[iterate-3AL] Superblock dispatch: chain basic blocks per slot-visit (~1.6x boot-to-splash)
Replace the one-basic-block-per-slot-per-round lockstep dispatch with a
SUPERBLOCK runner: each slot-visit chains straight-line blocks through
their terminating branches up to a deterministic instruction budget,
amortizing the per-round (timebase/coord/round_schedule) and per-slot
(worker_prologue) dispatch tax over ~128 instructions instead of ~6.
Yield-points (end the chain, return to the round) are pure functions of
guest state, preserving the lockstep cross-thread interleaving correctness:
- non-Continue step result (Yield/SystemCall/Trap/Unimpl/Halted);
db16cyc Yield is the spin-wait producer hand-off.
- sync-sensitive block: lwarx/ldarx/stwcx./stdcx. or sync/eieio/isync
(new PpcOpcode::is_sync_sensitive, flagged on DecodedBlock at build).
- MMIO touch: new GuestMemory::mmio_access_count() watermark, sampled
per block, keeps GPU/register ordering at one-block granularity.
- next PC leaves ordinary guest code (import thunk / halt sentinel /
unmapped) -> hand to the full worker_prologue next round.
- instruction budget reached.
Instruction-count/clock accounting stays exact: per-block cycle_count
deltas are summed and handed to worker_epilogue once (instruction_count +
decrement_quantum advance by the precise retired count). XENIA_SUPERBLOCK_BUDGET=1
reproduces the old one-block schedule byte-for-byte.
Budget tuned to 128 (env-overridable): boot progression stays healthy up
to 256, sharp cliff at ~384 (a boot producer/consumer handoff starves);
128 is 3x below the cliff. Also scale the inline-GPU per-round fairness
cap with the budget (flat 64 throttled GPU command processing 17x under
superblocks and collapsed the present loop).
PERF (check -n 100M --gpu-inline): 25.3 -> 42.7 MIPS (1.69x); 1B: 26.0 ->
41.4 MIPS (1.59x). Callgrind n=5M: host instructions 2.178B -> 1.507B
(-31%); worker_prologue -90%, coord_pre_round -91%, begin_slot_visit /
round_schedule_into / coord_post_round / update_timestamp_bundle each
~-90%; interpreter execute byte-identical (real work unchanged).
GATES: C1 boot progression 150M draws 7391/swaps 2164 (baseline 7415/2172),
1B draws 88547/swaps 29228 linear no stall, K8888 decode + RTs=2 intact.
C2 determinism: n50m stable digest byte-identical across fresh runs;
golden re-baselined intentionally (pacing-only deltas: imports 333453->243387,
draws 1274->1279). C3 milestone-1 render: texture_decodes/draws/swaps/
present cadence track baseline (3AJ fade-in pacing preserved). C4: 690
tests green (+2 sync_sensitive).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -2326,8 +2326,19 @@ fn coord_post_round(
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let mut gpu_runs = (executed_this_round
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/ xenia_cpu::scheduler::HW_THREAD_COUNT as u64)
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.max(1);
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if gpu_runs > 64 {
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gpu_runs = 64;
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// Fairness cap on GPU commands drained per round. Must scale with the
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// per-round instruction volume: with the superblock runner a single
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// round legitimately retires up to ~SUPERBLOCK_INSTR_BUDGET per slot
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// (vs ~6 for the old one-block path), so the rate `executed/6` is much
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// higher and a flat cap of 64 throttled GPU command processing ~17×
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// (packets 50279→1861 @50M) — collapsing the present loop / splash.
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// Cap at the budget so the GPU keeps pace with the CPU at the same
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// per-instruction rate the one-block path had. The inner loop already
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// early-breaks on `!gpu.is_ready`, so this only bounds a pathological
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// backlog, never busy-spins.
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let gpu_cap = superblock_budget().max(64);
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if gpu_runs > gpu_cap {
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gpu_runs = gpu_cap;
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}
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if let Some(gpu) = kernel.gpu.as_inline_mut() {
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gpu.sync_with_mmio();
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@@ -2812,6 +2823,160 @@ fn worker_epilogue(
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SlotOutcome::Continue
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}
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/// Hard cap on the number of guest instructions a single superblock
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/// runner invocation executes before returning to the round-robin
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/// scheduler. Bounds how coarse the lockstep interleaving can get: a
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/// larger budget amortizes more per-round/per-slot tax (faster) but
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/// runs one HW thread for longer between scheduler returns (coarser
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/// cross-thread interleaving). 1024 keeps a slot-visit ~170× longer
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/// than the old single-block (~6 instr) granularity while still
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/// returning to the round well inside a single 50k quantum. Purely an
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/// instruction count → deterministic, schedule reproduces byte-identically.
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///
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/// Tuned empirically on the Sylpheed boot-to-splash workload (iterate-3AL):
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/// budgets up to 256 keep boot progression byte-for-byte healthy (draws /
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/// swaps / packets track the one-block baseline), then a sharp cliff at
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/// ~384 collapses the present loop (a producer/consumer boot handoff
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/// starves when one slot runs too long without returning to the round).
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/// 128 sits 3× below that cliff with ~1.65× boot-to-splash speedup — a
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/// deliberately conservative pick (correctness over the last few %). The
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/// `XENIA_SUPERBLOCK_BUDGET` env var overrides it for further tuning.
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const SUPERBLOCK_INSTR_BUDGET: u64 = 128;
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/// Effective superblock budget. Defaults to [`SUPERBLOCK_INSTR_BUDGET`];
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/// `XENIA_SUPERBLOCK_BUDGET` overrides it (A/B tuning without a rebuild).
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/// A budget of 1 reproduces the old one-block-per-slot-visit behaviour
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/// (the chain always stops after the first block). Read once and cached.
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fn superblock_budget() -> u64 {
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use std::sync::OnceLock;
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static BUDGET: OnceLock<u64> = OnceLock::new();
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*BUDGET.get_or_init(|| {
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std::env::var("XENIA_SUPERBLOCK_BUDGET")
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.ok()
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.and_then(|v| v.parse::<u64>().ok())
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.filter(|&v| v >= 1)
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.unwrap_or(SUPERBLOCK_INSTR_BUDGET)
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})
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}
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/// Superblock runner (iterate-3AL). Executes a *chain* of basic blocks
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/// for one slot-visit — following each block's terminating branch into
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/// the next block — instead of a single block, amortizing the per-round
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/// (timebase / coord / `round_schedule`) and per-slot (`worker_prologue`)
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/// dispatch tax over up to [`SUPERBLOCK_INSTR_BUDGET`] guest instructions.
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///
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/// Determinism + cross-thread correctness: the chain ENDS (returns to the
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/// round) at exactly the points where lockstep granularity matters, all
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/// pure functions of guest state (never wall-clock):
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/// - a non-`Continue` step result (Yield / SystemCall / Trap / Unimpl /
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/// Halted) — `step_block` already bails on these; `Yield` in
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/// particular is the db16cyc spin-wait hand-off that prevents a
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/// spinner from starving its producer.
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/// - the just-run block was `sync_sensitive` (reserved load/store or a
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/// memory barrier) — the guest's own ordering points.
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/// - the block touched MMIO (the `mem.mmio_access_count()` watermark
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/// advanced) — GPU/register ordering vs other HW threads stays at the
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/// same fine granularity as the old one-block path.
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/// - the next PC leaves ordinary guest code: an import thunk, the halt
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/// sentinel, or unmapped memory — those need the full `worker_prologue`
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/// dispatch, so we stop and let the next round's prologue handle them.
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/// - the instruction budget is reached.
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///
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/// Instruction-count / clock accounting stays exact: `executed` is summed
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/// from the per-block `cycle_count` delta across every chained block and
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/// handed to `worker_epilogue` once, which advances `stats.instruction_count`
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/// and `decrement_quantum` by precisely the retired count — identical to
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/// dispatching each block separately.
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#[allow(clippy::too_many_arguments)]
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fn run_superblock(
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wc: &mut WorkerCtx,
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kernel: &mut xenia_kernel::KernelState,
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mem: &xenia_memory::GuestMemory,
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debugger: &mut xenia_debugger::Debugger,
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thunk_map: &HashMap<u32, (ModuleId, u16, String)>,
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stats: &mut ExecStats,
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tid: Option<u32>,
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thread_ref: xenia_cpu::ThreadRef,
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first_block_ptr: *const xenia_cpu::block_cache::DecodedBlock,
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first_pc_before: u32,
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) -> SlotOutcome {
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use xenia_cpu::interpreter::{step_block, StepResult};
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const LR_HALT: u32 = xenia_cpu::context::LR_HALT_SENTINEL as u32;
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let budget = superblock_budget();
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// Probe / mem-watch / debugger-hook modes need per-block-entry
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// observability; in those modes never chain (run exactly one block,
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// identical to the pre-superblock behaviour). The block-cache fast
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// path is only entered when hooks/DB are off anyway, but a probe or
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// mem-watch can be armed alongside it.
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let chain_allowed = !kernel.any_probe_active() && !mem.has_mem_watch();
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let mut block_ptr = first_block_ptr;
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let mut pc_before = first_pc_before;
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let mut total_executed: u64 = 0;
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let (result, last_block_ptr, last_pc_before) = loop {
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let cycle_before = kernel.scheduler.ctx_mut_ref(thread_ref).cycle_count;
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let mmio_before = mem.mmio_access_count();
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let block = unsafe { &*block_ptr };
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let result = {
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let ctx = kernel.scheduler.ctx_mut_ref(thread_ref);
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step_block(ctx, mem, block)
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};
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let executed = kernel
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.scheduler
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.ctx_mut_ref(thread_ref)
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.cycle_count
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.saturating_sub(cycle_before);
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total_executed = total_executed.saturating_add(executed);
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// STOP conditions (any → end the superblock, hand to epilogue):
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// non-Continue result (let the epilogue apply it), chaining
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// disabled, a sync-sensitive block just ran, MMIO was touched,
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// or the budget is spent.
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if !chain_allowed
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|| !matches!(result, StepResult::Continue)
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|| block.sync_sensitive
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|| mem.mmio_access_count() != mmio_before
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|| total_executed >= budget
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{
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break (result, block_ptr, pc_before);
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}
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// Decide whether the NEXT PC is an ordinary guest block we can
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// chain into. Anything else (thunk / halt sentinel / unmapped)
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// needs the full prologue dispatch next round.
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let next_pc = kernel.scheduler.ctx(wc.hw_id).pc;
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if next_pc == LR_HALT
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|| (kernel.pc_in_thunk_band(next_pc) && thunk_map.contains_key(&next_pc))
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|| !mem.is_mapped(next_pc)
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{
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break (result, block_ptr, pc_before);
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}
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// Chain: build/fetch the next block. Re-borrows `wc.block_cache`,
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// which invalidates the previous `block_ptr` — but we've already
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// finished using it (only `sync_sensitive`/diagnostics were read,
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// above), so the raw-pointer aliasing rule is respected.
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pc_before = next_pc;
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block_ptr = wc.block_cache.lookup_or_build(next_pc, mem) as *const _;
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};
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worker_epilogue(
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wc,
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kernel,
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debugger,
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stats,
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tid,
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thread_ref,
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last_block_ptr,
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last_pc_before,
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result,
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total_executed,
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)
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}
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#[instrument(skip_all, fields(max = ?max_instructions, ips = ?ips_limit))]
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fn run_execution(
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mem: &xenia_memory::GuestMemory,
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@@ -2825,8 +2990,6 @@ fn run_execution(
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halt_on_deadlock: bool,
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shutdown: Option<std::sync::Arc<std::sync::atomic::AtomicBool>>,
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) -> ExecStats {
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use xenia_cpu::interpreter::step_block;
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let mut stats = ExecStats::default();
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let _ = quiet; // retained for future per-kind suppression
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@@ -2974,34 +3137,25 @@ fn run_execution(
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block_ptr,
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pc_before,
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} => {
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// Block-cache step. The lockstep path keeps the
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// kernel state borrowed straight through (single
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// host thread, no contention). Step 03 of the
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// M3 real-parallelism plan introduces a
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// drop-and-reacquire window around `step_block`
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// for the parallel branch.
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let cycle_before = kernel.scheduler.ctx_mut_ref(thread_ref).cycle_count;
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let block = unsafe { &*block_ptr };
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let result = {
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let ctx = kernel.scheduler.ctx_mut_ref(thread_ref);
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step_block(ctx, mem, block)
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};
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let executed = kernel
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.scheduler
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.ctx_mut_ref(thread_ref)
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.cycle_count
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.saturating_sub(cycle_before);
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match worker_epilogue(
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// SUPERBLOCK runner (iterate-3AL). Instead of one
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// basic block per slot-visit, chain straight-line
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// blocks through their branches up to a deterministic
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// instruction budget, yielding back to the round only
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// at cross-thread synchronization points. Amortizes
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// the per-round (timebase / coord / round_schedule)
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// and per-slot (prologue) tax over hundreds of
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// instructions instead of ~6. See `run_superblock`.
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match run_superblock(
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wc,
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kernel,
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mem,
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debugger,
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thunk_map,
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&mut stats,
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tid,
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thread_ref,
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block_ptr,
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pc_before,
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result,
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executed,
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) {
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SlotOutcome::Continue => continue,
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SlotOutcome::BreakOuter => break 'outer,
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@@ -1,5 +1,5 @@
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{
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"instructions": 2000005,
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"instructions": 2000073,
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"imports": 5635,
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"unimpl": 0,
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"draws": 0,
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@@ -1,9 +1,9 @@
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{
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"instructions": 50000007,
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"imports": 333453,
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"instructions": 50000110,
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"imports": 243387,
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"unimpl": 0,
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"draws": 1274,
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"swaps": 259,
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"draws": 1279,
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"swaps": 260,
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"unique_render_targets": 2,
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"shader_blobs_live": 6,
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"texture_cache_entries": 1
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