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Xenia-Canary/src/xenia/kernel/xboxkrnl_crypt.cc

43 lines
1.5 KiB
C++

/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/base/logging.h"
#include "xenia/kernel/kernel_state.h"
#include "xenia/kernel/util/shim_utils.h"
#include "xenia/kernel/xboxkrnl_private.h"
#include "xenia/xbox.h"
namespace xe {
namespace kernel {
typedef struct {
xe::be<uint32_t> count;
xe::be<uint32_t> state[5];
uint8_t buffer[64];
} XECRYPT_SHA_STATE;
void XeCryptShaInit(pointer_t<XECRYPT_SHA_STATE> sha_state) {
sha_state.Zero();
}
DECLARE_XBOXKRNL_EXPORT(XeCryptShaInit, ExportTag::kStub);
void XeCryptShaUpdate(pointer_t<XECRYPT_SHA_STATE> sha_state, lpvoid_t input,
dword_t input_size) {}
DECLARE_XBOXKRNL_EXPORT(XeCryptShaUpdate, ExportTag::kStub);
void XeCryptShaFinal(pointer_t<XECRYPT_SHA_STATE> sha_state, lpvoid_t out,
dword_t out_size) {}
DECLARE_XBOXKRNL_EXPORT(XeCryptShaFinal, ExportTag::kStub);
void xe::kernel::xboxkrnl::RegisterCryptExports(
xe::cpu::ExportResolver* export_resolver, KernelState* kernel_state) {}
} // namespace kernel
} // namespace xe