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Xenia-Canary/src/xenia/cpu/xenon_runtime.cc

36 lines
1.3 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2013 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <xenia/cpu/xenon_runtime.h>
#include <alloy/frontend/ppc/ppc_frontend.h>
#include <xenia/cpu/xenon_thread_state.h>
using namespace xe;
using namespace xe::cpu;
XenonRuntime::XenonRuntime(Memory* memory, ExportResolver* export_resolver,
uint32_t debug_info_flags, uint32_t trace_flags)
: Runtime(memory, debug_info_flags, trace_flags),
export_resolver_(export_resolver) {}
XenonRuntime::~XenonRuntime() = default;
int XenonRuntime::Initialize(std::unique_ptr<alloy::backend::Backend> backend) {
auto frontend = std::make_unique<alloy::frontend::ppc::PPCFrontend>(this);
// TODO(benvanik): set options/etc.
int result = Runtime::Initialize(std::move(frontend), std::move(backend));
if (result) {
return result;
}
return result;
}