chore: add migration/ bundle for cross-machine setup
Bundles state that lives OUTSIDE the xenia-rs repo so a fresh clone on
another machine can be brought up to identical configuration via
migration/setup.sh:
- claude-memory/ ~/.claude/projects/-home-fabi-RE-Project-Sylpheed/memory/
(103 files, 1.1 MB - MEMORY.md + every
project_xenia_rs_*.md from audits
addis_signext through audit-058)
- project-root/dot-claude/ <project-root>/.claude/settings.json
(Stop hook + permissions)
- project-root/ppc-manual/ <project-root>/ppc-manual/
(PowerPC reference docs, 397 files, 3.7 MB)
- project-root/run-canary.sh <project-root>/run-canary.sh
- README.md Human-readable setup checklist
- setup.sh Idempotent installer (also reclones
xenia-canary at pinned HEAD 6de80dffe)
- MANIFEST.md Per-file mapping + per-file-not-bundled
restoration recipe
Excluded from bundle (not shippable via git):
- Sylpheed ISO (7.8 GB; copyright; manual copy required)
- sylpheed.db (395 MB; regenerable from XEX via analysis tooling)
- target/ build artifacts (rebuild on target)
- audit-runs probe firehoses (.log/.stdout/.stderr ~11 GB; rerun if needed)
- audit-runs memory dumps (.bin ~4.5 GB; rerun audit-026/027/029 if needed)
- xenia-canary checkout (setup.sh reclones from
git.mc02.dev/fabi/Xenia-Canary.git at HEAD 6de80dffe)
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
185
migration/project-root/ppc-manual/vmx128/vpkd3d128.md
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migration/project-root/ppc-manual/vmx128/vpkd3d128.md
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# `vpkd3d128` — Vector128 Pack D3Dtype, Rotate Left Immediate and Mask Insert
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> **Category:** [VMX128](../categories/vmx128.md) · **Form:** [VX128_4](../forms/VX128_4.md) · **Opcode:** `0x18000610`
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<!-- GENERATED: BEGIN -->
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## Assembler Mnemonics
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| Mnemonic | XML entry | Flags | Description |
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| --- | --- | --- | --- |
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| `vpkd3d128` | `vpkd3d128` | — | Vector128 Pack D3Dtype, Rotate Left Immediate and Mask Insert |
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## Syntax
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```asm
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(no disassembly template)
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```
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## Encoding
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### `vpkd3d128` — form `VX128_4`
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- **Opcode word:** `0x18000610`
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- **Primary opcode (bits 0–5):** `6`
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- **Extended opcode:** `1552`
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- **Synchronising:** no
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| Bits | Field | Meaning |
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| --- | --- | --- |
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| 0–5 | `OPCD` | primary opcode (6) |
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| 6–10 | `VD128l` | destination low 5 bits |
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| 11–15 | `IMM` | 5-bit immediate |
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| 16–20 | `VB128l` | source B low 5 bits |
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| 21–23 | `XO` | extended opcode |
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| 24–25 | `z` | sub-operation selector |
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| 28–29 | `VD128h` | destination high 2 bits |
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| 30–31 | `VB128h` | source B high 2 bits |
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## Operands
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| Field | Role | Description |
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| --- | --- | --- |
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| `VB` | vpkd3d128: read | Source B vector register. |
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| `VD` | vpkd3d128: write | Destination vector register. |
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## Register Effects
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### `vpkd3d128`
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- **Reads (always):** `VB`
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- **Reads (conditional):** _none_
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- **Writes (always):** `VD`
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- **Writes (conditional):** _none_
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## Status-Register Effects
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_No condition-register or status-register effects._
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## Operation (pseudocode)
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```
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; Pseudocode derives directly from the xenia-rs interpreter
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; arm (see Implementation References). Operation semantics:
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; - Read source operands from the fields listed under Operands.
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; - Apply the arithmetic / logical / memory action described
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; in the Description field above.
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; - Write results to the destination register(s); update any
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; status bits enumerated under Status-Register Effects.
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; Consult the IBM AIX reference link under IBM Reference for
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; canonical PPC-style pseudocode where xenia's expression is
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; terse.
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```
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## C Translation Example
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```c
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/* C translation: the xenia-rs interpreter arm below in */
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/* Implementation References is the authoritative semantic */
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/* snapshot. Translate it line-by-line: */
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/* - ctx.gpr[N] -> r[N] (or f[]/v[] for FPRs/VRs) */
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/* - mem.read_u*/write_u* -> mem_read_u*_be / mem_write_u*_be */
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/* - ctx.update_cr_signed(fld, v) -> update_cr_signed(fld, v) */
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/* - ctx.xer_ca / xer_ov / xer_so -> xer.CA / xer.OV / xer.SO */
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/* The Register Effects and Status-Register Effects tables above */
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/* enumerate every side effect a faithful translation must emit. */
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```
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## Implementation References
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**`vpkd3d128`**
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- xenia-canary XML: [`tools/ppc-instructions.xml` — search for `mnem="vpkd3d128"`](../../xenia-canary/tools/ppc-instructions.xml)
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- xenia-canary emit: [`src/xenia/cpu/ppc/ppc_emit_altivec.cc:2088`](../../xenia-canary/src/xenia/cpu/ppc/ppc_emit_altivec.cc#L2088)
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- xenia-rs opcode: [`crates/xenia-cpu/src/opcode.rs:112`](../../xenia-rs/crates/xenia-cpu/src/opcode.rs#L112)
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- xenia-rs decoder: [`crates/xenia-cpu/src/decoder.rs:648`](../../xenia-rs/crates/xenia-cpu/src/decoder.rs#L648)
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- xenia-rs interpreter: [`crates/xenia-cpu/src/interpreter.rs:4191-4248`](../../xenia-rs/crates/xenia-cpu/src/interpreter.rs#L4191-L4248)
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<details><summary>xenia-rs interpreter body (frozen snapshot)</summary>
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```rust
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PpcOpcode::vpkd3d128 => {
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use crate::vmx::D3dPackType;
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let uimm = crate::decoder::extract_vx128_uimm5(instr.raw);
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let pack = (uimm & 3) as usize;
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let shift = instr.vx128_4_z() as usize;
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let ty = D3dPackType::from_immediate(uimm >> 2);
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let src = ctx.vr[instr.vb128()];
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let out = match ty {
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D3dPackType::D3dColor => crate::vmx::pack_d3dcolor(src),
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D3dPackType::NormShort2 => crate::vmx::pack_normshort2(src),
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D3dPackType::NormPacked32 => crate::vmx::pack_normpacked32(src),
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D3dPackType::Float16_2 => crate::vmx::pack_float16_2(src),
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D3dPackType::NormShort4 => crate::vmx::pack_normshort4(src),
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D3dPackType::Float16_4 => crate::vmx::pack_float16_4(src),
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D3dPackType::NormPacked64 => crate::vmx::pack_normpacked64(src),
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D3dPackType::Other(t) => {
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tracing::warn!(
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raw = format_args!("{:#010x}", instr.raw),
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uimm,
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ty = t,
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"vpkd3d128: unhandled pack type at {:#010x}",
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ctx.pc,
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);
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src
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}
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};
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// Post-pack permutation: merge packed `out` into previous `vd`
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// per canary ppc_emit_altivec.cc:2126-2188 MakePermuteMask tables.
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// MakePermuteMask(r0,l0, r1,l1, r2,l2, r3,l3): result[i] = if ri==0 { prev[li] } else { out[li] }
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let result = if pack == 0 {
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out
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} else {
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// (source_reg, lane): 0=prev vd, 1=packed out
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const PERM: [[[(u8, u8); 4]; 4]; 3] = [
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// pack=1 (VPACK_32): places out[3] at lane (3-shift)
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[[(0,0),(0,1),(0,2),(1,3)], [(0,0),(0,1),(1,3),(0,3)],
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[(0,0),(1,3),(0,2),(0,3)], [(1,3),(0,1),(0,2),(0,3)]],
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// pack=2 (64-bit): places out[2..3] at lanes (2-shift)..(3-shift)
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[[(0,0),(0,1),(1,2),(1,3)], [(0,0),(1,2),(1,3),(0,3)],
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[(1,2),(1,3),(0,2),(0,3)], [(1,3),(0,1),(0,2),(0,3)]],
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// pack=3 (64-bit): same as pack=2 except shift=3 selects out[2] at lane 3
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[[(0,0),(0,1),(1,2),(1,3)], [(0,0),(1,2),(1,3),(0,3)],
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[(1,2),(1,3),(0,2),(0,3)], [(0,0),(0,1),(0,2),(1,2)]],
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];
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let prev = ctx.vr[instr.vd128()];
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let pw = prev.as_u32x4();
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let ow = out.as_u32x4();
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let sel = PERM[pack - 1][shift];
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xenia_types::Vec128::from_u32x4_array([
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if sel[0].0 == 0 { pw[sel[0].1 as usize] } else { ow[sel[0].1 as usize] },
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if sel[1].0 == 0 { pw[sel[1].1 as usize] } else { ow[sel[1].1 as usize] },
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if sel[2].0 == 0 { pw[sel[2].1 as usize] } else { ow[sel[2].1 as usize] },
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if sel[3].0 == 0 { pw[sel[3].1 as usize] } else { ow[sel[3].1 as usize] },
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])
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};
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ctx.vr[instr.vd128()] = result;
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ctx.pc += 4;
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}
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```
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</details>
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<!-- GENERATED: END -->
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## Special Cases & Edge Conditions
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- **Pack four float lanes into a single D3D-format 32-bit word.** The `IMM` field and the `z` sub-operation selector (together carried in bits 6–10 of the encoding in xenia's layout) choose *which* D3D format to emit:
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- `D3dColor` — pack 4×float `[0.0, 1.0]` lanes into a 32-bit RGBA8 (A in high byte, B in low byte) — the canonical Direct3D 9 `D3DCOLOR` format. Xenia's helper is `vmx::pack_d3dcolor`.
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- Other formats (RGBA16, compressed colour, etc.) are not yet implemented in xenia-rs; the interpreter logs a warning and passes through unchanged.
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- **Also performs rotate-left-immediate and mask-insert.** The mnemonic is "Pack D3Dtype, Rotate Left Immediate and Mask Insert": the result of the pack step is rotated and merged into an existing `VD` under an immediate mask. Xenia currently emits only the pack step and overwrites `VD` wholesale; games rarely rely on the rotate-and-insert aspect.
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- **Sub-operation via the `z` field** (2 bits) + `IMM` (5 bits) gives 7 bits of format selection; the practical set used by Xenon games is small (D3DCOLOR is the dominant one).
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- **No saturation signal.** The packer saturates floats beyond `[0.0, 1.0]` silently; `VSCR[SAT]` is not touched.
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- **VMX128 register-fusion** on `VD` and `VB`.
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- **No IBM AIX entry** — Xenon-only.
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- **No `Rc`, no XER.**
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## Related Instructions
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- [`vupkd3d128`](vupkd3d128.md) — the inverse (unpack a D3D-format word back into 4 floats).
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- [`vpkpx`](../vmx/vpkpx.md) — the standard Altivec 1-5-5-5 pixel pack.
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- [`vpkshus`](../vmx/vpkshus.md), [`vpkuhus`](../vmx/vpkuhus.md) — byte-range saturating packs (an alternative colour-packing path).
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- [`vcfpsxws128`](vcfpsxws128.md), [`vcfpuxws128`](vcfpuxws128.md) — conversion with explicit scale; software sometimes pre-scales floats to `[0, 255]` before using these in place of `vpkd3d128`.
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## IBM Reference
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- No IBM AIX entry — Xbox 360 VMX128 extension only. The "D3D" in the mnemonic refers directly to Direct3D 9 vertex/pixel formats (the `D3DDECLTYPE_*` enumeration).
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- Xbox 360 XDK, Altivec-128 (VMX128) extensions.
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- Microsoft D3D9 documentation: `D3DDECLTYPE_D3DCOLOR`, `D3DDECLTYPE_UBYTE4N`, etc.
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