Files
Xenia-Canary/src/xenia/base/filesystem.h
Triang3l fe3f0f26e4 [UI] Image post-processing and full presentation/window rework
[GPU] Add FXAA post-processing
[UI] Add FidelityFX FSR and CAS post-processing
[UI] Add blue noise dithering from 10bpc to 8bpc
[GPU] Apply the DC PWL gamma ramp closer to the spec, supporting fully white color
[UI] Allow the GPU CP thread to present on the host directly, bypassing the UI thread OS paint event
[UI] Allow variable refresh rate (or tearing)
[UI] Present the newest frame (restart) on DXGI
[UI] Replace GraphicsContext with a far more advanced Presenter with more coherent surface connection and UI overlay state management
[UI] Connect presentation to windows via the Surface class, not native window handles
[Vulkan] Switch to simpler Vulkan setup with no instance/device separation due to interdependencies and to pass fewer objects around
[Vulkan] Lower the minimum required Vulkan version to 1.0
[UI/GPU] Various cleanup, mainly ComPtr usage
[UI] Support per-monitor DPI awareness v2 on Windows
[UI] DPI-scale Dear ImGui
[UI] Replace the remaining non-detachable window delegates with unified window event and input listeners
[UI] Allow listeners to safely destroy or close the window, and to register/unregister listeners without use-after-free and the ABA problem
[UI] Explicit Z ordering of input listeners and UI overlays, top-down for input, bottom-up for drawing
[UI] Add explicit window lifecycle phases
[UI] Replace Window virtual functions with explicit desired state, its application, actual state, its feedback
[UI] GTK: Apply the initial size to the drawing area
[UI] Limit internal UI frame rate to that of the monitor
[UI] Hide the cursor using a timer instead of polling due to no repeated UI thread paints with GPU CP thread presentation, and only within the window
2022-01-29 13:22:03 +03:00

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/**
******************************************************************************
* Xenia : Xbox 360 Emulator Research Project *
******************************************************************************
* Copyright 2022 Ben Vanik. All rights reserved. *
* Released under the BSD license - see LICENSE in the root for more details. *
******************************************************************************
*/
#ifndef XENIA_BASE_FILESYSTEM_H_
#define XENIA_BASE_FILESYSTEM_H_
#include <filesystem>
#include <iterator>
#include <memory>
#include <string>
#include <vector>
#include "xenia/base/string.h"
namespace xe {
std::string path_to_utf8(const std::filesystem::path& path);
std::u16string path_to_utf16(const std::filesystem::path& path);
std::filesystem::path to_path(const std::string_view source);
std::filesystem::path to_path(const std::u16string_view source);
namespace filesystem {
// Get executable path.
std::filesystem::path GetExecutablePath();
// Get executable folder.
std::filesystem::path GetExecutableFolder();
// Get user folder.
std::filesystem::path GetUserFolder();
// Creates the parent folder of the specified path if needed.
// This can be used to ensure the destination path for a new file exists before
// attempting to create it.
bool CreateParentFolder(const std::filesystem::path& path);
// Creates an empty file at the given path, overwriting if it exists.
bool CreateEmptyFile(const std::filesystem::path& path);
// Opens the file at the given path with the specified mode.
// This behaves like fopen and the returned handle can be used with stdio.
FILE* OpenFile(const std::filesystem::path& path, const std::string_view mode);
// Wrapper for the 64-bit version of fseek, returns true on success.
bool Seek(FILE* file, int64_t offset, int origin);
// Wrapper for the 64-bit version of ftell, returns a positive value on success.
int64_t Tell(FILE* file);
// Reduces the size of a stdio file opened for writing. The file pointer is
// clamped. If this returns false, the size of the file and the file pointer are
// undefined.
bool TruncateStdioFile(FILE* file, uint64_t length);
struct FileAccess {
// Implies kFileReadData.
static const uint32_t kGenericRead = 0x80000000;
// Implies kFileWriteData.
static const uint32_t kGenericWrite = 0x40000000;
static const uint32_t kGenericExecute = 0x20000000;
static const uint32_t kGenericAll = 0x10000000;
static const uint32_t kFileReadData = 0x00000001;
static const uint32_t kFileWriteData = 0x00000002;
static const uint32_t kFileAppendData = 0x00000004;
};
class FileHandle {
public:
// Opens the file, failing if it doesn't exist.
// The desired_access bitmask denotes the permissions on the file.
static std::unique_ptr<FileHandle> OpenExisting(
const std::filesystem::path& path, uint32_t desired_access);
virtual ~FileHandle() = default;
const std::filesystem::path& path() const { return path_; }
// Reads the requested number of bytes from the file starting at the given
// offset. The total number of bytes read is returned only if the complete
// read succeeds.
virtual bool Read(size_t file_offset, void* buffer, size_t buffer_length,
size_t* out_bytes_read) = 0;
// Writes the given buffer to the file starting at the given offset.
// The total number of bytes written is returned only if the complete
// write succeeds.
virtual bool Write(size_t file_offset, const void* buffer,
size_t buffer_length, size_t* out_bytes_written) = 0;
// Set length of the file in bytes.
virtual bool SetLength(size_t length) = 0;
// Flushes any pending write buffers to the underlying filesystem.
virtual void Flush() = 0;
protected:
explicit FileHandle(const std::filesystem::path& path) : path_(path) {}
std::filesystem::path path_;
};
struct FileInfo {
enum class Type {
kFile,
kDirectory,
};
Type type;
std::filesystem::path name;
std::filesystem::path path;
size_t total_size;
uint64_t create_timestamp;
uint64_t access_timestamp;
uint64_t write_timestamp;
};
bool GetInfo(const std::filesystem::path& path, FileInfo* out_info);
std::vector<FileInfo> ListFiles(const std::filesystem::path& path);
} // namespace filesystem
} // namespace xe
#endif // XENIA_BASE_FILESYSTEM_H_