56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
/**
|
|
******************************************************************************
|
|
* Xenia : Xbox 360 Emulator Research Project *
|
|
******************************************************************************
|
|
* Copyright 2015 Ben Vanik. All rights reserved. *
|
|
* Released under the BSD license - see LICENSE in the root for more details. *
|
|
******************************************************************************
|
|
*/
|
|
|
|
#ifndef XENIA_DEBUG_SERVER_MI_MI_SERVER_H_
|
|
#define XENIA_DEBUG_SERVER_MI_MI_SERVER_H_
|
|
|
|
#include <memory>
|
|
|
|
#include "xenia/base/socket.h"
|
|
#include "xenia/base/threading.h"
|
|
#include "xenia/debug/debug_server.h"
|
|
|
|
namespace xe {
|
|
namespace debug {
|
|
namespace server {
|
|
namespace mi {
|
|
|
|
class MICommandProcessor;
|
|
|
|
class MIServer : public DebugServer {
|
|
public:
|
|
MIServer(Debugger* debugger);
|
|
~MIServer() override;
|
|
|
|
Socket* client() const { return client_.get(); }
|
|
|
|
bool Initialize() override;
|
|
|
|
void PostSynchronous(std::function<void()> fn) override;
|
|
|
|
private:
|
|
void AcceptClient(std::unique_ptr<Socket> client);
|
|
bool HandleClientEvent();
|
|
|
|
std::unique_ptr<SocketServer> socket_server_;
|
|
|
|
std::unique_ptr<Socket> client_;
|
|
std::unique_ptr<xe::threading::Thread> client_thread_;
|
|
std::vector<uint8_t> receive_buffer_;
|
|
|
|
std::unique_ptr<MICommandProcessor> command_processor_;
|
|
};
|
|
|
|
} // namespace mi
|
|
} // namespace server
|
|
} // namespace debug
|
|
} // namespace xe
|
|
|
|
#endif // XENIA_DEBUG_SERVER_MI_MI_SERVER_H_
|