44 lines
1.4 KiB
C#
44 lines
1.4 KiB
C#
/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2015 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using WeifenLuo.WinFormsUI.Docking;
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using Xenia.Debug.UI.Controls;
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namespace Xenia.Debug.UI.Views {
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public partial class BreakpointsPanel : BasePanel {
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private readonly Debugger debugger;
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public BreakpointsPanel(Debugger debugger) {
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InitializeComponent();
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this.debugger = debugger;
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debugger.BreakpointList.Changed += UpdateBreakpointsList;
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UpdateBreakpointsList(debugger.BreakpointList);
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}
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private void UpdateBreakpointsList(BreakpointList sender) {
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breakpointsListView.BeginUpdate();
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breakpointsListView.Items.Clear();
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foreach (Breakpoint breakpoint in debugger.BreakpointList) {
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breakpointsListView.Items.Add("Breakpoint A");
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}
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breakpointsListView.EndUpdate();
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}
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}
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}
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