Files
Xenia-Canary/src/xenia/gpu/gl4/gl4_gpu.cc
Ben Vanik f438ae1bfd Swapping.
2014-12-31 19:26:58 -08:00

47 lines
1.2 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2014 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include <xenia/gpu/gl4/gl4_gpu.h>
#include <xenia/gpu/gl4/gl4_gpu-private.h>
#include <xenia/gpu/gl4/gl4_graphics_system.h>
DEFINE_bool(thread_safe_gl, false,
"Only allow one GL context to be active at a time.");
namespace xe {
namespace gpu {
namespace gl4 {
void InitializeIfNeeded();
void CleanupOnShutdown();
void InitializeIfNeeded() {
static bool has_initialized = false;
if (has_initialized) {
return;
}
has_initialized = true;
//
atexit(CleanupOnShutdown);
}
void CleanupOnShutdown() {}
std::unique_ptr<GraphicsSystem> Create(Emulator* emulator) {
InitializeIfNeeded();
return std::make_unique<GL4GraphicsSystem>(emulator);
}
} // namespace gl4
} // namespace gpu
} // namespace xe