44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_KERNEL_DBG_CONTENT_SOURCE_H_
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#define XENIA_KERNEL_DBG_CONTENT_SOURCE_H_
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#include <xenia/common.h>
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#include <xenia/core.h>
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#include <xenia/dbg/client.h>
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namespace xe {
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namespace dbg {
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class ContentSource {
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public:
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ContentSource(Debugger* debugger, uint32_t source_id);
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virtual ~ContentSource();
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uint32_t source_id();
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virtual int Dispatch(Client* client, uint8_t type, uint32_t request_id,
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const uint8_t* data, size_t length) = 0;
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protected:
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Debugger* debugger_;
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uint32_t source_id_;
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};
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} // namespace dbg
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} // namespace xe
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#endif // XENIA_KERNEL_DBG_CONTENT_SOURCE_H_
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