Replaces the "Synthesized empty file" stub for cache:/* paths with a
real host-FS HostPathDevice-style mount. Each KernelState gets a fresh
per-process tmpdir under /tmp/xenia-rs-cache-<pid>-<id>/ which is
cleared on init for lockstep determinism (mirrors canary's
xenia_main.cc:649 RegisterSymbolicLink("cache:", "\\CACHE") +
HostPathDevice in xenia-canary/src/xenia/vfs/devices/host_path_device.cc).
NtCreateFile now honours create_disposition for cache: paths:
FILE_OPEN -> NOT_FOUND if missing
FILE_CREATE -> NAME_COLLISION if present
FILE_OPEN_IF -> open or create
FILE_OVERWRITE_IF -> create or truncate
FILE_OVERWRITE -> NOT_FOUND if missing, else truncate
FILE_SUPERSEDE -> create or truncate
NtReadFile / NtWriteFile / NtSetInformationFile (XFileEndOfFileInformation)
/ NtQueryInformationFile / NtQueryFullAttributesFile route through
std::fs against the per-handle host_path; non-cache paths keep their
legacy semantics (read-only disc image, synth-empty stubs).
Verified by audit-037 cascade:
- sub_82459D18 (cache-miss restore): 0 fires (was firing constantly)
- sub_8245D230 (resize/zero-fill): 0 fires (was firing constantly)
- 105+ real cache-file writes per 500M run; 4+ MB of game data persisting
to disk per boot; cache:/recent, cache:/access, cache:/d4ea*.tmp, etc.
- Lockstep deterministic at instructions=100000004 / imports=987485
across 3+ reruns (digest shifted as expected; goldens re-baselined).
- swaps=2 plateau still in place; cluster L1 unactivated. Cascade
dimension D (cluster activation) — UNKNOWN, no L1 fires.
Tests 640 -> 645 (+5 cache-specific unit tests; full workspace green).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Major HLE buildout in exports.rs: KeInitializeSemaphore now seeds
count/limit, XexGet{Module,Procedure}Address use distinct
HMODULE_XBOXKRNL/HMODULE_XAM pseudo-handles with a reverse
(ModuleId,ordinal)→thunk_addr map, plus sweeping additions across
sync primitives, file I/O, semaphores, events, threads, and
allocator paths needed to advance Sylpheed past VdSwap=2.
New modules:
- thread.rs — ThreadRef + per-thread suspension/wake plumbing
- interrupts.rs — IRQ delivery, pending-IRQ slots, IPI helpers
- path.rs — guest path normalization (D:\\, game:\\, etc.)
- audit.rs — --trace-handles harness backing the handle audit
- ui_bridge.rs — kernel-side endpoint of the xenia-ui bridge
(input snapshots, framebuffer publish handles)
state.rs grows to own the HW-slot scheduler state, the new audit /
UI bridge handles, and the per-handle reverse maps. xam.rs and
objects.rs follow suit for the HLE additions.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Rust reimplementation of the xenia Xbox 360 emulator targeting reverse-
engineering and preservation, initially scoped to Project Sylpheed.
Includes:
- XEX2 loader (LZX decompression, AES decryption, PE parsing)
- XISO / XGD2 disc image VFS
- PPC interpreter with 200+ opcodes and VMX128 decoding
- Static analyzer: functions, cross-references, labels, asm + SQLite output
- HLE kernel covering the xboxkrnl/xam subset used by Sylpheed init
- Debugger with in-memory and SQLite-backed execution tracing
- `xenia-rs` CLI with extract/dis/exec commands that produce cumulative,
superset SQLite databases and opt-in instruction/import/branch traces
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>