[GPU] Add FXAA post-processing [UI] Add FidelityFX FSR and CAS post-processing [UI] Add blue noise dithering from 10bpc to 8bpc [GPU] Apply the DC PWL gamma ramp closer to the spec, supporting fully white color [UI] Allow the GPU CP thread to present on the host directly, bypassing the UI thread OS paint event [UI] Allow variable refresh rate (or tearing) [UI] Present the newest frame (restart) on DXGI [UI] Replace GraphicsContext with a far more advanced Presenter with more coherent surface connection and UI overlay state management [UI] Connect presentation to windows via the Surface class, not native window handles [Vulkan] Switch to simpler Vulkan setup with no instance/device separation due to interdependencies and to pass fewer objects around [Vulkan] Lower the minimum required Vulkan version to 1.0 [UI/GPU] Various cleanup, mainly ComPtr usage [UI] Support per-monitor DPI awareness v2 on Windows [UI] DPI-scale Dear ImGui [UI] Replace the remaining non-detachable window delegates with unified window event and input listeners [UI] Allow listeners to safely destroy or close the window, and to register/unregister listeners without use-after-free and the ABA problem [UI] Explicit Z ordering of input listeners and UI overlays, top-down for input, bottom-up for drawing [UI] Add explicit window lifecycle phases [UI] Replace Window virtual functions with explicit desired state, its application, actual state, its feedback [UI] GTK: Apply the initial size to the drawing area [UI] Limit internal UI frame rate to that of the monitor [UI] Hide the cursor using a timer instead of polling due to no repeated UI thread paints with GPU CP thread presentation, and only within the window
111 lines
3.8 KiB
C++
111 lines
3.8 KiB
C++
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2022 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_UI_WINDOW_GTK_H_
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#define XENIA_UI_WINDOW_GTK_H_
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#include <memory>
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#include <string>
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#include <gdk/gdk.h>
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#include <gtk/gtk.h>
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#include <xcb/xcb.h>
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#include "xenia/base/platform_linux.h"
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#include "xenia/ui/menu_item.h"
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#include "xenia/ui/window.h"
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namespace xe {
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namespace ui {
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class GTKWindow : public Window {
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using super = Window;
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public:
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GTKWindow(WindowedAppContext& app_context, const std::string_view title,
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uint32_t desired_logical_width, uint32_t desired_logical_height);
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~GTKWindow() override;
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// Will be null if the window hasn't been successfully opened yet, or has been
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// closed.
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GtkWidget* window() const { return window_; }
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protected:
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bool OpenImpl() override;
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void RequestCloseImpl() override;
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void ApplyNewFullscreen() override;
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void ApplyNewTitle() override;
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void ApplyNewMainMenu(MenuItem* old_main_menu) override;
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// Mouse capture seems to happen implicitly compared to Windows.
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void FocusImpl() override;
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std::unique_ptr<Surface> CreateSurfaceImpl(
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Surface::TypeFlags allowed_types) override;
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void RequestPaintImpl() override;
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private:
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void HandleSizeUpdate(WindowDestructionReceiver& destruction_receiver);
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// For updating multiple factors that may influence the window size at once,
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// without handling the configure event multiple times (that may not only
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// result in wasted handling, but also in the state potentially changed to an
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// inconsistent one in the middle of a size update by the listeners).
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void BeginBatchedSizeUpdate();
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void EndBatchedSizeUpdate(WindowDestructionReceiver& destruction_receiver);
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// Handling events related to the whole window.
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bool HandleMouse(GdkEvent* event,
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WindowDestructionReceiver& destruction_receiver);
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bool HandleKeyboard(GdkEventKey* event,
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WindowDestructionReceiver& destruction_receiver);
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gboolean WindowEventHandler(GdkEvent* event);
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static gboolean WindowEventHandlerThunk(GtkWidget* widget, GdkEvent* event,
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gpointer user_data);
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// Handling events related specifically to the drawing (client) area.
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gboolean DrawingAreaEventHandler(GdkEvent* event);
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static gboolean DrawingAreaEventHandlerThunk(GtkWidget* widget,
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GdkEvent* event,
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gpointer user_data);
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static gboolean DrawHandler(GtkWidget* widget, cairo_t* cr, gpointer data);
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// Non-owning (initially floating) references to the widgets.
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GtkWidget* window_ = nullptr;
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GtkWidget* box_ = nullptr;
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GtkWidget* drawing_area_ = nullptr;
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uint32_t batched_size_update_depth_ = 0;
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bool batched_size_update_contained_configure_ = false;
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bool batched_size_update_contained_draw_ = false;
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};
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class GTKMenuItem : public MenuItem {
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public:
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GTKMenuItem(Type type, const std::string& text, const std::string& hotkey,
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std::function<void()> callback);
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~GTKMenuItem() override;
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GtkWidget* handle() const { return menu_; }
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protected:
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void OnChildAdded(MenuItem* child_item) override;
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void OnChildRemoved(MenuItem* child_item) override;
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private:
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static void ActivateHandler(GtkWidget* menu_item, gpointer user_data);
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// An owning reference because a menu may be transferred between windows.
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GtkWidget* menu_ = nullptr;
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};
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} // namespace ui
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} // namespace xe
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#endif // XENIA_UI_WINDOW_WIN_H_
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