vector>
#include "xenia/debug/debugger.h"
#include "xenia/debug/server/mi/mi_protocol.h"
namespace xe {
namespace debug {
namespace server {
namespace mi {
class MIServer;
class MICommandProcessor {
public:
MICommandProcessor(MIServer* server, Debugger* debugger);
~MICommandProcessor() = default;
bool ProcessBuffer(const uint8_t* buffer, size_t buffer_length);
private:
bool ProcessPacket(const char* buffer, size_t buffer_length);
void SendConsoleStreamOutput(const char* value);
void SendTargetStreamOutput(const char* value);
void SendLogStreamOutput(const char* value);
void SendResult(const std::string& prefix, ResultClass result_class);
void SendErrorResult(const std::string& prefix, const char* message = nullptr,
const char* code = nullptr);
MIServer* server_ = nullptr;
Debugger* debugger_ = nullptr;
std::vector<uint8_t> receive_buffer_;
size_t receive_offset_ = 0;
std::vector<uint8_t> transmit_buffer_;
// Token of the last -exec-* command. Sent back on stops.
std::string exec_token_;
};
} // namespace mi
} // namespace server
} // namespace debug
} // namespace xe
#endif // XENIA_DEBUG_SERVER_MI_MI_COMMAND_PROCESSOR_H_