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Xenia-Canary/src/xenia/gpu/d3d12/d3d12_trace_dump_main.cc

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1.9 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2019 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/base/logging.h"
#include "xenia/base/main.h"
#include "xenia/gpu/d3d12/d3d12_command_processor.h"
#include "xenia/gpu/d3d12/d3d12_graphics_system.h"
#include "xenia/gpu/trace_dump.h"
#include "xenia/ui/d3d12/d3d12_provider.h"
namespace xe {
namespace gpu {
namespace d3d12 {
using namespace xe::gpu::xenos;
class D3D12TraceDump : public TraceDump {
public:
std::unique_ptr<gpu::GraphicsSystem> CreateGraphicsSystem() override {
return std::unique_ptr<gpu::GraphicsSystem>(new D3D12GraphicsSystem());
}
void BeginHostCapture() override {
auto provider = static_cast<const ui::d3d12::D3D12Provider*>(
graphics_system_->provider());
IDXGraphicsAnalysis* graphics_analysis = provider->GetGraphicsAnalysis();
if (graphics_analysis) {
graphics_analysis->BeginCapture();
}
}
void EndHostCapture() override {
auto provider = static_cast<const ui::d3d12::D3D12Provider*>(
graphics_system_->provider());
IDXGraphicsAnalysis* graphics_analysis = provider->GetGraphicsAnalysis();
if (graphics_analysis) {
graphics_analysis->EndCapture();
}
}
};
int trace_dump_main(const std::vector<std::wstring>& args) {
D3D12TraceDump trace_dump;
return trace_dump.Main(args);
}
} // namespace d3d12
} // namespace gpu
} // namespace xe
DEFINE_ENTRY_POINT(L"xenia-gpu-d3d12-trace-dump",
xe::gpu::d3d12::trace_dump_main, "some.trace",
"target_trace_file");