Initial commit: xenia-rs workspace for Xbox 360 RE
Rust reimplementation of the xenia Xbox 360 emulator targeting reverse- engineering and preservation, initially scoped to Project Sylpheed. Includes: - XEX2 loader (LZX decompression, AES decryption, PE parsing) - XISO / XGD2 disc image VFS - PPC interpreter with 200+ opcodes and VMX128 decoding - Static analyzer: functions, cross-references, labels, asm + SQLite output - HLE kernel covering the xboxkrnl/xam subset used by Sylpheed init - Debugger with in-memory and SQLite-backed execution tracing - `xenia-rs` CLI with extract/dis/exec commands that produce cumulative, superset SQLite databases and opt-in instruction/import/branch traces Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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crates/xenia-gpu/src/lib.rs
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21
crates/xenia-gpu/src/lib.rs
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pub mod command_processor;
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pub mod register_file;
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/// Stub GPU system for initial implementation.
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pub struct GpuSystem {
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pub register_file: register_file::RegisterFile,
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}
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impl GpuSystem {
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pub fn new() -> Self {
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Self {
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register_file: register_file::RegisterFile::new(),
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}
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}
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}
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impl Default for GpuSystem {
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fn default() -> Self {
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Self::new()
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}
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}
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