Files
Xenia-Canary/src/xenia/ui/graphics_context.cc
Ben Vanik 15c17459be Massive refactoring of xenia::ui and GL swap behavior.
This seems to dramatically improve most games (especially with
--vsync=false), though it may cause swap issues with others.
New code should be easier to port, and enables elemental-forms to be
drawn for any emulator UI.
2015-07-12 22:04:17 -07:00

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/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2015 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#include "xenia/ui/graphics_context.h"
namespace xe {
namespace ui {
GraphicsContext::GraphicsContext(Window* target_window)
: target_window_(target_window) {}
GraphicsContext::~GraphicsContext() = default;
} // namespace ui
} // namespace xe