d293f1bcaf0abe5f22bb39a96496625102889459
4 Commits
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ad45873a1b |
ITERATE-2.V: scheduler priority aging closes 18-day AUDIT-049 wedge
Priority aging in xenia-cpu/scheduler.rs:pick_runnable
(effective_priority = base + age_bonus(now_round - last_run_round),
capped at +31, AGING_ROUNDS_PER_BONUS=1). Strict-priority was parking
priority=0 threads behind CPU-bound priority=15 audio mixer
(sub_824D1328 guest spinwait at PC=0x824d1404 on CPU5). Aging
eventually picks the starved thread, breaking the producer-consumer
cycle that caused 5-tid wedge at PC=0x824ac578 since AUDIT-049 (10 May).
Cascade observed: tid=13 clean exit; events 121K -> 13M (107x); last
host_ns 767ms -> 51,011ms (66x); 8 new threads spawn; VdSwap 1 -> 2.
Complete two-day iterate sequence (2026-05-27 -> 2026-05-28):
- 2.F: VdSwap drain timeout 900ms -> 1ms (xenia-gpu/handle.rs); 876x
perf win on VdSwap kernel callback
- 2.H: vA0000000 physical heap bucket added (state.rs, exports.rs);
ctx_ptrs now in 0xA0000000-0xBFFFFFFF range matching canary
- 2.L: Phase-A diff harness categorized [return_value mismatch],
[status mismatch], [args_resolved.path mismatch] tags
(tools/diff-events/diff_events.py); closes reading-error #41
(silent test-harness state leak invalidating trace diffs)
- 2.M: always-on exit-thread-state.json sibling to Phase-A JSONL
(event_log.rs + xenia-app/main.rs); closes reading-error #42
(Phase-A blind to blocked-forever waits)
- 2.Q: signal.match kernel instrumentation in NtSetEvent /
NtReleaseSemaphore / KeSetEvent / KeReleaseSemaphore
(exports.rs); emits target_handle + waiter_count + waiter_tids
- 2.T: wake.requested kernel instrumentation in wake_eligible_waiters
(exports.rs); emits target_tid + transition + new_state
- 2.V: scheduler priority aging (xenia-cpu/scheduler.rs) [keystone]
Plus accumulated WIP from earlier May (contention_manifest,
phase_b_snapshot, xam/xaudio enhancements, analysis db, xex loader,
xenia-app main loop, etc.). Audit-runs/ artifacts remain untracked
per project convention.
Tests: 300 xenia-cpu / 227 xenia-kernel / 5 xenia-app / 19 xenia-path
/ 30+ smaller suites -- all PASS, 0 regressions. Determinism preserved
(2x cold runs bit-identical at 13,003,881 events post-2.V).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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7a1b6b3306 |
fix(gpu): GPUBUG-DRAIN-001 — silence VdSwap PM4 fallback under --parallel
The Phase-C VdSwap PM4 ring path (commit |
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82f3d611e2 |
fix(gpu,kernel): KRNBUG-Vd-04 / GPUBUG-001 / XMODBUG-013 — VdSwap PM4 ring path
The pre-fix VdSwap zero-filled the guest's reserved buffer with NOPs and
called `state.gpu.notify_xe_swap` directly — bypassing the ring, leaving
the PM4_XE_SWAP handler at gpu_system.rs:1232 dead code, and skipping
the PM4_TYPE0(SHADER_CONSTANT_FETCH_00_0, 6) patch. Sylpheed's bloom/
blur "sample frame N for frame N+1" path samples fetch-constant slot 0
expecting the frontbuffer descriptor; without the patch, slot 0 stayed
stale and any shader sampling it read garbage.
This commit writes the canary VdSwap PM4 sequence directly into the
primary ring at the current write pointer (read via the shared MMIO
atomic), then advances WPTR over the injection. The natural CP drain
consumes PM4_XE_SWAP — bumping `swaps_seen` and patching fetch-constant
slot 0 — without going through any direct kernel→GPU bypass.
Sequence per xenia-canary VdSwap_entry (xboxkrnl_video.cc:438-521):
1) PM4_TYPE0(0x4800, count=6) + 6 fetch-header dwords (with
base_address re-patched from virtual to physical >> 12).
2) PM4_TYPE3(PM4_XE_SWAP, count=4) + signature + frontbuffer_phys
+ width + height.
Mechanism notes:
- buffer_ptr in xenia-rs is in the system command buffer, NOT the
primary ring (verified empirically: buffer_ptr=0x4acd4df8 vs
ring_base=0x0accb000, size 4 KB). Canary's VdSwap writes to
buffer_ptr because its ring layout maps the reserved slot inside
the ring; xenia-rs's doesn't, so we have to write at the actual
ring WPTR address (cached on KernelState.ring_base from
VdInitializeRingBuffer).
- The original "buffer_ptr zero-fill + bump WPTR by 64" path is
preserved before the injection — it exposes any game-batched PM4
packets and keeps the buffer_ptr region skippable per existing
game compat behavior.
- A safety-net fallback at the end calls `notify_xe_swap` directly if
swaps_seen didn't advance during the drain (e.g. a ring-arithmetic
edge case). Idempotent — only fires when the PM4 path didn't.
- KRNBUG-Mm-04 deferred: virt→phys uses the masked stub
`virt & 0x1FFF_FFFF`, sufficient for the standard heap.
Mechanical changes:
- crates/xenia-gpu/src/pm4.rs: add make_packet_type0 / type2 / type3
helpers + round-trip unit test (mirrors canary xenos.h:1682-1709).
- crates/xenia-gpu/src/handle.rs: add mmio_cp_rb_wptr_load accessor
(Acquire-load) so the kernel can compute ring offsets.
- crates/xenia-kernel/src/state.rs: cache ring_base / ring_size_dwords
on KernelState (set by VdInitializeRingBuffer).
- crates/xenia-kernel/src/exports.rs: rewrite the vd_swap PM4-emit
block; patch fetch_dwords[1] base_address virt→phys before injection.
Verification at -n 100M lockstep:
swaps: 2 → 2 (game fires VdSwap exactly twice)
draws: 0 → 0 (gated by Phases D+E)
fallback warning: 0 occurrences (PM4 path consumed both swaps)
instructions: ~100M
Tests: 552 passing (553 with new pm4 round-trip test). Lockstep
stable-fields determinism: byte-identical across two 100M runs.
The "swaps > 2" prediction in the audit's plan assumed the game would
fire VdSwap more often once the path worked; empirically Sylpheed only
calls VdSwap twice within 100M instructions (this is the renderer
plateau the audit identified). The success criterion for Phase C is
that the PM4 path is now operational, which Phases D+E require for
visible draws.
Closes KRNBUG-Vd-04, GPUBUG-001, XMODBUG-013.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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79eb52c378 |
xenia-gpu: end-to-end Xenos pipeline (PM4, ucode, EDRAM, resolve)
First real GPU implementation. Ring/PM4 frontend (ring_view,
ring_drain, pm4) drains the command processor; gpu_system owns the
threaded backend (DrainFence RPC + parker/fence helpers from M1) and
the MMIO-mapped register block (mmio_region).
Xenos shader frontend: ucode/{alu,control_flow,fetch,mod}.rs decode
the Xbox 360 microcode, translator.rs lowers it onto the WGSL
xenos_interp interpreter shader (shaders/xenos_interp.wgsl).
shader_metrics.rs counts decode/translate work.
Render state: draw_state, primitive, render_target_cache,
texture_cache, tiled_address (Xenos's swizzled tiled-memory layout),
xenos_constants (register field constants), edram (the 10 MiB EDRAM
model with MSAA), and resolve.rs (TILE_FLUSH copy-out — clear-resolve
plus bitwise-equivalent 32 bpp + 64 bpp paths landed). handle.rs
owns the typed GPU-resource handles the kernel hands out.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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